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  1. #1
    Relic Shield
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    Update News: Ballista

    I suppose no one has looked yet or no one cares but...

    Quote Originally Posted by SE
    Changes to Ballista

    The following changes and additions to Ballista are scheduled for the October version update.

    -The effective range of powers accessible through the summoner ability "Blood Pact" will be extended. Certain powers will not be affected.
    -The duration of the resistance effect to the bard song "Lullaby" will be increased.
    -The number of Ballista Points required to reserve "Diorama Abdhaljs - Ghelsba" will be reduced from 200 to 100.
    -The maximum number of Ballista Points that a player can have will be increased from 1000 to 2000.
    -It will be possible to set "Diorama Abdhaljs - Ghelsba" to Ballista Royale rules.

    Expect to see these and other improvements made to everyone's favorite Conflict event soon!


    FINAL FANTASY XI Development Team (10/07/2005)
    http://www.playonline.com/ff11us/information/1007.html

    Running from Predator Claws is going to be harder now I guess >_>;

  2. #2

    itd be nice if they made that change apply to BPs outside of ballista as well, which is probably exactly why they never will.

  3. #3

    "Leviathan readies Spinning Dive."
    "Marcatil is too far away."

    >.> At the same time I like, and don't like it. I do because this means I can finally (and probably) do some worth for SMN in Ballista. Providing 2hour range got dramatically extended as well (using the word "dramatically" very, VERY loosey here). Don't like because this means with the increased range I actually have to not mess around with SMNs -.-;

  4. #4
    The God Damn Kuno
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    Omg they actually listened. SMN is the worst job at ballista, pretty much because people run up to you, ws, and you die, while you're pet is 20 miles away getting pathing errors and your foe is too far to do shit.

  5. #5
    Black Belt
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    Quote Originally Posted by Not Kuno
    Omg they actually listened. SMN is the worst job at ballista, pretty much because people run up to you, ws, and you die, while you're pet is 20 miles away getting pathing errors and your foe is too far to do shit.
    Onpi>You

    He would run up to you with 30 people kicking his ass, raging fist and kill you lol.

  6. #6
    The God Damn Kuno
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    Yeah that was a long time ago.. I stopped doing Ballista on smn anyway. XD

  7. #7
    Sea Torques
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    *before* /brd nerf SMN could drop ppl but they still died a fuckton of times.
    Lullaby > Pred claws instant death on most ppl

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