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Thread: Simurgh the -New HNM-     submit to reddit submit to twitter

  1. #81
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    i can see this game in 1-2 months with the possible blm nerf to follow up the RNG nerf and these new time limits before HNMs go crazy. DD where?

  2. #82
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    Quote Originally Posted by Takeno
    let me ask u a question quicklet, how long did u take on ur first fafnir kill?

    kthx.

  3. #83
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    The one thing I don't like about this update is that it took away the ability solo behemoth/serket/Roc/Simurgh and the 1 party fafnir kill. All of those took some skill to do but now with the new system you got to bring a bunch of people to kill within the time limit. They all die fast and are easy to kill with a lot of people but your not always going to have a bunch of people around. Killing some NMs like behemoth with more then 3 people your profits kind of go down casue you got to split with more people.

  4. #84
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    Quote Originally Posted by threevo
    i can see this game in 1-2 months with the possible blm nerf to follow up the RNG nerf and these new time limits before HNMs go crazy. DD where?
    Thunder 4: X
    Chi Blast: O

  5. #85
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    Quote Originally Posted by Zumi
    The one thing I don't like about this update is that it took away the ability solo behemoth/serket/Roc/Simurgh and the 1 party fafnir kill. All of those took some skill to do but now with the new system you got to bring a bunch of people to kill within the time limit. They all die fast and are easy to kill with a lot of people but your not always going to have a bunch of people around. Killing some NMs like behemoth with more then 3 people your profits kind of go down casue you got to split with more people.
    It also allows certain linkshells to send:
    3 to adaman
    3 to behemoth
    10 to fafnir
    3 to simurgh
    3 to roc
    2 to serket
    3 to cassie
    0 to KA (JP ONRYwwwwwwwww)

    and claim all those mobs after maintenance...

  6. #86
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    Quote Originally Posted by Quicklet
    It'd be a good way to weed out all the LSes who only get by with reraise items and zerg forces.
    And why would you want to weed these lses out? If that is the only way certain lses can do it, more power to them. Hopefully they get better after time.

  7. #87
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    Everyone wipes to something sometime... Bubbling Bernie killed 3 WHOLE LSes... yeah it was that bad...

  8. #88
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    Someone post that link to the video that has an actual alliance of people taking on Bubbly Bernie XD

  9. #89

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    Whether or not people agree with Quicklet on lowering Fafnir's chaos clock is irrelevent. Personally, I'd like to see it lower as well for it would narrow down the linkshells capable of killing it easily even more. But I'm just going off what I saw today and what I saw him to do the linkshell who claimed it. It does seem around an hour and that is plenty generous for Fafnir-virgin linkshells to get a feel for the fight, get control of the fight and win the fight without any leveling up on Fafnir's part. On Fenrir today, he was hitting a well equipped PLD 350-400 after about an hour. Nothing amazing, but it was a consistent and noticable increase.

    But while we're throwing out opinions, I've always been completely disgusted with how easy KB is for the potential rewards. Also after playing with NMs in Lumoria, Meteor is just, well, frankly, a joke. Any linkshell with any sort of communication/skill/reation will never get hit or even remotely close to wiping from this. His base movement speed is lame; one person could claim and hold him and run him in circles indefinately. I want like 30min timer on KB, some Thunderbolt spam and Chainspell-like Meteor. ;p Fittingly enough, the morning before the patch, a JP nin and a whm claimed KB, just the two of them, while we lost pull, held KB for about 35min while people arrived and then killed it. This is what SE aimed to stop, but I think they could and should be a bit more harsh. I'd take people complaining mobs are too difficult any day over people complaining they've never had a shot at an HNM.

  10. #90
    Chram
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    Yeah.... in Siren the JP LSes claim Fafnir.... hold him with one PLD (using a Dark Staff in main) for an hour and a half, waiting for another PLD to wake up.. and then proceed to take another 2hours to kill him with 2 DDs...

    Yeah... we claim him the next day and wipe the floor with him in 25mins. Case closed, I love this new update... 90% of the JPs on Siren couldnt take a Fafnir anymore... I <3 SE.

  11. #91
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    Quote Originally Posted by Roranora
    Whether or not people agree with Quicklet on lowering Fafnir's chaos clock is irrelevent. Personally, I'd like to see it lower as well for it would narrow down the linkshells capable of killing it easily even more.
    So those NA LS's who never bothered camping HNM's because they know the chance of actually claiming them is about 1/100 who will actually start camping after seeing that they are actually claimable these days will be automatically disqualified from the fight because they never got any experience in fighting it (whew that was a long as fuck run-on sentence) ??

  12. #92
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    (whew that was a long as fuck run-on sentence) ??
    It's not like any cares about run-ons !! I mean, in FFXI, I almost never use the period (.).

  13. #93
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    Quote Originally Posted by Marcatil
    Someone post that link to the video that has an actual alliance of people taking on Bubbly Bernie XD
    http://s60.yousendit.com/d.php?id=JJDY1 ... SR14EJWA88

    Uploaded to yousendit to save our ever so gracious Rhain's bandwidth. LS is ArchDominus of Bismarck. <3 http://archdominus.valkurm.com/

  14. #94

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    I just said it's what I want Nynja, and yes, I'd much prefer newbie shells to have to dive into rapids than calm water. Either way they'll learn, just depends on which learning curve you prefer. I don't know about you, but when something is FINALLY (which rarely occurs in FFXI now) challenging enough that your best first effort is a complete wipe, that is where I get my most enjoyment from this game. Your whole group needs to ascertain a better plan/approach or you'll again get tossed. But dammit, when you pull it off, it'll be that much more enjoyable.

  15. #95
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    So if you take a test, and you fail miserably....its ok because you learned something ??


    By your analogy, the 'experts' are the one who practiced in calm water, which would make the 'newbies' better than the 'experts'.

  16. #96

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    People who've done Fafnir are no better nor worse than those who haven't, but overall from the challenge aspect, it would be better if things were more difficulty. You can't guilt-trip the veterans because they can't unlearn what they've learned when the game was how it was in the past. I wouldn't consider the test a good analogy either, where learning that material is on your shoulders; however with an HNM fight, you can't be expected to realistically learn anything unless the NM is up, whether or not it's being fought by you. I didn't say kill Fafnir in 5 minutes, but I honestly think lowering it from an hour would be wise. Those who bitch it's too tough will either adapt or give up and not camp, for whatever reason they want to tell themselves, like they did before.

  17. #97
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    People who've done Fafnir are no better nor worse than those who haven't
    very true. undefeated on chelvnik, 13-0. Have never seen KB or Behemoth red in my life. If I did I would have owned it easily, no question. Meanwhile another LS who ahs killed KB a few times had trouble with chelvnik and has a losing record. Imo most of these fights are simply personnel, killing faf in 15min is hardly a test of skill if you have the right jobs and a full alliance.

  18. #98
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    Just thought i would share my experiance with Fafnir today, it was claimed by another LS for 5 minutes, didnt seem to make a difference, they flailed and my LS got it. It Hurricane Winged 4 times in a row @ 95% HP, PLD died, had to sleep, after that it was smoothe sailing, fight lasted about 40 minutes max, we had 3 smns and 2 blms as main DD. Not so bad.

  19. #99
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    Quote Originally Posted by Arcknight
    Fought Behemoth today. Was getting hit for... 20-70 damage... same as before.

    But... Cassie on the other hand...

    http://img104.imageshack.us/img104/1129/asdf5gv.jpg

    Cassie after a few minutes hitting me with VIT+66 and 844 defense. Fuck Cassie.

    Cassie is very easily killable in 5-10 minutes. Only noticed breath started doing damagage in the 300-400 range...and that she was pretty pissed.

  20. #100
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    Quote Originally Posted by Quicklet
    They need to adjust Fafnir time down to 30 or 45 minutes. Fafnir is basically killable in 15-20 minutes as it is, a capable HNMLS (such as today) can go in and claim with 3, hold it for 15 minutes while reinforcements come, and then rape it before even coming close to the 1hr mark. If the time limit was 30 minutes they would've wiped for holding it so long. If it was 45 it probably would've been close. Either way, 1 hour for Fafnir is really really generous considering it only affects LSes who take a long time to kill Fafnir in the first place.
    Sometimes i wounder if you where born a noob like the rest of us and had to learn things or your a god who started at lvl 75 knowing all about everything

    Anywho for the people who need a challenge why the fuck do you think Vrtra is there.....for those people who wine everything is to easy, you can make anything hard if you want to.. Solo KB as a drg, or any other job...if you cant which i doubt you can, then you should be happy cause you died doing something really hard while trying your best.
    If you want to fight Faf with 30ppl then take on one of the 3 wyrms.....really... if you cant do that then why would you want anything "harder"?

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