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  1. #141
    Relic Shield
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    Quote Originally Posted by Nny
    True Strike is the best WS against things weak to blunt normally.

    [removed broken link]

    That was with a DMG:15 Warp Club, only 4 DMG more then a Kraken. I think Kraken main with Ridill sub would be interesting to try in KRT. I also wouldn't be the least bit suprise if a Platinum Mace outdamages axes/swords in main hand x:
    I haven't used a kraken often enough to know firsthand but if you intend to main hand it (like if you were in KRT for some reason) wouldn't it be better to use it alone with a shield (for +atk or +str)? Off-handing the ridill adds more delay to the kraken swings so the kraken (which can proc many more times than a ridill) would be slowed down I think. With Kraken alone, you could spam True Strike more often it seems if it can output similar damage as shown above against KRT bones.

  2. #142
    Nny
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    Possibly, I don't really have much experience with Kraken. Ridill+Joyeuse is normally better then just Ridill though in EXP. With all the haste spells, duall wield, and gear, the delay of dual wielding is reduced A LOT, normally comparable to just a single-handed weapon (Afterall, the higher the delay, the more haste items will take off since it's based off %).

  3. #143
    Chram
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    I'd like to know the modifiers on that blasted WS (True Strike). Granted I'm RDM so naturally our Club skill sucks, but even vs. mobs weak to shit like that (ie. bones in Eldieme) it still blows ass for RDM, even at 300% >.>

  4. #144
    Nny
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    Always use STR on all WSs and nothing else (Well, ACC when needed, and a few WSs that are Crit based [Rampage, Blade:Jin, ect.] it's good to load up on DEX). That was with around ~57 STR (Didn't have Breeze Gorget at the time, though now I do). Dual Wielding gets damage up a lot more (Since it adds an extra hit), aswell as Berserk/Warcry. Also, damage isn't based on TP. TP=better accuracy.

    My averages was around the 700-800 range (Which is still amazing considering no food or BRD songs, and only a DMG:15 weapon), screenshot was with Double Attack procting.

    THFs doing 2k+ though make my e-penis shrink.

  5. #145
    There are false prophets among us,
    who bring in damnable heresies,
    and bring upon themselves swift destruction.

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    Quote Originally Posted by nivlakian
    Quote Originally Posted by Nny
    True Strike is the best WS against things weak to blunt normally.

    [removed broken link]

    That was with a DMG:15 Warp Club, only 4 DMG more then a Kraken. I think Kraken main with Ridill sub would be interesting to try in KRT. I also wouldn't be the least bit suprise if a Platinum Mace outdamages axes/swords in main hand x:
    I haven't used a kraken often enough to know firsthand but if you intend to main hand it (like if you were in KRT for some reason) wouldn't it be better to use it alone with a shield (for +atk or +str)? Off-handing the ridill adds more delay to the kraken swings so the kraken (which can proc many more times than a ridill) would be slowed down I think. With Kraken alone, you could spam True Strike more often it seems if it can output similar damage as shown above against KRT bones.
    Yes Niv, Kraken is faster Single wielded, the number of hits brings its speed up over a Ridill/Joy combo by simply maxing out the TP potential. Adding another weapon does slow it down.

  6. #146
    RIDE ARMOR
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    Quote Originally Posted by layoneil
    Dread why does your WAR use Knucks?
    those are swords bro. although h2h is maxed. ^^b

  7. #147
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  8. #148
    Melee Summoner
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    .

    Back when I was doing merits on my MNK or BRD (capped everywhere now), I would always do either MNK PTs or WAR PTs. MNK PTs would be the 3MNK/WARs, WHM, RDM and BRD setup in KRT and WAR PTs would be any combination of 4 MNK/NINs or WAR/NINs, BRD and RDM in sky fighting Weapons.

    To my suprise, the MNK/NINs ALWAYS outdamaged the WAR/NINs. granted, none of the WARs I PT'd with had ridills but otherwise had very nice gear. Likewise, none of the MNKs had blackbelts or Faith w/e's either.

    I assumed that w/o /WAR the MNKs would be cripples, as the WARs would hit slightly harder per round then the MNKs and get double attacks. But I guess between having way lower weapon delay and Kick Attacks the MNKs were still able to pull through.

    To this day I always offer /nin on my MNK when I get invited into a somewhat normal PT setup but ppl just assume MNK is gimp w/o WAR sub and would prefer me to pull way too much hate and get raped in the face all day.

    Likewise, when I invite stupid MNKs to sky PTs subbing NIN they want nothing of it... MNK/WAR IN KRT ONRY! Meh w/e, 10k/hr is 10k/hr.

  9. #149
    Banned.

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    To my suprise, the MNK/NINs ALWAYS outdamaged the WAR/NINs. granted, none of the WARs I PT'd with had ridills but otherwise had very nice gear. Likewise, none of the MNKs had blackbelts or Faith w/e's either.
    In KRT maybe...not anywhere else for sure. I've partied enough in KRT to comment, but I would be surprised if mnk/nin even outdamage war.

  10. #150
    Nny
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    Ridill is just a flat-out amazing item. Unlike other jobs where it's either a minimal boost or actualy lowers their damage, it's a huge boost to damage for WAR.

    Ofcoarse I realize how rare it is. Even if you get claim, it's a pisspoor drop (My ls is 4/200+ on Ridill drops, the 4th one being mine took 8 months to drop from our 3rd one [And we were one of only two linkshells in pit normally (Other shell was JP), so it's not like we hardly fought]). However, it is the item needed for the "perfect" Warrior, and it's not fair to compare a perfect monk to a unperfect Warrior.

    You are right, a decked out MNK/NIN is better then an averaged gear Warrior. Prior to getting all the end-game gear for Warrior (Using Osode, Woodsville+Joyeuse, so on and so forth), I PTed with a LS MNK/NIN with basically all the amazing items (Shura Kabuto+1, Black Belt, Osode, ect.), and he would do about ~100 more average damage a fight normally.

    A MNK needs /WAR now to keep up with my damage. Last time I PTed with a decked out MNK, we were basically dead-on in damage, and that was around when I first got Ridill and wasn't sure how to fully exploit it.

    The main thing is that it's easy for a MNK to get all the amazing items. Destroyers drop from a KS30 and Faith is an easy low-tier sea NM with a 100% drop. Shura/God gear are common drops off of easy mobs (Though D.logs are insane price now). The only "hard" item to get is Black Belt, and it only costs about 3m to buy it from LSs (1m each item), or can just KS99 it. On the otherhand, Ridill is an insane drop rate, E.body is a rare drop off a rare mob (I was the first NA WAR to get it, and this wasn't until late July. And like I said, we were one of only two linkshells in pit normally, so we weren't lacking in claims), so and and so forth.

  11. #151
    Ridill
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    Quote Originally Posted by Nny
    Always use STR on all WSs and nothing else (Well, ACC when needed, and a few WSs that are Crit based [Rampage, Blade:Jin, ect.] it's good to load up on DEX). That was with around ~57 STR (Didn't have Breeze Gorget at the time, though now I do).
    notice any difference with the breeze gorget? i used thunder for a while and i never saw any real differences. wondering if i got the wrong one, or if it just makes too miniscule of a change

  12. #152
    Nny
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    I haven't tried yet I only use True Strike when farming water, and I haven't done it for a long time. Both Thunder and Breeze should work though.

    There isn't any big noticable difference in gorgets either way though. Testing Breeze out on tw rabbits on W.ron, it made Steel Cyclone go from about ~850 damage to ~920 damage. Nothing utterly impressive and considering the randomness of almost every WS, nothing that can be greatly noticed....but still better then any other neck piece you can get.

    And Soil Gorget for the ACC bonus on Rampage for HNMs is soooo much <3

  13. #153
    Ridill
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    see that's the thing... i was kinda hoping that since soil gorget produced such significant results, that the same would apply for jin as well.

    i guess i haven't really done any particularly extensive testing, but i can't say that i liked thunder more than pcc. i think i'll try it out on something with fairly high evasion like faf, and i'll probably have an easier time discerning any differences.

  14. #154
    Melee Summoner
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    .

    In KRT maybe...not anywhere else for sure. I've partied enough in KRT to comment, but I would be surprised if mnk/nin even outdamage war.
    Any MNK thats gotten a few sky items easily has access to 11-17% haste and pimped MNKs can get ~21% in addition to Kick Attacks (possibly merited as well - most MNKs either do Counter+ or KA+, I did 5/5 KA). Whereas only pimped WARs would have a speedbelt, mostly relying on Byakko's Haidate for haste. Compound that with the already superior weapon delay of MNKs (MA IV vs. DW II) and even w/o WAR sub, the MNK will have more overall attacks.

    Of course, if you add a ridill to the equation I doubt there'd be any question.

    Anyway, I'll do another WAR PT and post some parser results.

  15. #155
    Bagel
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    What are you guys complaining about NIN owns sky weapons =)

    WAR is a shitty job if you play it avg, it's a godly job if you play it well.
    I pt'ed with alot of wars 70% sucked ass the ones that where good owned my dmg though and could handle the mob when they got hate.

  16. #156
    Ridill
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    Quote Originally Posted by Onizuka
    anyjob is a shitty job if you play it avg, it's a godly job if you play it well.
    I pt'ed with alot of wars 70% sucked ass the ones that where good owned my dmg though and could handle the mob when they got hate.
    Don't even try to tell me brd can't be played shittily (lol new word?)

  17. #157
    Sea Torques
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    you have no idea how bad bards can be.

  18. #158
    Ridill
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    Quote Originally Posted by tiberion02
    you have no idea how bad bards can be.
    I've PT'd with Moggy, so I have a good idea.

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