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  1. #41
    Chram
    Join Date
    Apr 2005
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    2,885
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    FFXI Server
    Ragnarok
    WoW Realm
    Argent Dawn

    Quote Originally Posted by Ravidrath
    Monk also has abilities that would go well with tanking, but maybe don't in reality. Dodge just gives you free evasion, with no trade-off. They have Counter and Guard and Counterstance to help out with that. And then, of course, they have a ton of HP and some limited self-healing ability.
    I tank all the time on Monk, it is very much a tank if you know how to use it, what you can fight and have the right support. It's like how there's mobs a Ninja can tank that would destroy a Paladin and how there's mobs a Paladin can tank that would destroy a Ninja but on a far smaller scale. A quick example off the top of my head are my weekly ENM's. Despite having Ninja and Warrior leveled, nothing touches the efficiency of countertanking Brothers and Sheep in Antlion's Clothing so I take that option instead.

  2. #42
    New Merits
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    Oct 2004
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    221
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    4

    Well, theoretically S/E intended for us to level off of T~VT mobs, and be content with chain 5s (with short breaks after) Sam could probably tank in that situation!

  3. #43
    Bagel
    Join Date
    Oct 2005
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    1,302
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    6

    Re: FFXI Tour College Station QA Panel Transcript.

    Quote Originally Posted by Vade
    http://na.square-enix.com/events/ffxi/t ... cript.html

    FFXI Stratics: All the cool upgrades are usually aimed at melee classes like weapons, armor, etc. Every weapon type even has one quested weapon skill related to it; wouldn't it be nice if there were questable spells, too?

    Matt Hilton: We definitely are preparing to add new songs and summons, and the development team does think its okay for some players to have certain spells that maybe others don't so we're looking into the possibility of doing something along those lines.
    No questable spells? Does this person even PLAY FFXI? Aspir, Drain, Sleepga 2, Teleport-X,Y,Z, all the avatars etc. etc.

    And NO Mr. Hilton it's not fucking okay for some players to have certain spells and others don't. Anyone who has played for more than a year probably remembers leveling with a WHM that didn't have Erase and it is fucking painful. I don't want to have to fucking kill Love for a 1% chance for a drop of a spell that will be required to progress beyond the entry zone in Treasures of Unpronouncable Name.

  4. #44
    Black Belt
    Join Date
    Aug 2004
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    4,921
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    7

    not making sense is different from detrimental stats.

    +MND doesn't make a DRK's job worse.

    no melee piece has -accuracy, -attack. no tank piece has -enmity, -vit. no mage piece has +enmity.

    avatar enmity - is always as far as i can tell a detrimental stat. it just adds to the confusion with the ambiguous way it's written. because if you interpret it as Summoner -Enmity when under the condition that Avatar is out, it's a positive stat.

    ---

    No questable spells? Does this person even PLAY FFXI? Aspir, Drain, Sleepga 2, Teleport-X,Y,Z, all the avatars etc. etc.

    And NO Mr. Hilton it's not fucking okay for some players to have certain spells and others don't. Anyone who has played for more than a year probably remembers leveling with a WHM that didn't have Erase and it is fucking painful. I don't want to have to fucking kill Love for a 1% chance for a drop of a spell that will be required to progress beyond the entry zone in Treasures of Unpronouncable Name.
    they meant questable like relic WS quests. the relic club or relic staff should give spells, not WS.

    i agree with you to an extent, questable spells are stupid if they than design encounters that require you to have them. but it's not really stupid if they don't.

    Full Raise, Full Cure, Refreshga, Ultima, spells like that should never be required in any fight but making them end awards for extremely difficult task similar to relic weapons won't destroy the game. just like how you can still kill everything in the game without doing Metatron Torment.

    Questable/Ex spells on its own is not a bad thing unless they make it a bad thing.

  5. #45
    Ridill
    Join Date
    Aug 2004
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    12,275
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    FFXIV Character
    Septimus Atumre
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    Gilgamesh
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    Quote Originally Posted by layoneil
    Full Raise, Full Cure, Refreshga, Ultima, spells like that should never be required in any fight but making them end awards for extremely difficult task similar to relic weapons won't destroy the game. just like how you can still kill everything in the game without doing Metatron Torment.

    Questable/Ex spells on its own is not a bad thing unless they make it a bad thing.
    Refreshga would make me hate Dynamis 73% less. It would not remove all Dynamis hate, because I would have to make sure that all of the BLMs stayed in range. (I would I could snipe their little Taru legs sometimes...)

  6. #46
    E. Body
    Join Date
    Jan 2005
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    2,039
    BG Level
    7

    Quote Originally Posted by Septimus
    Quote Originally Posted by layoneil
    Full Raise, Full Cure, Refreshga, Ultima, spells like that should never be required in any fight but making them end awards for extremely difficult task similar to relic weapons won't destroy the game. just like how you can still kill everything in the game without doing Metatron Torment.

    Questable/Ex spells on its own is not a bad thing unless they make it a bad thing.
    Refreshga would make me hate Dynamis 73% less. It would not remove all Dynamis hate, because I would have to make sure that all of the BLMs stayed in range. (I would I could snipe their little Taru legs sometimes...)
    Go bard.

  7. #47
    Ridill
    Join Date
    Aug 2004
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    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
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    Quote Originally Posted by Sekkite
    Quote Originally Posted by Septimus
    Quote Originally Posted by layoneil
    Full Raise, Full Cure, Refreshga, Ultima, spells like that should never be required in any fight but making them end awards for extremely difficult task similar to relic weapons won't destroy the game. just like how you can still kill everything in the game without doing Metatron Torment.

    Questable/Ex spells on its own is not a bad thing unless they make it a bad thing.
    Refreshga would make me hate Dynamis 73% less. It would not remove all Dynamis hate, because I would have to make sure that all of the BLMs stayed in range. (I would I could snipe their little Taru legs sometimes...)
    Go bard.
    Screw Bard.

  8. #48
    E. Body
    Join Date
    Jan 2005
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    2,039
    BG Level
    7

    Quote Originally Posted by Septimus
    Quote Originally Posted by Sekkite
    Quote Originally Posted by Septimus
    Quote Originally Posted by layoneil
    Full Raise, Full Cure, Refreshga, Ultima, spells like that should never be required in any fight but making them end awards for extremely difficult task similar to relic weapons won't destroy the game. just like how you can still kill everything in the game without doing Metatron Torment.

    Questable/Ex spells on its own is not a bad thing unless they make it a bad thing.
    Refreshga would make me hate Dynamis 73% less. It would not remove all Dynamis hate, because I would have to make sure that all of the BLMs stayed in range. (I would I could snipe their little Taru legs sometimes...)
    Go bard.
    Screw Bard.
    See? It'd be perfect for you :D.

  9. #49
    New Merits
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    Mar 2005
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    Ah kinda dissapointing they went with the shorter less descriptive answers, but you take what you can get I suppose.

  10. #50
    ٩๏̯͡๏)۶

    Join Date
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    Asura
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    DRK having +5 on AF, the way i see it, goes towards the 1h Sword WS's (Seraph strike and shit are MND+STR based) .

    INT on war AF affects elemental WS's if i remember right. Same goes for THF getting INT. /shrug, I dont have all the answers, but I know the stats couldnt have been extremly randomly been put on there. BLM having CHR, I dont know, but Im sure there's a reason. BLM oddly enough have decent charisma, well at least on my hume they do.

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