Item Search
     
BG-Wiki Search
Page 8 of 30 FirstFirst ... 6 7 8 9 10 18 ... LastLast
Results 141 to 160 of 585
  1. #141
    Old Merits
    Join Date
    Sep 2004
    Posts
    1,198
    BG Level
    6

    well i think main problem is also the adds, so these can be trained away by RNG and THF to keep em busy and away from the other alliance.

    then : Stoneskin, Blink, damn even maybe Light defense equip, i think Dark staff? duno there must be maybe a way.

    Have to find out what enfeebles can land, did NINs land enfeebles?

    BARD and BLM didnt as i can see on SS.

  2. #142
    Relic Weapons
    Join Date
    Jul 2005
    Posts
    331
    BG Level
    4

    It is my personal belief that a level cap increase is coming. Perhaps 80, perhaps 85. Look at this like Dynamis. A full Dynamis run of all level 65s would be a laughingstock because everyone would get their asses handed to them. But a full Dynamis run of all level 75's can pretty easily handle Dynamis, with the possible exception of things gone wrong here and there. We may look back on this and laugh and say "omg I can't believe we tried this at level 75..." And for all you guys out there who are against a level cap increase, people were against the level cap increase to 75 as well, because then "every melee would sub SATA" (that's an actual quote from someone, but I'm not going to dig through 3 years of KI forums to find it) and look how well that worked out.

    Coco's vote: Level cap increase coming!!! We can beat this soon!!

    By no means will it be easy by then, but it will be possible.

  3. #143
    Sea Torques
    Join Date
    Nov 2005
    Posts
    744
    BG Level
    5

    A level cap would be pretty cool if SE actually made answers for the problems they'd have, one being how ridiculous /RDM would be. I still think trading x12 Ex organs to that chick could give some "dispel" item for each jailer, maybe trading x12 Aern organs or x12 Yovra organs would give something to dispel "crazy-fucking-beat-yo-ass-in-DoT" regen and AV's insane insta cast magic?

  4. #144
    Puppetmaster
    Join Date
    Oct 2004
    Posts
    74
    BG Level
    2

    the reason JPs were saying large amounts of people were needed to kill mobs that we think are easy is probably because of all the new, more powerful gear that has been released. igqira, abj gear, etc.

  5. #145
    Relic Weapons
    Join Date
    Jul 2005
    Posts
    331
    BG Level
    4

    Quote Originally Posted by Isildur
    A level cap would be pretty cool if SE actually made answers for the problems they'd have, one being how ridiculous /RDM would be.
    Quote Originally Posted by Coco
    "every melee would sub SATA"

  6. #146
    Sea Torques
    Join Date
    Jul 2005
    Posts
    490
    BG Level
    4

    Quote Originally Posted by Coco
    "every melee would sub SATA"
    Huh? You could do that at lvl 60.

  7. #147
    Sea Torques
    Join Date
    Apr 2005
    Posts
    697
    BG Level
    5

    Quote Originally Posted by Coco
    Quote Originally Posted by Isildur
    A level cap would be pretty cool if SE actually made answers for the problems they'd have, one being how ridiculous /RDM would be.
    Quote Originally Posted by Coco
    "every melee would sub SATA"
    every melee can do that now... sneak attack is 15 and trick is 30.

  8. #148
    Relic Weapons
    Join Date
    Jul 2005
    Posts
    331
    BG Level
    4

    Quote Originally Posted by Fira
    Quote Originally Posted by Coco
    Quote Originally Posted by Isildur
    A level cap would be pretty cool if SE actually made answers for the problems they'd have, one being how ridiculous /RDM would be.
    Quote Originally Posted by Coco
    "every melee would sub SATA"
    every melee can do that now... sneak attack is 15 and trick is 30.
    -.-;;; Fira wins the "I didn't read the post this quote came from" award.

    Anyways, I found this on Alla's forums:

    Quote Originally Posted by Keston
    Maybe SE will let Blue Mages learn the Spectral Barrier (spell immunity) ability (like those magic pots) and it will take 18 BLUs to pwn it cuz they have a chance in hell of surviving the magic spam-fest o.O
    interesting thought.

  9. #149
    E. Body
    Join Date
    Jan 2005
    Posts
    2,039
    BG Level
    7

    What about the 2000 damage medua javelin attacks or the 400 damage base rounds?

  10. #150
    Salvage Bans
    Join Date
    Nov 2005
    Posts
    953
    BG Level
    5
    FFXIV Character
    Oro Oro
    FFXIV Server
    Hyperion
    FFXI Server
    Titan

    Quote Originally Posted by Sekkite
    What about the 2000 damage medua javelin attacks or the 400 damage base rounds?
    Medusa Javelin is blinkable.

  11. #151
    The God Damn Kuno
    Join Date
    Dec 2004
    Posts
    13,360
    BG Level
    9
    FFXIV Character
    Kuno Sedai
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Best way to beat it is get Shadow Rings for all your LS members.

  12. #152
    E. Body
    Join Date
    Aug 2004
    Posts
    2,256
    BG Level
    7

    Quote Originally Posted by Razz
    So I guess the requirement to fight AV is to have everyone equipping a shadow ring?

  13. #153
    Smells like Onions
    Join Date
    Feb 2005
    Posts
    4
    BG Level
    0

    30-40 BLM, All need to get as much +Dark skill as they can and ES+Aspir old school style, until AV is drained of MP!

    Figure 20, 30 minutes tops to drain him of all MP and then start damageing him?

    -p

  14. #154
    Bagel
    Join Date
    Oct 2005
    Posts
    1,376
    BG Level
    6

    All the cool shit happens when im alseep ~.~

  15. #155
    Sea Torques
    Join Date
    Jul 2005
    Posts
    507
    BG Level
    5
    FFXI Server
    Bahamut
    WoW Realm
    Dawnbringer

    Holy robot zombie Jesus, that thing looks nasty.

  16. #156
    Bagel
    Join Date
    Oct 2005
    Posts
    1,302
    BG Level
    6

    AEs are one of the big reasons melee are gimp. This mob having many instant cast massive AEs is just ridiculously bad. They already had to resort to 30 BLM just to take on Love. For AV you need 30 summoners to send in the avatar then run halfway across the zone so they don't get raped.

    18x Garuda ftw.

  17. #157
    Melee Summoner
    Join Date
    Aug 2005
    Posts
    34
    BG Level
    1

    Quote Originally Posted by Progenitor
    30-40 BLM, All need to get as much +Dark skill as they can and ES+Aspir old school style, until AV is drained of MP!

    Figure 20, 30 minutes tops to drain him of all MP and then start damageing him?

    -p
    in dat files, meteor only takes 1mp to use, they could simply give it a hiddn mp regen

  18. #158
    Yoshi P
    Join Date
    Jul 2005
    Posts
    5,016
    BG Level
    8

    I can't help but think that people are going about this the wrong way. The development team can beat all these monsters with their team of "thirty to forty people". Non development team cannot. It seems like the general strategy people employ when fighting something crazy like this is just throw as many BLM as you possibly can at it. Maybe that's the problem. We know SE has been hinted at nerfing BLMs for a while, maybe these mobs are specifically designed with some weird property that if you throw a shit load of BLM at it, you'll get fucking owned.

  19. #159
    Bagel
    Join Date
    Oct 2005
    Posts
    1,376
    BG Level
    6

    Quote Originally Posted by divisortheory
    We know SE has been hinted at nerfing BLMs for a while, maybe these mobs are specifically designed with some weird property that if you throw a shit load of BLM at it, you'll get fucking owned.
    Quote Originally Posted by Alina
    Cant be stunned~
    And somenoe said it takes 50% magic damage

  20. #160
    E. Body
    Join Date
    Jan 2005
    Posts
    2,039
    BG Level
    7

    Quote Originally Posted by divisortheory
    I can't help but think that people are going about this the wrong way. The development team can beat all these monsters with their team of "thirty to forty people". Non development team cannot. It seems like the general strategy people employ when fighting something crazy like this is just throw as many BLM as you possibly can at it. Maybe that's the problem. We know SE has been hinted at nerfing BLMs for a while, maybe these mobs are specifically designed with some weird property that if you throw a shit load of BLM at it, you'll get fucking owned.
    If thats the case then that NM will be unbeatable. If something has spams circlular-area wide AOEs and can't be beat with mass BLMs and ranger can't deal all the damage, then it is just unbeatable with how the player base knows how to kill stuff.

Page 8 of 30 FirstFirst ... 6 7 8 9 10 18 ... LastLast

Similar Threads

  1. Jailer of Love Questions/Help
    By Ashky in forum FFXI: Everything
    Replies: 23
    Last Post: 2008-04-19, 01:59
  2. Jailer of Love Question/ Basic Mechanics Question
    By Apessius in forum FFXI: Everything
    Replies: 12
    Last Post: 2008-04-17, 23:37
  3. Jailer of Love Help
    By Asier in forum FFXI: Everything
    Replies: 36
    Last Post: 2007-11-08, 16:34
  4. Jailer of Love glitch?
    By Forbidden16 in forum FFXI: Everything
    Replies: 90
    Last Post: 2007-09-02, 22:10
  5. Jailer of Love fight on Lakshmi
    By Zeile in forum FFXI: Everything
    Replies: 48
    Last Post: 2006-01-30, 14:10
  6. Midgardsormr: Jailer of Love popped lol
    By Pierrot in forum FFXI: Everything
    Replies: 82
    Last Post: 2006-01-26, 02:23
  7. Siren Server: Jailer of Love Popped
    By Lockecole in forum FFXI: Everything
    Replies: 156
    Last Post: 2006-01-21, 16:16
  8. What is Jailer of Love?
    By Mrcloudz in forum FFXI: Everything
    Replies: 27
    Last Post: 2006-01-02, 00:32
  9. Another Jailer of Love topic
    By Julian in forum FFXI: Everything
    Replies: 41
    Last Post: 2005-11-28, 14:53