Item Search
     
BG-Wiki Search
Closed Thread
Page 1 of 8 1 2 3 ... LastLast
Results 1 to 20 of 145
  1. #1
    Relic Shield
    Join Date
    Jul 2004
    Posts
    1,725
    BG Level
    6
    FFXI Server
    Bahamut
    WoW Realm
    Mal'Ganis

    Next Big Kills Interview - SE's Matt Hilton

    Matt has agreed to do an interview with us... not sure when it's going to be ready, but this will be the next one coming... keep an eye out, and i'll post here with more details.
    Quick reply to this message Reply  

  2. #2
    The Sig...
    Join Date
    Apr 2005
    Posts
    4,946
    BG Level
    7
    FFXI Server
    Sylph

    Developer?
    Quick reply to this message Reply  

  3. #3
    Relic Shield
    Join Date
    Jul 2004
    Posts
    1,725
    BG Level
    6
    FFXI Server
    Bahamut
    WoW Realm
    Mal'Ganis

    Matt is the OCR Representative at SE... which really means that he travels with Sage Sundi, Yasu kurosawa, and others to all the events. He is one of the guys on the panel that answer questions.

    Some say that he is more in the loop on development then the other 2, this is because he tests and plays all new stuff on developer's test server.

    Hoping that some new light can be shed on Sea.
    Quick reply to this message Reply  

  4. #4
    Relic Horn
    Join Date
    Jun 2005
    Posts
    3,412
    BG Level
    7
    FFXI Server
    Carbuncle

    This should be intresting.
    Quick reply to this message Reply  

  5. #5

    I forsee more question dodging and half answers.
    Quick reply to this message Reply  

  6. #6

    Lets wait and see what kind of answers we get.
    Quick reply to this message Reply  

  7. #7
    Bagel
    Join Date
    May 2005
    Posts
    1,300
    BG Level
    6
    FFXI Server
    Sylph

    ask if theyre gonna raise the level cap...
    tougher and higher level mobs = either you need more people or your people need to be stronger =\
    Quick reply to this message Reply  

  8. #8
    Relic Shield
    Join Date
    Jul 2004
    Posts
    1,725
    BG Level
    6
    FFXI Server
    Bahamut
    WoW Realm
    Mal'Ganis

    post your questions, i'll see if i can have matt read through this thread and pick a few questions to answer. going to try to make this interactive.
    Quick reply to this message Reply  

  9. #9
    Melee Summoner
    Join Date
    Oct 2005
    Posts
    35
    BG Level
    1

    Doesn't have to be a cap raise - new spells and Blood Pacts, like the ones strongly hinted at in the Q&A, would probably help with monsters like Absolute Virtue, too.
    Quick reply to this message Reply  

  10. #10
    ٩๏̯͡๏)۶

    Join Date
    Jun 2005
    Posts
    12,290
    BG Level
    9
    FFXI Server
    Asura
    WoW Realm
    Barthilas

    Oooh finally a interview with SE's dev team.

    This should be interesting. More Dynamis Questions prz

    ask them if they plan on adding more zones to spice things up, share AF's , put new zones, ggogogog
    Quick reply to this message Reply  

  11. #11

    My question for the moment: Will you ever balance dragoon, dark knight, and thief compared to the other damage dealing jobs at level 75?

    Another question could be: Will you ever balance two handed weapons versus dual wielded one handed weapons?
    Quick reply to this message Reply  

  12. #12
    Ridill
    Join Date
    Aug 2004
    Posts
    12,469
    BG Level
    9
    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by rooster
    post your questions, i'll see if i can have matt read through this thread and pick a few questions to answer. going to try to make this interactive.
    Why give Red Mages an A+ enfeebling skill when sky gods are neigh resistant to all of them, and Jailers and a lot of other CoP HNMs are utterly impervious to all but one or two? (Yes, I'm disgruntled.)

    Follow up question, what if anything does Square plan on implementing to keep Red Mages from spiraling into a pit of insanity due to prolonged Refresh cycles? (Seriously, would +Refresh duration gear kill someone?)
    Quick reply to this message Reply  

  13. #13
    BG Content
    Join Date
    Oct 2005
    Posts
    36,393
    BG Level
    10
    FFXIV Character
    Six Souls
    FFXIV Server
    Gilgamesh
    FFXI Server
    Quetzalcoatl
    WoW Realm
    Malorne
    Blog Entries
    9

    this was brought up in the possible questions to be asked to sage, the green teleports in sky. What is there function?
    Quick reply to this message Reply  

  14. #14

    AF2+1 (Do you have it?)

    all im really curious about right now. my instant gut reaction questions of course would be "when are you fixing the game from having all these fucking gay gilseller dicks camping literally any source of money for realistic players to get" - - - but they'd say something like "the legal team is working hard on ways to fix it" - which they arnt.
    Quick reply to this message Reply  

  15. #15

    Quote Originally Posted by Septimus
    Quote Originally Posted by rooster
    post your questions, i'll see if i can have matt read through this thread and pick a few questions to answer. going to try to make this interactive.
    Why give Red Mages an A+ enfeebling skill when sky gods are neigh resistant to all of them, and Jailers and a lot of other CoP HNMs are utterly impervious to all but one or two? (Yes, I'm disgruntled.)

    Follow up question, what if anything does Square plan on implementing to keep Red Mages from spiraling into a pit of insanity due to prolonged Refresh cycles? (Seriously, would +Refresh duration gear kill someone?)
    how about a comment to follow-up to first question, and possibly branch it out to job balancing:

    Why can bards silence / debuff basically everything that RDM's have insane trouble with.
    I stuck slow on Jailer of Hope (twice) on the weekend as brd/whm but the rdm's gave up after our first fight with it.
    Also a general comment on this - I'm not sure if i've seen a rdm - with max enfeebling (Discordian) - land a single debuff on an outside jailer. I could be wrong. I, as a bard, do not have max singing/wind/string and land elegy 99% and threnody like 40%. That's really imbalanced.

    This was briefly touched upon in the interview with Sage, but it'd be nice to get a real reply.

    Edit: is the invisible status on Jailer of Prudence a bug or the mobs defence. I think the latter but the fact it doesn't always dissapear leans toward it being a bug.
    Quick reply to this message Reply  

  16. #16
    Sea Torques
    Join Date
    Apr 2005
    Posts
    699
    BG Level
    5

    Cool, hope he can answer some things about sea, like why after 6 hours of camping a Ix'Aern he finally pops and drops nothing for one.
    Also I'd like to know why melee are so useless endgame compared to mages.
    Quick reply to this message Reply  

  17. #17
    Chram
    Join Date
    Apr 2005
    Posts
    2,887
    BG Level
    7
    FFXI Server
    Ragnarok
    WoW Realm
    Argent Dawn

    Have some real life pictures of women who play FFXI ready and you'll get even more answers!
    Quick reply to this message Reply  

  18. #18

    Quote Originally Posted by Fira
    Also I'd like to know why melee are so useless endgame compared to mages.
    DON'T ask that question. Then they'll say,, "Hmm.. Yea we really should nerf the mages." instead of the correct response, which is "Hmm.. Yea we really should make melees more powerful."
    Quick reply to this message Reply  

  19. #19
    Bagel
    Join Date
    May 2005
    Posts
    1,300
    BG Level
    6
    FFXI Server
    Sylph

    1) make sea drops 100%
    2) make the god damn jobs in the game BALANCED (malee more useful and do something for drg and thf who arent welcome in end game at all unless they have friends ._.)
    3) why dont you make more end game things?
    :\
    course he prolly aint gonna answer this cuz the thread is gonna be like 500 pages long
    Quick reply to this message Reply  

  20. #20

    why does everyone talk so bad about thieves? 2 best melee in the game - samurai and thief.

    light light light
    light light light
    light light light
    Quick reply to this message Reply  

Closed Thread
Page 1 of 8 1 2 3 ... LastLast

Quick Reply Quick Reply

  • Decrease Size
    Increase Size
  • Remove Text Formatting
  • Insert Link Insert Image Insert Video
  • Wrap [QUOTE] tags around selected text
  • Insert NSFW Tag
  • Insert Spoiler Tag

Similar Threads

  1. suggestion/comment to the BIG KILLS interview
    By freewind in forum FFXI: Everything
    Replies: 15
    Last Post: 2005-08-29, 15:15
  2. To berticus and rooster, big kills.
    By Rokub in forum FFXI: Everything
    Replies: 3
    Last Post: 2005-05-13, 18:16
  3. Big Kills updated
    By rooster in forum FFXI: Everything
    Replies: 8
    Last Post: 2005-01-20, 12:59
  4. Question about Big Kills
    By in forum FFXI: Everything
    Replies: 4
    Last Post: 2004-10-06, 12:44