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Thread: Bahamut info thread #2     submit to reddit submit to twitter

  1. #121
    RIDE ARMOR
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    Quote Originally Posted by Nagamaki
    SJ skill with a weapon is hardly enough against anything but too weak, there's no logical reason for any HTH being usable by jobs beside MNK WAR NIN THF.

    As for Divine I think I read something about Flash once being a RDM spell, which would explain the skill although would not explain them not removing it along with the spell. Only thing it being there allows is RDM/PLD Flash (you could flash with sj skill only, but then its super short).
    The only dark magic spell that rdm has is bio. It is funny to me, that bio is a dark magic skill and dia is not divine magic skill. Instead dia is enfeeb skill. Whatever... RDM/PLD would be an interesting tank in an exp pt. I may try it out!

  2. #122
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    The Bahamut helm and staff alone are worth the effort to do this BC. It will also probably drop synthesis materials like Wyrm horn, Dragon talon, Divine log, Behe hide, etc. that add a little extra incentive. The first BC is a joke for any LS familiar with Wyrms. The second one seems like it will be difficult, but still worthwhile. Although I am hoping he drops Protect V and Shell V, even if it's a pipe dream D:

  3. #123
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    Quote Originally Posted by Demetrios
    The Bahamut helm and staff alone are worth the effort to do this BC. It will also probably drop synthesis materials like Wyrm horn, Dragon talon, Divine log, Behe hide, etc. that add a little extra incentive. The first BC is a joke for any LS familiar with Wyrms. The second one seems like it will be difficult, but still worthwhile. Although I am hoping he drops Protect V and Shell V, even if it's a pipe dream D:
    Yeah, and he should drop silencega, graviga, flare 2, and fire 5 too!

  4. #124
    BRP
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    Everyone is going to hate me for saying this... but, Abjurations gogo! I doubt this, but this would make SE a little better in minds of many..

  5. #125
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    I think we can rule out abjurations already based on the Ouryu BCNM >.>

  6. #126
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    Quote Originally Posted by BRP
    Everyone is going to hate me for saying this... but, Abjurations gogo! I doubt this, but this would make SE a little better in minds of many..
    Hmmm... I wouldn't mind i guess. Although, it would be disappointing to see everyone on the server in a dalmatica or koeing body. I think they game would lose some of it's thrill.

  7. #127
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    Its been +2 years since they've been out. I believe thats enough time for the 'zomg' effect to have worn off. I was partying in Dunes when they were talking about this stuff. Crazy >.>;.

  8. #128
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    http://www5.plala.or.jp/SQR/ff11/monste ... rneSiteA01

    The loot table for the 75 Ouryu BCNM has been updated with the Monarch Orb. No one has posted a screenshot to confirm any of these so it's still possible the person providing Elemen with information is making it up.

  9. #129
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    Quote Originally Posted by Nagamaki
    SJ skill with a weapon is hardly enough against anything but too weak, there's no logical reason for any HTH being usable by jobs beside MNK WAR NIN THF.

    As for Divine I think I read something about Flash once being a RDM spell, which would explain the skill although would not explain them not removing it along with the spell. Only thing it being there allows is RDM/PLD Flash (you could flash with sj skill only, but then its super short).
    Flash has always been a WHM/PLD spell... was released in the december 16, 2003 update along with the level cap change from 70->75.

    http://www.playonline.com/comnewsus/200312162201.html

  10. #130
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    Is anyone doing the 75 Ouryu BCNM soon? I think my LS is going Friday if we have enough of the right jobs on.

  11. #131
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    Quote Originally Posted by caffine
    Quote Originally Posted by BRP
    Everyone is going to hate me for saying this... but, Abjurations gogo! I doubt this, but this would make SE a little better in minds of many..
    Hmmm... I wouldn't mind i guess. Although, it would be disappointing to see everyone on the server in a dalmatica or koeing body. I think they game would lose some of it's thrill.
    Ya, cause everyone on the server has completed CoP to even be able to do the 1st BC, let alone the 2nd.

  12. #132
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    Quote Originally Posted by caffine
    Talk to a summoner about Bahamut's staff...
    not needing to carry around 8 HQ staves would be nice for a smn...
    Or it would be a 9th staff and a total waste of space for anyone with SMN and BRD, RDM or BLM leveled as well, which is many of them. You're still going to need dark and light for MP and healing regardless so you're still looking at a minimu of 3 staves. The staff is a peice of shit, pure and simple. It should be -4 on it minimum.

    Quote Originally Posted by caffine
    Or try Bahamut's Mask:
    Enhances Dragon Killer & enmity +8 for PLD DRK SAM or DRG
    Go go SAM and DRK for trick attack I guess. PLD will have +7 helm from Fafnir already and it's really not worth the effort for this.

  13. #133
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    I would rather have the pld wear Bahamut's mask and DRK wear Aegishalmjer if you're tanking wyrm.

  14. #134
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    Quote Originally Posted by FFXIFlux
    Quote Originally Posted by caffine
    Talk to a summoner about Bahamut's staff...
    not needing to carry around 8 HQ staves would be nice for a smn...
    Or it would be a 9th staff and a total waste of space for anyone with SMN and BRD, RDM or BLM leveled as well, which is many of them. You're still going to need dark and light for MP and healing regardless so you're still looking at a minimu of 3 staves. The staff is a peice of shit, pure and simple. It should be -4 on it minimum.

    Quote Originally Posted by caffine
    Or try Bahamut's Mask:
    Enhances Dragon Killer & enmity +8 for PLD DRK SAM or DRG
    Go go SAM and DRK for trick attack I guess. PLD will have +7 helm from Fafnir already and it's really not worth the effort for this.
    Sounds like you should quit FFXI, that game seems awful >.>

    The first Bahamut BC is a blast, and the second phase of it seems like it's going to be one of the most interesting FFXI instanced battles yet. DRK and SAM can wear the Aegis and don't benefit from a Dragon Killer effect. The PLD would benefit from the Dragon Killer effect as well as the 8 enmity. Moreover, I never see SAMs or DRKs use Aegis for SATA... I'm not quite sure that 1 extra enmity from Bahamut's helm is going to do it for them.

  15. #135
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    IRON was bored tonight so we find out if Ouryu drops a Monarch Orb so we killed it and got one:

    edited crappy picture Aribeths bigger pic next page.

    Sorry about the photo size were going to kill it again let you know about the drop rate in like an hour or so.

  16. #136
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    Awesome... can't wait to try this.

  17. #137
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  18. #138
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    For some reason, I wouldn't be surprised if drop rate was about 1/10 on this thing to make sure no one ever fight it, like JoL.

  19. #139
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    Everyone is so pessimistic ;3

  20. #140
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    orgasmic

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