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Thread: Merit point changes     submit to reddit submit to twitter submit to tumblr

  1. #1
    Nidhogg
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    Merit point changes

    Changes to Merit Points

    The maximum number of merit points a player may use in each adjustable status category will be increased in the next version update!

    The maximum number of usable merit points will increase in all categories in the following manner.

    Combo total and sub-categories:
    HP/MP
    Attributes
    Combat skills
    Magic skills
    Others

    Combo total only:
    Individual job categories

    With this adjustment, players may reach their maximum potential possible with the Chains of Promathia expansion disc.

    Furthermore, the FINAL FANTASY XI development team is already working to expand the merit point system for "Treasures of Aht Urhgan." Adjustments to make new magic spells and abilities available through the use of merit points are planned for the new expansion disc.

    More information will be released on the FINAL FANTASY XI main page as it is made available.


    http://www.playonline.com/ff11us/inf...n/1205.html




    Why hello there, Ice Potency merits!

  2. #2
    BEES OH GOD BEES
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    I love SE now.

    ninja post: Can you say Critical Hit %+? and maybe now we'll get to get spells like Meteor ^-^ (With some luck they'll add Ultima :3 but that's farfetched..)


    and link didn't work... here's one that does: http://www.playonline.com/ff11us/information/1205.html (lol @ dev team's PLDs for not holding hate + using GSs )

  3. #3
    Puppetmaster
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    lol yah, pld with GS, with a ninja tank, and a war in the backround using 1 axe and a shield wtf!

  4. #4
    BEES OH GOD BEES
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    Quote Originally Posted by Drzaus
    lol yah, pld with GS, with a ninja tank, and a war in the backround using 1 axe and a shield wtf!
    yet they somehow beat Absolute Virtue without typing "/kill <t>"... *coughlv81cough*

  5. #5
    Puppetmaster
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    lol
    Hopefully, these changes will not be somthing small.. like add 1 to each catagory... SE loves to hype shit up and then drop the ball

  6. #6
    BEES OH GOD BEES
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    Quote Originally Posted by Drzaus
    lol
    Hopefully, these changes will not be somthing small.. like add 1 to each catagory... SE loves to hype shit up and then drop the ball
    fingers crossed on that one! X(^.^)X

  7. #7
    Relic Shield
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    I call dibs on KRT.... GTFO.

  8. #8

    Quote Originally Posted by Janice
    I call dibs on KRT.... GTFO.
    mine!

  9. #9

    Quote Originally Posted by Drzaus
    lol
    Hopefully, these changes will not be somthing small.. like add 1 to each catagory... SE loves to hype shit up and then drop the ball
    Considering the way merit points work(1 activates every 10 levels) it probably will be something like that. Our best bet is that they'll expand the category maximums so you can have a total of say 14 in combat skill merits instead of 9.

  10. #10
    Banned.

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    Quote Originally Posted by Drzaus
    lol
    Hopefully, these changes will not be somthing small.. like add 1 to each catagory... SE loves to hype shit up and then drop the ball
    Even one more would be ok. Anything more is cool. If I can put 1-2 more merits into dagger and they give thf A+ (long shot ;; ) dagger I'd be so very happy.

    If I read this right they didn't add to the maximum in on JA merit? Just that you can merit in more than 1 of them with one capped? If so...SA recast down GOGOGOGO >.>

  11. #11
    Relic Horn
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    Quote Originally Posted by SE
    Adjustments to make new magic spells and abilities available through the use of merit points are planned for the new expansion disc.
    Does this mean that they actually listening?

    The part I am most interested in is the New JAs and spells. I don't want to get my hopes up because....

    Quote Originally Posted by Drzaus
    lol
    Hopefully, these changes will not be somthing small.. like add 1 to each catagory... SE loves to hype shit up and then drop the ball

  12. #12
    E. Body
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    Before I say SE sucks, I'm going to give them props for adding spells and abilities through merit points. Thats the best idea ever.

    Now, to get those merit points, you'll need either a

    WAR
    MNK
    BLM
    BRD

    I don't have any of those, and there are so few xp camps, SE sucks.

  13. #13
    Banned.

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    I have 54 merits as thf. Exp in sea is pretty nice. 6k+ hour is no sweat (without war, mnk or blm, too) and it's NEVER overcamped. I'm going to work on having 10 merits saved up to check out whatever possible changes are in effect for this update...

  14. #14
    The God Damn Kuno
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    NOOOOOOOOOOOOOOOOO
    I WAS @2 MERITS TO BEING FINALLY DONE WITH EVERY CATEGORY



    Oh well it's a pimp update though. Time to get to hardcore exping again. ._.

  15. #15
    BG is my LJ
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    Friskeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeez~ its time to meripo again! XD

  16. #16

    yay...I see pld/drg/blm/thf/rdm/whm parties in my future


    Just hope the extra elemental skill doesn't require more than 30k an upgrade.

  17. #17

    SWEET!

  18. #18
    CoP Dynamis
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    Thats great, soon as i get rng rdm and smn all caped - a week later they do this

    [Experience Points][Party][Can i have it?]

    /sigh

  19. #19

    Man more combat skills is going to be so pimp. Current capped axe is 281+5 (beastly earring). Imagine if they raise it so much that you could break 300 in a combat skill O_o;

    NOW RECRUITING: SMN, WAR's, and BRD's to war party a lot... maybe some monk parties with a war tank? <.<;

  20. #20

    Good thing I didn't remove some of my merits.

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