Oh ok, then that's much more logical. Still sleepy >:O.
I have 3 in phys. attack and 2 in accuracy. Time to merit and get them both to 5!! xD. And maybe finally cap thunder potency too.
::Edited for typos::
Oh ok, then that's much more logical. Still sleepy >:O.
I have 3 in phys. attack and 2 in accuracy. Time to merit and get them both to 5!! xD. And maybe finally cap thunder potency too.
::Edited for typos::
PoisonAga. Unless they're going to go and add new status effects and then merit the cures on WHM, what else are they going to give them, Holy II? I doubt SE wants to give WHM a 1k+ damage spell, even if they make it useless with a long recast. [and even if WHM is the gimpiest class most in need of fixing]Originally Posted by Not Kuno
Oh no I'm gonna go kill myself now cause I mispelt a fucking useless spell.
They said there will be new abilities also, so it wont just be spells. Plus they could always add stuff like barslowra, barbindra etc.
A good new WHM spell would be vaccine.
Prevents the next negative status effect on someone 100% (excluding certain status effects)
I like the update, I was hoping they would give the CoP worms rare/ex scrolls with AM2 and San ninjitsu and stuff to make killing them worthwhile, but this is an even better(read:much easier) way to do it.
Screw Barslowra, you already have barstonra for that. How about giving us bar- light and dark. Bards have it, so why can't we? It might be nice to prevent a spell like blind.Originally Posted by Not Kuno
And I like how BLM should get Thunder V and WHM should get barslowraYeah, thats what I want to spend merits on.
Hard to get spells don't work. Of course neither to hard to get items, but SE still hasn't figured that out yet either.Originally Posted by XxSlusherxx
How are they going to balance encounters when 10% of the LSs have paladins with defending ring, shadow mantle and aegis and 90% don't? Hey Mr. 10% welcome to free loot, hey other 90%, too fucking bad you can't live through quad 800 pt attacks, go back and camp King Behemoth and farm Dynamis for another 3 years.
Poisonaga defeats the purpose of Divine Veil doesn't it?
Devine Veil should be a seprate JA from Devine seal, and have about half the recast timer, as it stands, when you are fighting a mob with a -ga debuff, like say tigers, you will find Devine veil to be quite worthless in it's current state.Originally Posted by layoneil
EDIT:and include sneak dammit!!
I'm confident they'll add Jubaku: Ni. o_o
Yeah, it's worthless as it is. I think 5 minutes is still too long though, it shoudl be 1 minute reuse or something.Originally Posted by XxSlusherxx
NIN enfeebling>RDM enfeeblingI'm confident they'll add Jubaku: Ni. o_o
RDM will need to get Blind, Paralyze, and Slow 2 to be equal
Yeah...our ninjitsu is technically a higher level, even though we suck at landing. But I mostly like the fact that I can cast paralyze very fast during soloing / ballista, and another spell for hate during HNMs. Will be cool. :D
Jubaku and Paralyze both cap the same, seems to be around 20% when I tried it on rarabs in newbie zones. I'm pretty sure Hojo Ichi, Ni and Slow all cap the same as well but I' haven't bothered testing yet (think they're all 10-12%, I tested the % on slow a long time ago and forget) Elegy on the other hand, holy fuck the cap on that seems to be high. I haven't tested, but tanking as a NIN it seems elegy just utterly rapes a mob. Ice Threnody seems to dramatically increase paralyze going off as well.Originally Posted by Demetrios
Elegy has adds more Slow-% to a monster than the actual spell slow. If I recall correctly Elegy gives a whopping 20% slow? Might want to test in ballista.
Sorry to get your hopes up about getting Jubaku:Ni in December LOL.Originally Posted by MisterBob
It just gives me an excuse to go out and get my last 2 hp merits and finish out a few other random categories like subtle blow, cover recast.
Treasure Hunter +1 requires 20 merit points i bet.
god please no, thieves in my ls already bitch enough about not being invited to our nin war war war rdm brd pts
Battlefield 25%, Carnage 50%, Massacre 100% (mobs only)Originally Posted by Zetah