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  1. #21
    Relic Weapons
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    May 2005
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    Quote Originally Posted by Ish
    Quote Originally Posted by aurik
    You mean they might lose the first time they get the pull? And have to come back with more experience and adjusted strategy? Heavens no, say it ain't so!
    Is there some kind of church or holy place where I may worship you at, because this is probably the greatest thing said on this forum in recent history.
    I'm sure his ass is crowded with his head, he doesn't need your nose there as well.

  2. #22
    RIDE ARMOR
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    Quote Originally Posted by aers
    I noticed that @ 1 hr he started hitting harder (600 instead of 300, 300 instead of 150), then at about 70 minutes he started whacking people for 1000.
    sounds like guesh urvan with more HP >_<

  3. #23
    Hydra
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    out of all the kings, King behemoth would be the easiest imo to take out while in ssj mode, i was with hp when we got it at 20% and slowly took him down to 1% and were winning, but ya, he hit me for 2 850 hits and then a meteor for 777 im certain they must of been shield blocked or somethin cuz calzone has more vit/def then me but took 200 more dmg.

  4. #24
    Physicist
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    FFXIV Character
    Raineer Severus
    FFXIV Server
    Hyperion
    FFXI Server
    Siren
    WoW Realm
    Area 52

    We were wondering if maybe the JP's don't get the update notes? A very good and respectable JP LS on Siren claimed him, took him to like 10% in 25mins. They held him between 10-5% for 30 minutes waiting for their TH4 to arrive (must not have been home.) KB goes into chaos mode, they totally wipe. They stood up to him for a good 20 more minutes, but did no damage at all. He did 300, then 800, then 1200 before they gave up and all died. He also takes almost no damage.

    An NA LS claims at 7% since they were next in /random. Don't let it regen (like the JP LS's would), but they waited long enough to claim for him to reset to normal. Get a free KB kill in about 8 minutes and crimson mask. <3 asshats

  5. #25
    Puppetmaster
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    Quote Originally Posted by Raineer
    We were wondering if maybe the JP's don't get the update notes? A very good and respectable JP LS on Siren claimed him, took him to like 10% in 25mins. They held him between 10-5% for 30 minutes waiting for their TH4 to arrive (must not have been home.) KB goes into chaos mode, they totally wipe. They stood up to him for a good 20 more minutes, but did no damage at all. He did 300, then 800, then 1200 before they gave up and all died. He also takes almost no damage.

    An NA LS claims at 7% since they were next in /random. Don't let it regen (like the JP LS's would), but they waited long enough to claim for him to reset to normal. Get a free KB kill in about 8 minutes and crimson mask. <3 asshats


    Why are these guys asshats? They sat around and watched a JP linkshell hold KB for 30 mins for TH4 then waited another 20 mins for them to wipe. If they know they are capable of killing it anyway what do they have to prove by letting it regen to full?

    LS leader>> I know we already have been camping for a few hours and that these guys have had claim for 90 mins but when are going to let KB regen to full and spend another 45-60 mins killing it.
    LS members>> F that I have shit to do.

  6. #26
    Sea Torques
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    I always thot when an HNM goes unclaimed u have to let it regen for better drops?

  7. #27
    E. Body
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    Aug 2005
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    FFXI Server
    Bahamut

    Quote Originally Posted by I_am_new
    I always thot when an HNM goes unclaimed u have to let it regen for better drops?
    I've heard, but it's never been confirmed that claiming him at 1% or anything under 100% will lessen the drops. It's sort of like the whole Thief with TH thing.. THFs swear that their last hit increases drop rates, but.. it's never been confirmed. Actually it's been denied by SE.

  8. #28
    Demosthenes11
    Guest

    Quote Originally Posted by Okan
    Quote Originally Posted by I_am_new
    I always thot when an HNM goes unclaimed u have to let it regen for better drops?
    I've heard, but it's never been confirmed that claiming him at 1% or anything under 100% will lessen the drops. It's sort of like the whole Thief with TH thing.. THFs swear that their last hit increases drop rates, but.. it's never been confirmed. Actually it's been denied by SE.
    Yet some people still think thf kill helps -.-

  9. #29
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Well, heres my LS's last few HNM kills.

    All of these were with a TH3 THF in from start to finish


    Fafnir: Hrotti, E.Hn
    Fafnir: Ridill, Hrotti, Aegish, A.Hn, A.Ft
    Nidhogg: M.Body



    And then today, we subbed out the THF for more dmg, then threw him in at the end

    Aspidochelone: D.Ft, Heavy Cuirass, 3 ores.
    We were being MPKed by JP's at the time too.....




    Leave your THF's in from start to finish

  10. #30
    RIDE ARMOR
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    HNMs regen HP very fast actually. You are probably better off letting it regen and killing KB quickly in under 30min in normal mode before he goes crazy than trying to take it at 20% already in SSJ mode. However the thought of an unclaimed KB walking around just sitting there is difficult to resist for some. For Linkshells with more than 18 people there, you almost have to take it anytime it's yellow since you should be able to defeat it in SSJ mode anyways if you have the resources to do so and you can't risk another LS claiming it when it regens full HP.

  11. #31
    Sea Torques
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    Here's my philosophy on THF TH and last hits.

    It hasn't been proven that it works. It hasn't been proven that it doesn't work either.

    In doubt, just do it. What have you got to lose.

  12. #32
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Quote Originally Posted by Drinhkinn
    Here's my philosophy on THF TH and last hits.

    It hasn't been proven that it works. It hasn't been proven that it doesn't work either.

    In doubt, just do it. What have you got to lose.
    Having the mob go back to 100% because of the thf's inability to kill it ?? lol

  13. #33
    E. Body
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    Actually, I thought it was very amazing that they managed to hold on and take off 30% of it's life while in super mode (1% was coming off like every 2 minutes and sometimes they didn't damage it for a while).

    At least KB doesn't have super-duper regen.

  14. #34
    Banned.

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    It doesn't hurt for small things, but for Tiamat, Vrtra, and Jormungand you shouldn't think about it =P

    mayyybe SAM/THF or NIN/THF with Mijin Gakure >.>

  15. #35
    Formerly Armani
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    The game will be more challenging now. :D

  16. #36
    Renegade Philosopher
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    Quote Originally Posted by Demetrios
    It doesn't hurt for small things, but for Tiamat, Vrtra, and Jormungand you shouldn't think about it =P

    mayyybe SAM/THF or NIN/THF with Mijin Gakure >.>
    Use a Thief with Mandau.

  17. #37
    Banned.

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    It's still a base 32 damage weapon

    The damage output I've seen from decently-equiped HNM thieves is about 300 SA Sharkbite on Tiamat. Even at what windower calls 1% you need about 1000 damage to kill it.

  18. #38
    Ranger
    9900klub

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  19. #39
    Yoshi P
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    I've disproven the THF last hit thing.

  20. #40
    RIDE ARMOR
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    i don't think you can really prove or disprove such a thing unless SE actually says so. Until then, better to play it safe. I've heard thf does not increase rare/ex coffer key drops, yet drop rate has improved those drops every single time I had a thf.

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