LOLOLOLOLOLOLOriginally Posted by layoneil
Its funny how our servers been labeled that. And its incredibly awesome.
LOLOLOLOLOLOLOriginally Posted by layoneil
Its funny how our servers been labeled that. And its incredibly awesome.
If you can't tank for 5 seconds don't pull. I agree, if you fuck up in transferring to your alliance then your loss...it's not that hard so learn to do it.Originally Posted by Damian
I'd suggest mpking anyone who tries to deny you claim on an HNM anyway.
The best place to lay the blame in situations like these is on SE for making a broken system. If every big NM that dropped elite items was simply forced spawned these problems would never arise. Of course you might still have some bitching at pop item NM's but they pop so much more often that it really isn't a very big deal.
lol. I was wondering when the thread would turn into a Square-Enix /cry session.Originally Posted by Saito
Midgard has one of the most NA-friendly HNM scenes server-wide... The reason we can't sit around and /random for claim after PV wipes is because there are 4-6 other LSes that are in on the /random, and there's little chance for agreement with so many players. If you can't keep the mob from going yellow, it's time to step it up.
Our last two Nidhoggs were won by outside PTs; it shouldn't be hard to be prepared for this with some pcmd and acmd to easily get them in before they die and avoid all this. '-' Unless your outside pt is a Lv5 WAR, you should be able to avoid this drama. ;x
seriously, we've had outside alliance whms and rngs and blms claim before and gotten them in before they died. it isn't a difficult thing to do.
sup agreeing with Mdn
Hi Ragtaru
I once outside alliance claimed Nidhogg on a level 5 RDM with dia for the hell of it.. no one except my ls picked up on this fact so no one else was ready to claim it when it went yellow so we got it anyway, but meh <_<
lolnardOriginally Posted by Ragnard
What I said has nothing to do with a mob going yellow. I simply stated that all problems would be solved if every NM was spawned in the same way that Byakko, Seiryu, Suzaku, Genbu are. That way you can go up there with your ls alone and whether you win or lose you can't blame other ls's for mpking you or lagging or stealing or whatever else you want to bitch about. Either this system or just making the KS99 BC's drop the abjurations and rare/ex items that KB and Faf/Nidhogg drop would be a great way to do things.
that being said...
why would they make shit in this game easier to get? the rivalry, competition, rarity of the items and obtaining them are solely what keeps end game going. i mean half of ffxi walks around jeuno all day holding their dicks saying "im bored". if it wasnt for 3 kings and the loot they drop, ffxi would have no endgame. of course theres other shit to do im not that naive, but in reality 3 kings is the only thing that stirs around here.
its what logs not all but most of the 75's on everyday to get some stupid item that you cant get anywhere else. if they made it easier to get then you would just say "o yay i got it kk now wtf do i do now?" -------> /quit
they arent changing king drops
will this is a first time i hear this.... but if you outside pt pull a NM or HNM and get kill then it should be a free game. how do we (as other LS) know that you guys not having some drama within the LS. and can you really say it stealing if that pt was wipe out and the mob trun back into yellow? and other ppl can say that you guys are hold the HNM right? i wasnt there for the fight but i was very nice for the other LS to give it back to you guys. but fact is that the PT the claim HNM was wipe out. and it a free game. if you guys cant reclaim the HNM or NM then what can you really say.... beside i know better for the next time.
on my server if an outside alliance pulls and dies and the mob goes yellow with all "hate-off" then its free game. think about this... if u have an alliance of 18 fighting nidhogg and they wipe, BUT they have an outside alliance of 4-6 ppl ready to fight. would that not be considered a wipe in which it would be fair game for everyone? or are you gonna just let that 2nd alliance take it and hold while the main alliance gets back up? kinda stupid if u think about it.
But hey, if thats how ur server works then go for it.
I never thought about that aspect to it. I suppose in theory, a linkshell could do it. Would people have problems with it then, though?Originally Posted by Opeth
No hate list = rage reset = free game.
On this topic, maybe you guys can input your personl experiences:
We all have seen it happen: some LS claims Fafhogg or other NM that everyone knows they cant beat, yet they decide to hold it 45-50 minutes for the hell of it, trying their luck, but failing. Everyone else wants the NM so they want to claim as soon as possible; however, they know rage timer is in ten minutes, and they don't want to get zerk'd by an NM that hasnt had its timer cool down. This is an interesting proposition because everone wants to claim ASAP to prevent the other LS's from getting, but everyone also wants to wait long enough to let the rage timer cool down.
Common thought in my LS is that the NM needs to 'regen a tick' before rage timer is reset; however, I have never seen a time to prove this to be true - thus, I believe the 'empty hate queue = reset timer" theory. Anyone have any clear cut evidence of either theory? For example, perhaps you claimed after a NM stopped aggroing people, but before it regen'd a tick, and got berserk'd in a short amount of time? Perhaps you claimed before it regenned a tick after a LS held it for 45 minutes, then took another 45 to kill, and never saw 'zerk mode, proving it doesn't need to regen a tick, only clear its queue? Any experiences I'm interested in because its a long standing debate just how long you have to wait.
Pretty sure no hate list resets rage. That's why in a fight like KB or Aspid you can actually reset rage without really letting go: just kill off/zone anyone with hate, and replace them in the alliance with people that have no hate. When the last person with hate dies, the rage timer is reset, and the hnm will go "passive" BUT claim will stick for like 2 seconds after he dies (he doesn't go yellow right away), allowing your alliance plenty of time to claim a reset HNM.
In Aery, it's often far too difficult to do this. The hate list also gets extremely complicated if anything funny happens; one time I saw a single person from another LS cure, and then someone cured that outside person after a wing, and then someone else had casted songs in that party and before you know it, their whole alliance has been added to the hate list. If the initial team had wiped, Fafnir would have merrily stomped over and flailed them all *AND* if anyone had claimed him after he went yellow from the initial team wiping, they would have claimed a fafnir with very little time left until rage.
Furthermore, if anyone in that hate-tainted alliance decided to throw out some heavy curagas to their party after some wing spamming or something equally hateful -- say they accidentally got darters while spectating and all of a sudden needed big cures from cursed sphere spam -- they could have very well pulled hate from fafnir off the initial team, causing chaos, flails, etc.
Which is why, if you are capable of killing fafhogg on your own, you should insist that nobody from outside your team does anything that would put them on the hate list, and that if they do, they should zone to clear their name from the list.
that situation sounds impossible, how can those 4-6 people have no hate on Nidhogg if 18 people in their LS was fighting it? if 18 wipe those 6 will eventually wipe too, if those 6 are capable of tanking and holding, they would've prevented the wipe in the first place before every last person in the main alliance is dead.Originally Posted by Opeth
and from an outside perspective, you have no idea when another LS' main alliance completely wipes. i don't know anyone that keeps an updated roster of everyone else's LS and can count to when 18 of their people die.
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this rule we have on Bahamut comes about so that people don't jump halfway between a fight and declare that your main alliance wiped when it didn't.
say you lose 12 people, it goes yellow, than it's okay for me to claim it because i assumed your main alliance wiped? it definitely can look that way to the outside.
this exists to prevent unfair stealing after claim. you don't have to follow the rule, it's a courtesy that the existing LS have established in the past. you're free to violate it if you wish but if things start becoming claim wars on Bahamut like it does on some other servers, you have only yourself to blame.
and to some people perhaps they don't care cause that's their best odds of fighting the mob anyway.
well, bg botted and went afk, the bot claimed and then they got their ill gotten mob back, gayness ftw