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Thread: NEW DYNAMIS     submit to reddit submit to twitter

  1. #141
    Sea Torques
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    DRG isn't useless as a job. It's just that there are so few of them that there is usually nobody present who needs the AF for DRG, BST, SAM, etc.

    Honestly it would be nice if they just made a system where you collect Rare/Ex items from Dynamis, and then trade these GENERIC items to get the AF2 of your choice. However, chances are it's too late to implement this system without overhauling all of the existing Dynamis drops. Perhaps they will use this system for the upgrading of AF2 (i.e. get the "PLD Ex Item" inside of Dynamis-Y and trade it to a NPC along with any PLD AF2 piece to get the corresponding AF2+1)

    So my best guess is that the 3 new areas drop the 3 city AF2.

    In regards to timers, the way its worded on the website seems to indicate that the new areas will indeed be on a separate timer from current Dynamis.

  2. #142
    E. Body
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    Bahamut

    I don't think there is any AF2+1... AF+1 is too new. I think someone mentioned it earlier, but I think it's gonna be the same thing as Limbus and drop the AF+1 items.

  3. #143
    Relic Shield
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    In the last version update, we introduced the new area "Limbus" for an alliance of 18 players to enjoy as often as they wish. The area was created with comments in mind that Dynamis requires too much time and too many people, and as a result, Limbus was made comparatively less demanding. However, Limbus is rather straightforward, and players who have already conquered Dynamis may find the area lacking in excitement. Therefore, we have decided to release new Dynamis areas for advanced players.
    Limbus is for the casual player while the new Dynamis will be for the advanced player.

    Do you detect the sarcasm?

  4. #144
    E. Body
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    Quote Originally Posted by Janice
    In the last version update, we introduced the new area "Limbus" for an alliance of 18 players to enjoy as often as they wish. The area was created with comments in mind that Dynamis requires too much time and too many people, and as a result, Limbus was made comparatively less demanding. However, Limbus is rather straightforward, and players who have already conquered Dynamis may find the area lacking in excitement. Therefore, we have decided to release new Dynamis areas for advanced players.
    Limbus is for the casual player while the new Dynamis will be for the advanced player.

    Do you detect the sarcasm?
    The casual gamer probably isn't 75 and probably doesn't even have sky or sea.

  5. #145
    Cerberus
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    Quote Originally Posted by Faranim
    DRG isn't useless as a job.
    couldnt agree more there the best AH checkers EVER! need an item to be checked just ask a drg and taa-daa

  6. #146
    Banned.

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    drg sucks
    hnms are all that matters in this game
    wheeling thrust for 250 on tiamat gogo!

  7. #147
    mdn
    mdn is offline
    Sea Torques
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    the only benefit of dragoons is that they can jump to clear hate after weapon killing and because of that, are able to act as the party leader, subbing in melees and what not. most of you fags just summon rush the wyrms anyway because you tank them with war/whms or pld/nins instead of just using ninjas and can't hold hate off of 1500 ground strikes anyway though, so i doubt it matters

  8. #148
    E. Body
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    Quote Originally Posted by Sefier
    Quote Originally Posted by Faranim
    DRG isn't useless as a job.
    couldnt agree more there the best AH checkers EVER! need an item to be checked just ask a drg and taa-daa
    Or MNKs... They're usually really high in some craft even though they're only level 50something.

  9. #149
    Old Merits
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    Quote Originally Posted by Sefier
    Quote Originally Posted by Faranim
    DRG isn't useless as a job.
    couldnt agree more there the best AH checkers EVER! need an item to be checked just ask a drg and taa-daa
    that's my joke

  10. #150
    Relic Shield
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    Quote Originally Posted by nivlakian
    What exactly happens when using that macro (I don't really know what the difference in enhanced breaths do on those AF).
    AF helm triggers HB @50%hp
    Relic Helm gives HB IV

    with said macro you get both effects at once. My duo partner is a DRG. war/nin and drg are a good combo.

  11. #151
    LazyShell
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    Quote Originally Posted by mdn
    the only benefit of dragoons is that they can jump to clear hate after weapon killing and because of that, are able to act as the party leader, subbing in melees and what not. most of you fags just summon rush the wyrms anyway because you tank them with war/whms or pld/nins instead of just using ninjas and can't hold hate off of 1500 ground strikes anyway though, so i doubt it matters
    if our pld/nins could hold hate off of a

    [removed broken image]

    then i think they could hold hate off 1500 ground strike

    (i agree that smn rushing tiamat isnt the best anyways.. you will get way more dmg out of a ton of melees, but you just require more melees then you do smns to do so, so that ppl can be in the alliance at all times.. even then, smns help for inbetween tp attacks, or even being party leader to sub ppl in and out)[/img]

  12. #152
    Sandworm Swallows
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    Nice signature

  13. #153
    Chram
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    What job does a 1700+ Full swing, I'm curious. If it's WAR then Im about to bust a Staff out. =P

  14. #154
    Melee Summoner
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    MNK

  15. #155
    Black Belt
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    Quote Originally Posted by mdn
    most of you fags just summon rush the wyrms anyway because you tank them with war/whms or pld/nins instead of just using ninjas and can't hold hate off of 1500 ground strikes anyway though, so i doubt it matters
    always love the guys who think that their way is the only way.

  16. #156
    Xavier
    Guest

    Quote Originally Posted by mdn
    most of you fags just summon rush the wyrms anyway because you tank them with war/whms or pld/nins instead of just using ninjas and can't hold hate off of 1500 ground strikes anyway though, so i doubt it matters
    you're such a faggot lol

    I was going to say more but I don't think I need to.

  17. #157
    Chram
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    MNK
    Boost before WS? What does a MNK have that lets them do that much damage say over.. a WAR? No chance to double attack or Berserk. Unless that was without SA. Just trying to see if a WAR could viably do that much.

  18. #158
    E. Body
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    Quote Originally Posted by Lockecole
    MNK
    Boost before WS? What does a MNK have that lets them do that much damage say over.. a WAR? No chance to double attack or Berserk. Unless that was without SA. Just trying to see if a WAR could viably do that much.
    WAR can do it too. Full Swing is x5 modifier at 300% TP and based purely off STR. I did 600 as WHM/THF24 (Taru, SJ underleveled and wearing about +20STR on Acha axe NM. Just... Lots of +STR.

  19. #159
    Ridill
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    Asura

    As a WAR, you have Steel Cyclone. Just pump up STR/VIT, get 300% TP, and Mighty Strikes or SATA your way to the same high numbers... with the right gear.

  20. #160
    Relic Shield
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    Quote Originally Posted by Lockecole
    MNK
    Boost before WS? What does a MNK have that lets them do that much damage say over.. a WAR? No chance to double attack or Berserk. Unless that was without SA. Just trying to see if a WAR could viably do that much.
    Don't need Berserk if you're willing to boost enough times to make your attack some rediculous number before doing SA+WS. Double attack would be nice though :X

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