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  1. #41
    Relic Horn
    Join Date
    Jun 2005
    Posts
    3,280
    BG Level
    7
    FFXI Server
    Carbuncle

    Alduere come back

    I mean fuck you have full Zenith

  2. #42
    Hydra
    Join Date
    Sep 2005
    Posts
    140
    BG Level
    3

    The bottom line answer to the original question is:

    Yes. More melee = more TP. The biggest mistake that young LSes make on Fafnir/Nidhogg is putting in more melee to fill out an alliance. They get overwhelmed with TP moves because every melee they add gives Faf more TP, and requires more MP to be healed after every wing.

    In terms of the phalanx thing, yea, phalanx isn't going to help your damage reduction siginifcantly for wings. As someone posted already, phalanx is most effective on small amounts of damage, such as fighting MNK mobs, or multiple EPs at once. Since it's based off your enhancing skill only, a 53 RDM would not be as effective as a 75 BLM/RDM.

    I don't see why this thread existed past the first page.

  3. #43
    Salvage Bans
    Join Date
    Oct 2004
    Posts
    925
    BG Level
    5

    Yeah, it is a good principle to follow in a lot of fights. For example when I tank any mob that uses TP moves that isn't Auto-TP I make anyone who could be possibly weak sit back and not do anything because of the useless TP they'll give. Charybdis is a good example, it's safer for a NIN to solo him with a WHM and BRD backup then it is for him to fight it with 4 other Melee beating on it.

    I still think what you have to handle it is more important than worrying if you're giving him TP or not. If everyone is sub WHM then feel free to beat on him, but if you have only a few mages, safe and slow.

  4. #44
    Hydra
    Join Date
    Jul 2005
    Posts
    101
    BG Level
    3

    Quote Originally Posted by Heian
    Alduere come back

    I mean fuck you have full Zenith
    and hands -1 but Yop has them now!

    Thunder 3 MB with 1 weather for 960MB FTW.

    Poison 2 + Bio II > some melee's

  5. #45
    Black Belt
    Join Date
    Jul 2004
    Posts
    5,720
    BG Level
    8
    FFXI Server
    Bahamut

    All this dmg talk reminds me of the time I went to the first or second ever kb pop on bahamut and I died without ever seeing wtf killed me/how much dmg I took.


    damn memories.


    Next fafnir I do, i'm gonna tank it war/nin with a GA 8)

  6. #46
    D. Ring
    Join Date
    Mar 2005
    Posts
    4,661
    BG Level
    7

    Quote Originally Posted by Xavier
    Quote Originally Posted by Zigma
    depends on how well rounded your ls is. Meleeing fafnir is not a problem if you're able to handle the spam.

    countless times my ls has put melee on it (usually 6, pre-rng nerf, there would be about 3 rangers on it shooting bullets/opening and closing skill chains along with drks, war and thf with 3+ blm's MBing)

    You can bring down fafnir very quick (usually 10-15min) this way but you risk having to sleep it to recover MP if you're running dry. You have to work on a strat that works best for your linkshell if you don't have the jobs to do it the way other people do it.
    We've killed him in 10 minutes without ever engaging it...its a lot safer than risking wingspam because melees don't know their place.
    You might be true on certain aspects of melee not knowing their place. On Fafnir you throw 2 SAMs and 5-6 BLMs = 6minute death.

  7. #47
    RIDE ARMOR
    Join Date
    Nov 2005
    Posts
    12
    BG Level
    1

    Quote Originally Posted by Ragnard

    I don't see why this thread existed past the first page.

    because not everyone walks on water like you, jesus

  8. #48
    Sea Torques
    Join Date
    Mar 2005
    Posts
    719
    BG Level
    5

    Quote Originally Posted by Alduere
    Quote Originally Posted by NynJa
    Quote Originally Posted by Elemmire
    you do realize nukes give the mob TP, right? D: atleast that was my understanding
    10% per nuke...
    thats why I bitch at faggot rdm's who think they're cool by nuking for 20 dmg constantly.

    that 5% chance that you get though unresisted doesnt justify giving it 200%TP in the process.
    Either 1. Your RDM are stupid and nuke anytime (non SC) or just suck
    or
    2. You are stupid.

    Fafnir/Nidhogg in a SC I get 90% chance of getting the spell in without resistance.

    edit: yeah and I do my RDM work. "Fafnir is paralyzed" more than 50% of the time? No resists, you got it.

    Too bad I quit. lol
    OMG did yop ruin the ls already thats why you quit?!?!?!
    that FAG :D

  9. #49
    Sea Torques
    Join Date
    Oct 2005
    Posts
    631
    BG Level
    5

    Quote Originally Posted by Orfeo
    Yes melees will make something use it's TP move more often, guess it looked like I said they don't, but it's nothing so noticeable that you will wipe.
    When you consider that a one handed weapon is giving 8-9 tp to the mob per swing, it is noticeable. 10 rounds of melee hits will basically give a guaranteed 100 tp, which the mob may or may not use. Depending on how many melees you have, this can take seconds.

    It's of course a bit different on a mob with auto-tp since they gain tp really fast anyway, but I think a "standard" alliance could easily see twice as many tp moves as a manaburn/summonfest depending on how many melees they have engaged.

    An experienced and well balanced group won't have much trouble with spam, but an inexperienced bunch of noobs might.

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