How long does Focus last? And is the time increased with the Temple Crown ?Originally Posted by aurik
How long does Focus last? And is the time increased with the Temple Crown ?Originally Posted by aurik
WAR was in the game long before RNG, so you could have called RNG the new hairs on the cock when they arrived on the ffxi scene. Like shitty bands of the late 80s early 90s, they come on for a short time and go down in flames. However, I would find it insulting to be considerd(NewRNG). WAR has so many more capiblities over RNG. And your just on the verge of finding out for yourself what it's capible of![]()
If RNGs were the new hairs on the cock. That was one hairy cock.Originally Posted by Dread
lmfao
Focus lasts 2 mins and is not increased in duration with AF.Originally Posted by Serif
I thought Aggressor increased acc with a certain %, like Berserk does with atk. I heard somewhere that it was acc+15%, which is basicly the same as sushi.
Dread why does your WAR use Knucks?
I think a str gear rng/war can keep up with a war/nin np but I havn't merited with a ridill war so cant say much about that.![]()
Looks like ridill and seiryu sword to me. >_>Originally Posted by layoneil
You mean in his sig? I thought they were H2H at first too, but they are swords x.x;.Originally Posted by layoneil
phantom edit ftwOriginally Posted by Fira
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its always been sword O.o...
I bet that they will nerf war soon, making it as rng.
It will just be a vicious cycle, from WAR to MNK to NIN to DRK to SAM to DRG to THF (lol)
In that rampage BLM will get nerfed then SMN, afterwards WHM will get NERFED then BRD, then RDM.
Soon enough every job will be alike and Nynja will be happy.
Heh nothing will make him happy..... the day he has nothing to complain about is the day the world endsOriginally Posted by Elcura
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Is this a good idea, having a war/nin use Kraken/Riddil or should it be Riddil/Kraken for Spirits Within?
???Originally Posted by Armani
Why would a war main hand a kraken with ridill as a sub weapon? Kraken club main hand offers no decent WS and is low damage. If they were to use both, Ridill would be in the main hand with Kraken in the off hand and use Vorpal Blade instead of Spirits Within.
I knew that, but I never capped club so I dont know if clubs have stronger moves.
But having Riddil/Kraken on would be INSANE!! Think of the nonstop damage you would be giving and giving TP to <t>
True Strike is the best WS against things weak to blunt normally.
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That was with a DMG:15 Warp Club, only 4 DMG more then a Kraken. I think Kraken main with Ridill sub would be interesting to try in KRT. I also wouldn't be the least bit suprise if a Platinum Mace outdamages axes/swords in main hand x:
But otherwise...1) a 100% Vorpal Blade is stronger then a 300% Spirit's Within in EXP, let alone a 100% Spirit's Within. The only time one should use Spirit's Within is at the start of a HNM fight (And even then, 300% TP Steel Cyclone with 2hr is better to start with though not always an option), and after that Rampage is normally more powerful at 100%. 2) Kraken is hellaweak against things not weak to blunt, I'd rather have a Joyeuse offhand on Deco's and other weak things, and Axe+Ridill on harder things. The few times I've used Kraken with Ridill, it was fun to swing non-stop but nothing impressive damage wise.
If you really want good exp in a war party, from my experiance i've noticed ulf (sp w/e the hell it is ><) range. Take war,war,war,rdm(sj whm on rdm), whm, brd. The rdm will basically be spamming erase, because there are alot of bad status's there. If you set it up right you'll average 10-14k/hr exp. Most i ever had was 13600/hr but my friend said he got 14k before. Most mobs con IT but they're as weak as deco weapons. They con IT low eva and def (berserk and aggressor down). They have about as much hp as deco weapons and rampage damage averages at about 800-1200 (for me anyways). Your main prey will be demons, you can kill the eyes to keep the chains up, the demons on higher chains will give 300+ exp and they're very easy. The brd keeps constant mobs coming, try and avoid the center work around the walls, (all mobs are 5 minute repops.) Also the "Molichs" (sp) have a death move, but only 1 pops in the area, either kill it or ignore it. The death move is easy to avoid though I believe its called Mortal Bane, or mortal something, if you turn your back it will have no effect. The biggest thing exp'ing here is going with good war's, 1 gimped war and you'll probably die, you need to share hate because these demos hit hard as hell. Hope that helps![]()