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  1. #21
    E. Body
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    How about some brand spanking new level 52-60 AFs.

  2. #22
    The God Damn Kuno
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    Theres already af1 set and af2 set.. would that new 52-60 af be called af1.5?

  3. #23
    E. Body
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    Quote Originally Posted by Not Kuno
    Theres already af1 set and af2 set.. would that new 52-60 af be called af1.5?
    30-40 af.. or 40-50

  4. #24
    E. Body
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    Bahamut

    how bout AF for 62-70

  5. #25
    E. Body
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    Well, these Dynamis are rumored to cap 30s or 40s... No point in putting in a lv 70 armor in there for someone who might not ever make it there.

  6. #26
    ٩๏̯͡๏)۶

    Join Date
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    Quote Originally Posted by Genosync
    It is, and he got the zones to look like that from switching data files for the zones...

    And Stan doesn't like to go around spreading rumors unless he's pretty sure about that shit, so I'd say that it's a strong possibility.
    Actually those screenshots were taking using the environment viewer program, hence why there are no skies in the SS's (the program cant render skies).

    While the names of the areas were introduced since CoP came, those areas were only recently added to the dats, which is why we are suspecting they are going to be in october's update (kinda like the new Ohpoop Obelisk in Sea).

    If you want more screens of the zones, go to KI > Screenshots forum > Stickied dynamis topic at the top > Page 2.

  7. #27
    Sea Torques
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    5

    It will drop blue mage af lol

  8. #28
    Chram
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    Quote Originally Posted by Raineer
    Quote Originally Posted by Marcatil
    Yeah, this is olde, however, are these images official from SE's standpoint? If not I wouldn't get your hopes up entirely, could be someone doing some interesting photoshopping >.>
    zone .dat swaps 4tw
    Yeah, still, as far as I'm concerned, until POL says so, it's a rumor.

    It's just one of those things we say at work, "Unless Brad said so, it's a rumor," Brad in this case being store manager.

  9. #29
    Demosthenes11
    Guest

    Quote Originally Posted by Palin
    Dynamis-Safehold would be hella gay. Walking along and shit from upstairs aggros you and trains the whole zone.

    Hug the wall!
    Get out of my mind!

  10. #30
    Relic Weapons
    Join Date
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    347
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    4

    if those dynamis's are capped at 30-40, i will flip the fuck out.

  11. #31
    Physicist
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    Raineer Severus
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    Hyperion
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    WoW Realm
    Area 52

    Quote Originally Posted by Marcatil
    Quote Originally Posted by Raineer
    Quote Originally Posted by Marcatil
    Yeah, this is olde, however, are these images official from SE's standpoint? If not I wouldn't get your hopes up entirely, could be someone doing some interesting photoshopping >.>
    zone .dat swaps 4tw
    Yeah, still, as far as I'm concerned, until POL says so, it's a rumor.

    It's just one of those things we say at work, "Unless Brad said so, it's a rumor," Brad in this case being store manager.
    You're probably right. This is not a player zone. Dynamis-Valkurm is where the goblins pick the weakest of the players to pass through the dunes and suck them into an alternate universe. The goblins then enter after gathering 1 million XP from those they delevel throughout their stay in the teenage dunes of hell.

    Every sunday night the goblins all leave their little campfires to explore throughout the zone and have their own little Dynamis where they kill off the best noobs to be sucked in that week. Mega boss is Buttersheep Tanknix (also know as that WAR17/WHM05 that no one has seen on the server in months.)

  12. #32
    Ridill
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    Quote Originally Posted by Brennon
    if those dynamis's are capped at 30-40, i will flip the fuck out.
    Just the thought makes me want to cry...

  13. #33
    ٩๏̯͡๏)۶

    Join Date
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    Brenny brens, im sure you wouldnt mind a lvl capped dynamis IF the coin rate was upped? :D

    /dream "You find a R.Stripeshell on the Vanguard Gambler"

  14. #34
    The God Damn Kuno
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    They should release a dynamis for every zone. And instead of reserving an area you reserve the region and you have a ton more time and stuff.

  15. #35
    Sea Torques
    Join Date
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    more dynmais zones is more currency. who cares what level cap it is

  16. #36
    Black Belt
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    Quote Originally Posted by threevo
    more dynmais zones is more currency. who cares what level cap it is
    doesn't matter if they keep the single universal lock out timer.

  17. #37
    Sea Torques
    Join Date
    Mar 2005
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    I like blm cause its so easy to do capped missions...for 30-50 i just use seers (wich i keep stored using the armor npc) and 50-60 af

  18. #38
    Chram
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    If it really was levelcapped, those mobs would absolutely wreck some groups at those levels. There are MNK-based Gigas in Qufim Island right? Hundred Fists is devastating enough at 75 if not managed well, imagine it when you have even less control

  19. #39
    Physicist
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    Quote Originally Posted by Marcatil
    If it really was levelcapped, those mobs would absolutely wreck some groups at those levels. There are MNK-based Gigas in Qufim Island right? Hundred Fists is devastating enough at 75 if not managed well, imagine it when you have even less control
    lmao... what's the one saving grace of RDM's getting NO new useful spells after 41?

    Paralyze is level 6
    Slow is level 13
    Bind is level 11
    Gravity is level 21

    RDM's will rise again!

  20. #40
    Ridill
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    Quote Originally Posted by Raineer
    Quote Originally Posted by Marcatil
    If it really was levelcapped, those mobs would absolutely wreck some groups at those levels. There are MNK-based Gigas in Qufim Island right? Hundred Fists is devastating enough at 75 if not managed well, imagine it when you have even less control
    lmao... what's the one saving grace of RDM's getting NO new useful spells after 41?

    Paralyze is level 6
    Slow is level 13
    Bind is level 11
    Gravity is level 21

    RDM's will rise again!
    Hurray! We're useful!

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