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Thread: Update 10/10/05     submit to reddit submit to twitter

  1. #41
    Old Merits
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    Lame update.

  2. #42
    Banned.

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    i only went 68-71 in 2 pts in rhumet WHY GOD WHY

  3. #43
    E. Body
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    Yay, recycled areas.
    I am wondering what the mobs will be like and what the rewards will be.

  4. #44
    Banned.

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    I am wondering what the mobs will be like and what the rewards will be.
    Sin of Indignation
    Sin of Indolence
    Sin of Indulgence
    Sin of Infatuation
    Sin of Insolence
    Sin of Intemperance
    Sin of Invidiousness
    Aura of Adulation
    Aura of Voracity

    please D:

  5. #45
    i'm awesome.
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    I think it will be like ENM's where multiple groups can enter, and since there are different paths, the probability of all the paths and possible groups in one path will probably never occur, especially since having sea access isn't exactly like sky. On my server for example there are maybe 3 full NA alliances, that's if they're all on at once. this isn't like dynamis where the zones are accessible by everyone.

  6. #46
    Relic Shield
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    Bahamut

    Quote Originally Posted by vudoodoodoo
    Lame update.

  7. #47
    Relic Weapons
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    i lost 800 exp getting you that lvl Kuai!!!!

    i cam back less the merit i earned

  8. #48
    Melee Summoner
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    Honestly, if sins and auras drop in Limbus, I really can't think of a reason for doing jailers other than getting some nifty weapons and torques. I don't really think SE would waste a complete limited access area by putting the best drops in a quasi-instanced area. Atleast I hope they wouldn't.... Then again that'll probably be the fastest and least frustrating way to get my nintura sash. :D

  9. #49
    i'm awesome.
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    woops

  10. #50
    i'm awesome.
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    limbus is going to rock and it's going to give awesome items to those that took the time to get sea, also don't forget northern altaieu

    Quote Originally Posted by Demetrios
    Ripped from KI:

    Ayane :
    === Area: Ou'Hpat Obelisk ===

    I'm sure that anybody with sea access has heard of this Area. Permanent double light weather, rumored to be a BC arena, currently unimplemented. Except not quite.

    Some things about Ou'Hpat:

    http://img296.imageshack.us/img296/3949/debug2jy.png
    The Dialogue Tables listed in POL Utilities are incorrect. "Ou'Hpat Obelisk" is actually the Dialogue file for the Empyreal Paradox. The only dialogue lines aside from the standard in Ou'Hpat are:
    遠征先リージョンナンバー
    現在のリージョンナンバー
    増えたポイント
    増えたカウント
    DEBUG:ステージクリア!
    DEBUG:リセット……。
    Use the device?[Yes./No.]

    http://img296.imageshack.us/img296/2736/target0qi.png
    Since the NPCs in Ou'Hpat are currently unfinished, none of them are names. They have generic development names like "_11a", "_11j" etc.


    http://img421.imageshack.us/img421/7...ules4hw.th.png
    Oh DrawDistance Plugin, how I love you so. This is Ou'Hpat Obelisk. The entire area is actually enormous. It's comprised of 24(Rough estimate) "Modules". Basically, each of these "Modules" are connected to eachother. They each contain two NPCs, A door, and a Teleport Pad. When you open a door, it stays open until you or someone else closes it. To use a Teleport Pad, the door must be open, and, when you stand on it, a "Use the device?" Prompt will appear. It will warp you to the next module.
    Note: This only works after you have beaten the final BC with Promathia

    I have been to every Module in Ou'Hpat. Every module, eventually, leads to the same place. The entrance. There is only one exception, and that is two rooms that are completely different from any of the others. The Teleport Pads are not currently functional.

    Theory
    This is the important part of the post.

    [quote:d9ce4]Also, a one-way door in the Grand Palace of Hu'Xzoi will become accessible from both sides for players who have advanced far enough through the "Chains of Promathia" story.
    I believe that this is going to be the entrance to Ou'Hpat Obelisk. The "entrance" in Northern Al'Taieu, is, in fact, the exit. After this coming patch, I am thoroughly convinced that the entrance to Northern Al'Taieu will be a marathon run through Ou'Hpat Obelisk. There is likely to be true-sight mobs in the Obelisk, or something else that would make it difficult to enter.

    Anyways, here's some of the screenshots I have. I would go take more but the server is down right now. Maitenence blows.

    http://img409.imageshack.us/img409/4268/welcome8ih.png

    http://img409.imageshack.us/img409/1636/0018js.png

    http://img409.imageshack.us/img409/2838/0022pp.png

    http://img408.imageshack.us/img408/6441/0037vo.png

    http://img408.imageshack.us/img408/1204/0049ob.png

    http://img449.imageshack.us/img449/6507/0058gt.png
    [/quote:d9ce4]

  11. #51
    Predictably Unpredictable
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    Lakshmi

    No skilling up on slept Steelshells anymore.. Guess I'll just have to take all the ones that PTs may be EXPing on.

  12. #52
    E. Body
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    Come now, you all honestly couldn't of expected SE to let the infinite Sea chain parties continue.

    Edit: Type

  13. #53
    i'm awesome.
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    Quote Originally Posted by Aether
    Honestly, if sins and auras drop in Limbus, I really can't think of a reason for doing jailers other than getting some nifty weapons and torques. I don't really think SE would waste a complete limited access area by putting the best drops in a quasi-instanced area. Atleast I hope they wouldn't.... Then again that'll probably be the fastest and least frustrating way to get my nintura sash. :D
    You need a key item from Altaieu mobs to get into certain Limbus Paths. I think that the key items will come from Jailers or other popped mobs in Altaieu, hence the Ohupat Obelisk and Northern Altaieu areas for the mobs that drop these Key items to the alliance that defeats them. That same alliance that beats the jailer will then have the key items needed to enter the corresponding path in Limbus and possible get key items from Limbus for the sins, auras, ninurtas sash, earrings etc.

  14. #54
    New Merits
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    Quote Originally Posted by Sekkite
    Come now, you all honestly couldn't of expected BG to let the infinite Sea chain parties continue.

  15. #55
    Sea Torques
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    Mobs don't "drop" key items, which leaves the exact way you get them open for questioning.

    Also, one hopeful thought related to the whole lack of xp spots thing... Its entirely possible you'll get xp while in Limbus. Timers make it kinda like Dynamis, but timers are used for ENMs too... I don't think they'd make a very practical main xp source, but if they're not a drain at least it would be nice.

  16. #56
    Xavier
    Guest

    This good lookin babe is all I need from the update

    http://www.playonline.com/pcd/update...1YY3BV1/02.jpg

  17. #57
    i'm awesome.
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    Mobs can drop key items by having a ??? appear that when examined by the alliance gives the Key Item, or even if SE wanted I'm sure you could have:
    --XXX obtains Limbus Path 8 Tool--

  18. #58
    Banned.

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    How can there be a lack of EXP spots in Sea? There's a lack of 15k an hour spots in the entire game for sure since you aren't supposed to get that much(an exploit at that,) but dear god there must be 300+ mobs in the two zones for you to kill.

    Merit points + POP item farming at same time = win

  19. #59
    i'm awesome.
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    Quote Originally Posted by Xavier
    This good lookin babe is all I need from the update

    http://www.playonline.com/pcd/update...1YY3BV1/02.jpg
    Limbus Lady?

  20. #60
    Xavier
    Guest

    my future wife

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