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  1. #121
    Bagel
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    lol i knew when i left, this topic would blow>.> Poor old sendoh proving a point to a bunch of blms that will never listen.

    We should have made a topic "blms suck ass{too weak}" then all the blms would come in and say we are the best DD ever by far and post a million SS, then we make this topic and slap them in the face! LOL

    Anyway on a serious note: i'll make this simple, even if your 2 years old knows 1+1=2, simple math lesson blms, listen up

    blm,war,thf,drk,drg,sam,mnk do dmg..thats their job(smn can do alot of things lvl 1-70 not really a DD) now out of those DD, hell include smn as well.. how many does your HNM ls have? most of my ls's didn't have not 1 drg and did not want any, as a drk i couldn't get a HMN ls at lvl 75 cause no HNM ls needed more than 1 drk, if they even needed that. Unless you stupid you can do the math...

    Lets do a simple example whm/war with club drk/war with scythe..you can say all you want the drk is going to do more dmg, i know whm is not a DD but the point is 1 job can do more dmg than another in 80.9% or more of all situations..still with me blms?(feal like im talking to drgs>.>)

    Now that we know 1 job can do something better lets do more math, mnk can have better KRT pts than blm..not a fact but lets say they can, they have that and chiblast..2 things they can do.
    Another melee drk, they have stun and can do good 1 shot ws dmg, blm also have stun and can put their ws dmg to shame, for ex you say drk can do 1200 ws..well yes but<enter spell> 700-800+700-800= 1400-1600 OMFG thats more than 1200...
    Next job: thf, thf can SATA and have TH2+, 2 good things.
    Next job: war, war can have fast exp pts(which blm can also have) and can on ocassion tank, 2 good things
    Next job: Sam can get tp the fastest and can gain instant tp, 2 good things.
    Last drg: drg can solo by subbing whm(not as good as blm) and is good on flying mobs..2 things...

    So you blms are actually comparing alll melee to blm..you added everything every melee can do to say you arent overpowered.. compare any 1 melee to blm, not all melee

    Ask Amarok.. me an him where drks at 75 and had to lvl other jobs cause drk is needed for nothing end game, he lvled blm to 75 and i took nin.

    Even though BG has over 12 75 blms and have 2 drks guess what job he always uses?...wow it cant be blm.. 12 being the least amount of blms BG has and 3 being the most drks BG has which job is not overpowered.. 12>3, 12/3 ..you do the math...

    Blm has less hp, less def you say, since when do DD look for def and hp, just for me to do dmg i lose half my hp, being elvaan when im done i have less hp than the taru blm in my pt, and when i havent TA the dmg i can get 2 shoted, but i don't sit and die i stun and kite...wow yea amazing huh :roll

    In closing i don't want them do nerf Blm but make the other jobs not so worthless in comparison.

  2. #122
    Relic Shield
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    Genosync:
    Use a full EleSkill set (my skill for anything but ice is 327 with my set) and watch the sparks fly. I did ~800 without food for non-resists with an Aeroga III. I'd say I got resisted about 25% of the time.

    Your elemental skill set isn't anything special unless you have an AF2 hat or perhaps the new cape that was released. You can guess how many resists you have, but unless you actually keep track it doesn't matter. People make up numbers all the time.

    The standard:
    Elite Beret (+1) (4/5 skill)
    Elemental Torque (7 skill)
    Igqira Weskit (5 skill)
    Druid Slops (5 skill)
    Wizard's Gloves (15 skill)
    Total: +36/37

    Genosync:
    You know why? Because we actually weakened it to elements.
    BRDs tend to have a hard time landing threnodies so even though there's attempts made to weaken it, it isn't helping until it lands. The ninjutsu doesn't seem to help nearly as much as when a BRD Threnody lands.




    PerfectEnding:
    Our BLMs use elemental sets for Gods(Druid Slops, Elite Beret/+1, AF gloves) and their nukes do a consistent 600-800, don't know whats wrong with your BLMs.
    So does pretty much everyone. Pay more attention, I doubt it's as consistant as you make it seem. Parse it or ask an individual who keeps track.

    I use the standard elemental gear with an Austere's staff (+4 skill from merits). An individual example from a recent Kirin. All Aeroga IIIs were done with ES with MAB+16 INT79+36 HQ Staff
    837 (Elemental Seal Aeroga 3)
    314 (Aero IV)
    314 (Aero IV)
    78 (Aero IV)
    78 (Aero IV)
    78 (Aero IV)
    78 (Aero IV)
    78 (Aero IV)
    45 (Aero III)
    78 (Aero IV)
    157 (Aero IV)
    837 (Elemental Seal Aeroga III)
    314 (Aero IV)
    314 (Aero IV)
    78 (Aero IV)
    837 (Elemental Seal Aeroga III)
    692 (Aero IV, wind weather whoo!)
    373 (Aero III)
    837 (Elemental Seal Aeroga III)
    629 (Aero IV)
    373 (Aero III)
    154 (Aero II)
    78 (Aero IV)
    45 (Aero III)
    78 (Aero IV)

    Total spells cast: 25
    Number of full damage: 9 (4 used elemental seal)
    Number of 1/2 resist: 4
    Number of 1/4 resist: 1
    Number of 1/8 resist: 11
    Total damage: 7696
    Avg Aero IV damage: 215

    Sometimes it's better, sometimes it's worse. This is only 1 example and no MBs used. This is over the course of around 30-40mins and I may have been dead at some point.

  3. #123
    Cerberus
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    I saw a 75 BLM Thunder4 KA for 27 dmg yesterday when it was @2% lol

  4. #124
    Cerberus
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    BRDs tend to have a hard time landing threnodies so even though there's attempts made to weaken it, it isn't helping until it lands. The ninjutsu doesn't seem to help nearly as much as when a BRD Threnody lands.
    u might wanna get some new bards lol

  5. #125
    Sea Torques
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    Threnody on Kirin can be landed, but even if you use SV Etudes for +100 CHR, it resists often. It can be done, it just requires a lot of attempts.

  6. #126
    Banned.

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    a

  7. #127
    Cerberus
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    Quote Originally Posted by Faranim
    Threnody on Kirin can be landed, but even if you use SV Etudes for +100 CHR, it resists often. It can be done, it just requires a lot of attempts.
    i dunno what u mean by often, resist how much? should easily land 1/2 except lightning threnody, and earth threnody being the easiest to land but most useless lol

  8. #128
    Melee Summoner
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    I didn't read most of this thread because the majority of arguements in favor of BLM nerfing are mostly unfounded and/or contain grossly exaggerated information.

    Did anyone stop to think that nerfing BLM helps absolutely no one? So a WAR has penis envy because BLMs are "over powered" but you can have fun getting your E. Body now that Nidhogg will hit for 1000 since there will be no jobs doing damage to take it down under an hour. The same holds true for every other job and their prized drop off an HNM.

    I will agree that BLM is somewhat overpowered, but to be in favor of nerfing BLM, especially after the RNG nerf, well I just can't really think why anyone would do that.


    I have more to type but I have to go to something so I'll be back later >_>

  9. #129
    Ish
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    All the same arguments (relavtively speaking) were made for/against nerfing RNG, and we can see how well that turned out.

    Basically boils down to though, that SE is likely going to change BLM for the worse, even though it is clearly unnecessary, just like the RNG nerf was.

    So.

  10. #130
    HABS SUCK!!!!!
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    the thing is...rangers WERE overpowered.

    They were doing practically full damage to HNM's, and they litterally stole party slots from other available melee DD's.



    If SE nerfs BLM's...what happens ?? Who picks up the slack of magical damage ?? RDM's ?? They're allready over-fuckin-powered.

  11. #131
    Ish
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    Quote Originally Posted by NynJa
    the thing is...rangers WERE overpowered.

    They were doing practically full damage to HNM's, and they litterally stole party slots from other available melee DD's.



    If SE nerfs BLM's...what happens ?? Who picks up the slack of magical damage ?? RDM's ?? They're allready over-fuckin-powered.
    God I hope this is a joke post, and if it isn't, kill yourself.

  12. #132
    Sea Torques
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    Quote Originally Posted by Ish
    Quote Originally Posted by NynJa
    the thing is...rangers WERE overpowered.

    They were doing practically full damage to HNM's, and they litterally stole party slots from other available melee DD's.



    If SE nerfs BLM's...what happens ?? Who picks up the slack of magical damage ?? RDM's ?? They're allready over-fuckin-powered.
    God I hope this is a joke post, and if it isn't, kill yourself.
    wha part of Nynja's post seems bad the thing about RDM are overpowered?

    http://redmage.k-free.net/
    i rest my case because the rest of his/her post is true

  13. #133
    Ish
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    RDM are overpowered because someone knows how to play their job? Gee, I am compelled by your incredibly convincing argument, so much so that I'm forced to conce...oh wait no.

    RDM isn't overpowered by any stretch of the imagination and no amount of Avesta or whomever is going to change that. Would you like me to make an equally worthless reference? 15+ BLM at Divine Might, 64 BLM at Dynamis, 6 BLM on many Kindred Seal NM, or 18 BLM at KS99. Shall I continue to make equally brainless comparisons or would you care to create a discourse as to why you feel RDM is overpowered?

    I think everyone who is remotely educated however can all agree that the RNG nerf, however, was totally unnecessary.

    Just for the sake of assuming that you're a relatively intelligent poster, I'll go ahead and dispel (puns lol) the myth about RDM being overpowered I suppose.

    RDMing is as complicated as you want it to be, and that is why it isn't overpowered. If that guy wasn't as good at the game would he have been able to pull that off? Absolutely not. He has talent and he's playing a game with wide variety of tools at it's disposal. In no way is RDM a 'focused' job like a DD or a Tank, except it's focus on Enfeebling and Refresh, which can both be done by other jobs. This is not to say RDM is unnecessary, but it's primary functions can be, in certain situations (subject to strategy) supplanted.

    What makes RDM shine aside from it's role in Party and in larger strategy is its ability to solo, something that makes the job unique. No other job in FFXI can do the wide range of things a RDM can do, but you don't expect RDM to nuke like BLMs, tank like PLDs, etc. because that's just silly. RDM's great ability to solo, mixing and matching subjobs, spells, job abilities is really down to the player's skill level. Some players aren't even good enough to attempt it, they duo or trio instead. And while it's certainly safer, it doesn't lend me to believe RDM is overpowered.

    So ultimately you can complain that RDM is overpowered, but for every video of a RDM soloing an ENM, I can point out a RDM who isn't enough to do it.

    Ish
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  14. #134
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    so you're saying its not overpowering to have one job be able to solo Zipacna or Ungur? i know hes talented but lets see THE BEST BLM ever try any of that

    And how was RNG nerf unnecesary? doing 700+ Slug Shots to Suzaku(last god before update) which is a lvl 85 mob isn't overpowering and normal hitting for 70+~40(depending on +MND) while BLMs cast Waterga 3 or Water IV and do what atmost 800 damage w/ Elemental Seal or unless they are very lucky and for every 800 damage one they get 10-15 of those 55 dmg Water IVs

    i rest my case again

  15. #135
    Ridill
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    Anyone who says RDM is overpowered has never played one.

  16. #136
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    There are someways blm is over powered, some ways they arnt. But really, with the latest update of mobs going into Super Sajin mode, do you really want BLM to be nerfed?

  17. #137
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    Quote Originally Posted by Squirrels
    And how was RNG nerf unnecesary? doing 700+ Slug Shots to Suzaku(last god before update) which is a lvl 85 mob
    Go read Slug Shots description in the WS menu?

  18. #138
    Bagel
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    Quote Originally Posted by Crabs
    I didn't read most of this thread because the majority of arguements in favor of BLM nerfing are mostly unfounded and/or contain grossly exaggerated information.

    Did anyone stop to think that nerfing BLM helps absolutely no one? So a WAR has penis envy because BLMs are "over powered" but you can have fun getting your E. Body now that Nidhogg will hit for 1000 since there will be no jobs doing damage to take it down under an hour. The same holds true for every other job and their prized drop off an HNM.

    I will agree that BLM is somewhat overpowered, but to be in favor of nerfing BLM, especially after the RNG nerf, well I just can't really think why anyone would do that.


    I have more to type but I have to go to something so I'll be back later >_>
    All i wanted was for you guys to know/admit your overpowerd, and it's not really blm is way too strong, it's that the other jobs are weak, SE keeps nerfing DD's i

    Quote Originally Posted by Elcura
    Anyone who says RDM is overpowered has never played one.
    Okay, saying rdm is overpowerd is like saying ninja and thf are just cause they can solo

    I used to think rdm was overpowerd and i think thats why me and you had an arument about back in the day

    I thought rdm was over powerd cause they could do "anything"

    Then i lvled Nin and found out your job means nothing if you suck, a job is overpowerd when you suck and can do better than another persons job who is actually skilled .... Skill>job.

    That taru rdm just pwns, ask any other rdm do do the stuff he does, see if they can, hell lvl rdm and try it yourself

    PS: A non skilled player willl suck at a job but a dummy could play an easier job good enough to get by

  19. #139
    Sea Torques
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    Quote Originally Posted by Raiko
    Quote Originally Posted by Squirrels
    And how was RNG nerf unnecesary? doing 700+ Slug Shots to Suzaku(last god before update) which is a lvl 85 mob
    Go read Slug Shots description in the WS menu?
    an inaccurate shot that deals 4x damage and you're point is? they still hit it ~60-70% of the time.

  20. #140
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    I lost my train of thought from last night, but as for RDM being overpowered:

    RDM can do anything a BLM can do as far as soloing, and in some cases do it better. They can also solo several HNMs which is close to impossible for a BLM.

    I don't know what kind of nerf they are going to instate, but hopefully its a damage nerf and not a resist rate increase. They haven't exactly been trying to nerf BLM, considering a good BLM could solo KS30 scorps, and now with rostrum pumps I'm sure the average BLM could do it.

    I wouldn't want every HNM to resist like Kirin and then be hitting PLDs in full koenig for 1000+ after an hour of being claimed.

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