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Thread: AF2+ Info here     submit to reddit submit to twitter

  1. #41
    Physicist
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    Quote Originally Posted by Elcura
    MNK AF2+1

    I NEED ANSWERS
    Nothing special :/

    Head has 1 more STR, 1 less enmity
    Hands 2 more attack, 1 more subtle blow
    Feet 1 more DEX, 2 more guard

    Really ALL the af2+ is just 1-2 more stat and skill (except RDM hat fuckers), and ALLL of it is level 75.

  2. #42
    E. Body
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    So far, AF2+1 is a joke. boost random stat by +1, +2HP, etc.

    The AF belts, mantles are looking good tho.

  3. #43
    HABS SUCK!!!!!
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    some other shit I found, I'll just update this post -.-:

    LV65 earring rare/ex
    all jobs, all races
    Accuracy+3
    Dark weather:
    Accuracy-3 Magic Accuracy+2

  4. #44
    Bagel
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    Quote Originally Posted by Elcura
    MNK AF2+1

    I NEED ANSWERS

  5. #45
    CoP Dynamis
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    Quote Originally Posted by Epical
    THF AF2+1 = DEF17 HP+26 CHR+5 Enmity+4 TH+1
    Sweet more hate on tanks cant be bad ;3

  6. #46
    Chram
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    Quote Originally Posted by Litoriceboi
    PLD - Valor's Cape - DEF:16 HP+40 VIT+6 Enmity+3

    OMG... just creamed myself

  7. #47
    Bagel
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    Kazen, dunno what you're talking about <_<;

    WAR gloves suck, boots+body are very nice for tanking things that you can melee but at the same time don't want to let your defense down (fafnir etc). Head is nice to macro for warcry (added attack if i'm not mistaken) and pants are arguably the best ws peice for the slot (best tp gain too if you don't have byakko's).

    I don't have the viewer thing or whatever, so when somebody comes across it could you post the WAR pants? I'm wondering if it's more +double attack and how much +str it is (if they equaled that of hecatomb WITH double attack... @_@)

    Also I'm wondering if the "enhance" things are more enhanced. Like enhanced berserk with normal boots is just no defense loss (or lower? dunno, i'm very unlucky and have to work pretty much every dynamis sandy), maybe with +1 it will be no def loss and more attack. That would be pretty pimp.

  8. #48
    Chram
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    Quote Originally Posted by NynJa
    some other shit I found, I'll just update this post -.-:

    LV65 earring rare/ex
    all jobs, all races
    Accuracy+3
    Dark weather:
    Accuracy-3 Magic Accuracy+2
    That looks like a reward for beating Diabolos for those that don't want the pact/have done it several times.

  9. #49
    Hayleystrator
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    ROFL @ SE adding Attack+2 to DRG AF2+1 helm. Hahaha.

    And for all AF2+1 it's just whatever stat it has plus one or two more. Same for HP/MP. =\ Too good to be true.

    Also, I found some (long, like Rasetsu/Arhats) pants that give Kick Attacks+6 and Breath Damage Taken -5%. =D

  10. #50
    Ridill
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    Quote Originally Posted by NynJa
    some other shit I found, I'll just update this post -.-:

    LV65 earring rare/ex
    all jobs, all races
    Accuracy+3
    Dark weather:
    Accuracy-3 Magic Accuracy+2
    Yeah, does look like a diabolos reward, with the whole level 65, conditional stats thing. But given that it's level 65 like other primes except Fenrir (and Fenrir's items are level 70), maybe he will be the same difficulty as the celestial primes?

    Which means... SMN can solo him! Since he has no self-healing BPs. And getting accidentally caught by his 2hour won't kill you.

  11. #51
    Hydra
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    What's stats on koga tekko+1? Does it add more haste or str? o_o

  12. #52
    This isnt going so well guys.
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    Quote Originally Posted by Orfeo
    Kazen, dunno what you're talking about <_<;

    WAR gloves suck, boots+body are very nice for tanking things that you can melee but at the same time don't want to let your defense down (fafnir etc). Head is nice to macro for warcry (added attack if i'm not mistaken) and pants are arguably the best ws peice for the slot (best tp gain too if you don't have byakko's).
    I said at instances they are good, Gloves great for steel cyclone, pants decent for ws macro. As for body, if its something big i'd rather tank in hauberk or osode, i have AF2 body and it is kinda sucky. As for tanking something that could maybe miss me a decent amount (EM- or lower) I'd use osode or Scorpian harness. Most of War AF2 is crap compared to other jobs pieces of af2.

  13. #53
    E. Body
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    Anything good for melees?

  14. #54
    Ridill
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    Dusk till Dawn
    same haste (+4?)
    +13 STR

  15. #55
    Yoshi P
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    Re: AF2+ Info here

    Quote Originally Posted by Raineer
    Worth Upgrading? (I'll try to get each job's notables, assume that all base stats like INT go up 1 as well)
    RDM - Legs have 2 more elem skill, Feet 1 more MAB
    WHM - Every piece that had -enmity now has 1 more -enmity. Hands now +20hp, legs +22 resistance
    MNK - Feet 2 more guarding, more subtle blow where you had it
    SMN - Body goes from -3 delay to -4, feet adds 2 enmity (to avatar?), 2 more skill on hands
    NIN -
    Must know if THF AF2+1 hands give an extra Treasure Hunter+ ><

  16. #56
    Salvage Bans
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    LV65 earring rare/ex
    all jobs, all races
    Accuracy+3
    Dark weather:
    Accuracy-3 Magic Accuracy+2


    Means Diablos is Dark Based 8)

  17. #57
    Physicist
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    Quote Originally Posted by Twolves
    What's stats on koga tekko+1? Does it add more haste or str? o_o
    +13 STR, no more haste

    also adjusted from night to "dusk to dawn"

    PATIENCE!!! I'mma get fired but i'm working to post all this :D

  18. #58
    HABS SUCK!!!!!
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    Quote Originally Posted by Khamsin
    Quote Originally Posted by NynJa
    some other shit I found, I'll just update this post -.-:

    LV65 earring rare/ex
    all jobs, all races
    Accuracy+3
    Dark weather:
    Accuracy-3 Magic Accuracy+2
    Yeah, does look like a diabolos reward, with the whole level 65, conditional stats thing. But given that it's level 65 like other primes except Fenrir (and Fenrir's items are level 70), maybe he will be the same difficulty as the celestial primes?

    Which means... SMN can solo him! Since he has no self-healing BPs. And getting accidentally caught by his 2hour won't kill you.
    3229: (Diabolos's Torque?)
    LV70 neckpiece rare/ex
    all jobs
    Ranged Accuracy+8
    Dark weather:
    Ranged Accuracy-8 Ranged Attack+8

    3270: (Darkness Ring?)
    LV65 ring rare/ex
    all jobs
    On Darksdays:
    MP-15% Dark magic skill +15

  19. #59
    Hydra
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    Quote Originally Posted by Raineer
    Quote Originally Posted by Twolves
    What's stats on koga tekko+1? Does it add more haste or str? o_o
    +13 STR, no more haste

    also adjusted from night to "dusk to dawn"

    PATIENCE!!! I'mma get fired but i'm working to post all this :D
    thanks :D At least they don't suck and might be worth upgrading for the 2 extra game hours ._.

  20. #60
    Sea Torques
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    Quote Originally Posted by Orfeo
    I don't have the viewer thing or whatever, so when somebody comes across it could you post the WAR pants? I'm wondering if it's more +double attack and how much +str it is (if they equaled that of hecatomb WITH double attack... @_@)
    hecatomb legs don't have any STR on them....

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