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  1. #61
    Xavier
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    Whats your point? It doesn't die in 15 seconds it takes a few more hits..

  2. #62
    E. Body
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    Quote Originally Posted by Xavier
    Whats your point? It doesn't die in 15 seconds it takes a few more hits..
    True, though I thought adamantoise has high defense. Wouldn't kraken + Ridill with DRK skill just be a bunch of 0's once the DRK's health goes down incredibly fast after a round or two or swings when blood weapon wears?

  3. #63
    Salvage Bans
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    /NIN means you have Utsusemi, and he doesn't attack too fast. Just ni when it goes off, Ichi when that gets low, buys you another 10 seconds.

  4. #64
    Banned.

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    Quote Originally Posted by Sekkite
    Quote Originally Posted by Xavier
    a drk/nin with ridill and kraken can solo adamantoise in 20 seconds
    Blood weapon is 15 second duration. >.>.
    Yeah cause white mages you know don't heal people. Amarok went BLM cause his DRK wasn't pimp and now that it is he comes to more and more stuff on DRK cause its viable.

  5. #65
    E. Body
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    Quote Originally Posted by Kuai
    Quote Originally Posted by Sekkite
    Quote Originally Posted by Xavier
    a drk/nin with ridill and kraken can solo adamantoise in 20 seconds
    Blood weapon is 15 second duration. >.>.
    Yeah cause white mages you know don't heal people. Amarok went BLM cause his DRK wasn't pimp and now that it is he comes to more and more stuff on DRK cause its viable.
    Alright alright, fair enough.

  6. #66
    Xavier
    Guest

    Yeah lol, a ridill and full adaman cursed changes peoples opinions on a job

  7. #67
    Sea Torques
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  8. #68
    D. Ring
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    3k damage in 1 minute ?

    Got bored and added it up was like 2997.

    Unless the additional effect also steals the same amount so it is like 2x the hit >_>; I know shit about DRKs.

  9. #69
    E. Body
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    Quote Originally Posted by Serif
    3k damage in 1 minute ?

    Got bored and added it up was like 2997.

    Unless the additional effect also steals the same amount so it is like 2x the hit >_>; I know shit about DRKs.
    It doesn't. Kraken club is the only weapon which is perfect for DRK two hour, and for every other weapon it kinda sucks due to its duration and that the drain effect isn't an addition effect.

  10. #70
    Relic Weapons
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    My ls has killed 10-11 tiamats, and the best we have gotten from a drk is about 6% DMG off the wyrm. It was kraken + no offhand, soul eater + bloodweapon + cure 5 spam. If you have enough practice, you can do this without the bloodweapon, essentially making DRK the #1 dmg dealer, bar-none. Normally they cannot last the entire soul-eater, because all the TP causes a horrid roar.. not only dropping the DRKs hate, but also removing the souleater effect. If this happens, they dont even have to log out, just come back when souleater is up. Can be done similarly with axe and ridill, or axe and kraken, but i think kraken alone has most potential. I wonder what percent of tiamats HP a Galka drk w/ full +hp gear can do.

    SAMs are pretty apparent in their usefulness.

    http://tinypic.com/dcbpmw.jpg
    MNKs can do this every 3-4minutes, which is near a SMNs output. (a SMN does 1000-1200 average per landing.)

    THF(with someone to TA) and WAR can do decent, like MNKs.. but DRGs cant seem to keep up.. i guess useful to be tricked on. BST also cant really keep up imo.

    DMG wise, only jobs that get screwed are BLMs and RNGs. RNGs because of TP issues and low WS, BLMs cause of hate issues and high resist rates.

  11. #71
    The God Damn Kuno
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    Kuno Sedai
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    Quote Originally Posted by Sekkite
    Quote Originally Posted by Kuai
    Quote Originally Posted by Sekkite
    I hope they make BLM nukes give more TP in relation to the tier of the nuke.
    i hope they dont change anything because people have sand in their vaginas and realize for everything melee are not good
    Fixed.

    Really, I'd prefer it if my 80 damage scythe swing in xp parties didn't give more TP to a mob then a 1500+ thundaga 3 did.


    Edit: Damnit Mifaco, you beat me to it.

    Except that a thundaga3 will be about 30-40% of a lvl 75's BLM's mp, while your scythe will keep swinging until you die or the mob dies.

    People seem to keep forgetting blm have a little thing called mp. You run out pretty fast and it doesn't come back instantly.

  12. #72
    E. Body
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    You seem to forget that BLMs can get +50 mp per tick in gear, not to mention clear mind traits, not to mention you almost always have a refresher in the party.

  13. #73
    E. Body
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    Edit: Double post

  14. #74
    Black Belt
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    worldx did souleater and 2hr'd with his kraken and his his alliance (FI&Sekai FTW!) almost wiped... this was when tiamat was at 1%. If it would have taken off in the air, they would have wiped for sure because you can't kill it when it's flying.

  15. #75
    ٩๏̯͡๏)۶

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    Quote Originally Posted by Sekkite
    You seem to forget that BLMs can get +50 mp per tick in gear, not to mention clear mind traits, not to mention you almost always have a refresher in the party.
    Umm clear mind IS the reason we gain so much MP a tic.

    And no, i WISH it was 50 MP a tic, i'd cream for that.

  16. #76
    Salvage Bans
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    Dark Staff: +10
    Wizard Cookie: +7
    Errant Hpl.: +5
    Relaxing Earring: +2
    Boroka/Warlock's Earring: +1
    Hierarch Belt: +2
    Baron's Slops: +1
    Pachamac's Collar: +1

    Yeah, can only get +29 but good lord you'd have full MP fast as hell using that =P Can get +30 if you go for the Mahatma Hpl instead of Errant^^

  17. #77
    Ridill
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    Just how fast do Blm recover MP anyway

    Base is 24? With each additional tic adding +2
    Baron Slops is +1
    Boroka Earring is +1
    Dark Staff is +10
    Pachamac's Collar is +1
    Relaxing Earring is +2
    Hierarch Belt is +2
    Mahatma Body is +6
    Wizard Cookie is +7

    That all adds up to 54 for the first tic (20 seconds), then 56, 58, 60, 62 for a total of 290mp for 1 minute, 350mp if you have refresh the entire time. So for every Thundaga3, you need 8 seconds of casting and 1 minute of sitting on your ass.

  18. #78
    RIDE ARMOR
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    Mar 2005
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    People argueing that blm isnt overpowered in relation to melee are fucking retarded.

    Period.

  19. #79
    ٩๏̯͡๏)۶

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    Quote Originally Posted by aurik
    Just how fast do Blm recover MP anyway

    Base is 24? With each additional tic adding +2
    Baron Slops is +1
    Boroka Earring is +1
    Dark Staff is +10
    Pachamac's Collar is +1
    Relaxing Earring is +2
    Hierarch Belt is +2
    Mahatma Body is +6
    Wizard Cookie is +7

    That all adds up to 54 for the first tic (20 seconds), then 56, 58, 60, 62 for a total of 290mp for 1 minute, 350mp if you have refresh the entire time. So for every Thundaga3, you need 8 seconds of casting and 1 minute of sitting on your ass.
    That's only if you're a rich BLM, or have a LS capable of taking down those NMs.

    -1 for mahatma body, rare item
    -6Wizard cookie, debatable - most blm prefer to use int pie than MP/resting items.
    -2 for the Relaxing earring, quest involving Al'taeiu (a whole of 7 people across all servers with acess)
    -1 Boroka earring again debatable, you need to have a LS/friends capable of getting to this & have Riverne B01 Acess.

    Those are the harder ones/less desired to get. Take those out & you're looking at a more realistic blm.

  20. #80
    Hayleystrator
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    Quote Originally Posted by Lordwafik
    -2 for the Relaxing earring, quest involving Al'taeiu (a whole of 7 people across all servers with acess)
    Uh? Almost the entire active portion of my LS has sea access. BG has their whole (or 99% of) their LS there too. I know you're being sarcastic, but more people have sea than you think.

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