
Originally Posted by
Monkfish
How much profit are you getting from each hawkers/cursed hq?
I would suggest that if you are sure you want to carry on doing this for profit would be to carry on that you're doing... One thing I would like to suggest is to not to synth one, then wait a while then synth another... Since if you put any synths in between them, you'll influence the random factor for HQing, and therefore spoils your chances of HQ. try to get at least 24 synths worth of materials, and synth them one after another. Your theoretical HQ rate "should" be 1 in 10.