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Thread: expansion wishlist     submit to reddit submit to twitter

  1. #61
    Hydra
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    Nobody wrote fix Ranged Attacks/Ranged Accuracy
    I guess everyone is satisfied lol j/k
    If they fix that, I know some samurais who will /RNG once again ^^
    Especially fans of Bloodberry

  2. #62
    BRP
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    For the last time, it WON'T be the nation Tenzen comes from.

    Also, this is about the expansion ;/. Fixes to RoZ and CoP would come from updates not based on ToUA.

  3. #63
    New Merits
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    15m claw, 10m ingot, etc. - the inflated prices now.
    This is a short sighted fix that people seem to fail to see, for awhile it works until so much money gets taken out of the system again that 15 Mil is an insane amount of money again and then nobody can afford it ever. This would cause a need to adjust prices for NPC items on a monthly basis.

    Now, if they could develop a system that took the last 10 AH sales and averaged it out and sold for that price, and that goes for all crafting supplies etc. (would screw guild campers but is sort of necessary) I think you'd be on to something. Now someone could tamper with the history to cheat this, they would have to find a way to counter that but it's a given more stuff needs to be NPC sold to keep a stable economy but nothing so drastic that suddenly we're all poor and 100k is an amount only the richest players have.

    Personally as long as everything rises I don't mind the economy in the state it is.


    Things I would like to see. But am living in a dreamworld to expect are:

    1. More strategic dependant battles that extends beyond the zerg rush kill faster than insane regen or before it goes SSJ. Maybe having to recognize and utilize the different abilities that make jobs unique.

    2. A more intelligent system concerning mob pops and droprates that accomodates a growing population. Rarity is not fun anymore, when you have a system where for every 1 drop 40 players attain the level and desire to have and compete for said item you have a problem. People should not spend a year going to Dynamis or HNM waiting for one specific item to drop only to have it never drop. Relics are unbalanced, e-peen wielding weapons that if everyone had would screw up the game... well why put them in at all then to tease us?

    3. Better PVP systems as promised. Ballista gets old and a serious lack of job balance can make it not even fun at times. It would be nice if conquest meant something other than cheaper outpost warps or what mule you log on to for cheap items.

    4. Job balance, especially for melees. Each job should be different in it's own way and have benefits to playing it properly. Thief IS a TH whore, I can accept that and while it pains me I find it more painful that other jobs just sub thief and all do the same thing. This kind of goes hand in hand with #1.

    I coult htink of more but it only makes me angry.

  4. #64
    BRP
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    They need to let you enter Ballista as a team. So you and six friends make a team of 6 on a level cap, and another team of six accepts your challenge or is auto-sorted to your group. That way you can use real strats and buffing jobs don't get the shaft. PS: Nothing is more annoying then being on team with Mr. "WHOZ WANTS TO DUAL MY DRKIGHT? no 2hR"

  5. #65
    Sandworm Swallows
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    3. Better PVP systems as promised.
    There was a post around here a while back with an idea for that, anyone seen the movie Gladiator?

    1v1 Ballista in an arena with spectators would be freakin' sweet. 8)

  6. #66
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    fuck, all I want is a /duel command. Usable at any fucking time I please outside of towns. PvP in the form of a game cramps my style.

  7. #67
    Cerberus
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    Not really related to the new expension, but:

    - a Moogle (and why not an Auction House) in Selbina and Mhaura.
    - a chocobo in the Northlands (Xarcabard to Fei'Yin...).
    - a way to go to Sky faster like an Oupost Warp.

  8. #68
    RIDE ARMOR
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    1. THF's Steal and Mug works on other players (outside ballista) i know some ppl i would camp everyday
    2. THF knife rare/ex, tired of ppl camping it for money!
    3. sleepga on ballista sleeps also allies, that way it will be more annoying

  9. #69
    Everybody's Favourite Nobody
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    Quote Originally Posted by BRP
    For the last time, it WON'T be the nation Tenzen comes from.
    I haven't been keeping up with the expansion information, so please explain this to me.

  10. #70
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    1. More fishing related updates, rank systems, quests, etc.

  11. #71
    Sea Torques
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    Quote Originally Posted by Hellboy
    1. More fishing related updates, rank systems, quests, etc.
    i want to rank my fish and be able to exhange them for beer and porn.

  12. #72
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    Quote Originally Posted by Zigrah
    15m claw, 10m ingot, etc. - the inflated prices now.
    This is a short sighted fix that people seem to fail to see, for awhile it works until so much money gets taken out of the system again that 15 Mil is an insane amount of money again and then nobody can afford it ever. This would cause a need to adjust prices for NPC items on a monthly basis.
    But at least it would scale back inflation and actually make it worthwhile to sell stuff to vendors...

    Anyways I think the best plan would be to sell items like the Tavnazian Safehold subligars that have to be desynthed. All with different crafts able to desynth them (ie. bonecrafters can't desynth something that gives v.claw) so it's not as easy as going to an NPC and buying 5 claws/items to make a SH+1. Potential money maker, huge gil sink, problem solved.

  13. #73
    Hydra
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    I know, they should get rid of gilsellers. Problem solved Or at least do something about HNM and NM drops/pop times. Higher drop rate so makes the item less expensive/more available or make them all rare/ex. Move 24 hour pops to 12 hour pops?

  14. #74
    Sea Torques
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    what SHOULD happen:

    -ban gil sellers

    -easier pop times for the 3 ground kings, or versions in new areas that drop the same shit to make each thing less camped, i for one really dont appriciate seeing people who just got to endgame getting rare shit i've been waiting 2 years to get my fuckin hands on

    -better Ballista choices: able to sponsor but you can choose your opponents, teams, make certain rules like "no JAs, no WSs, no spells"...that would make Ballista really interesting.

    -more merit choices w/o having to spend ninety-fucking-thousand xp getting +1 per stat, i'd like to see the ability to switch merits around in categories too

    -SE getting serious about RMT, this +2M per day inflation shit is getting out of hand

    -make specific JAs/magic/weapons you can attain through merit points or very quests (stuff like Provoke II, Fire V, etc)

    -last but not least.....BRING BACK THE UNBEATABLE AV!



    what WILL happen:

    -lv70 cap for NPC, which will take a week long quest to do

    -new areas capped at 40 which dont really prove useful whatsoever

    -the banning of 3000 accounts, not gil sellers though, just the people who tweak .dats, speed hack, and emote bot

    -some ra/ex gear thats ridiculously absurd to obtain and not worth it whatsoever, but who cares, people will go after it just for the e-penis



    yeah im a pessimist

  15. #75
    Ksandra Needs To Post Tits
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    Quote Originally Posted by Vinen
    fuck, all I want is a /duel command. Usable at any fucking time I please outside of towns. PvP in the form of a game cramps my style.


    Please ; ;


    This would be so lovely.

  16. #76
    Sea Torques
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    /duel command would have people making macros from yugioh

    YOU'VE ACTIVATED MY TRAP CARD!

  17. #77
    Bagel
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    Quote Originally Posted by Hellboy
    1. More fishing related updates, rank systems, quests, etc.
    You forgot NPC related quests also.

  18. #78
    Sea Torques
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    Bahamut

    Quote Originally Posted by Isildur
    /duel command would have people making macros from yugioh

    YOU'VE ACTIVATED MY TRAP CARD!
    I BELIEVE IN THE HEART OF THE CARDS!

  19. #79
    Bagel
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    I would really like to see a more involved conquest system. The current conquest sucks balls. Spend millions out of your pocket or spend hours capped at a low level just to take over an area. That shit is lame.

    I want stuff like, say members of a certain rank (10? it would really encourage people to actually do nation rank missions) can join ballista like battles with a twist: it's actually about killing the other team rather then throwing pebbles into a giant retarded thinger.

    Imagine like, north gustaburg battle or something. Two armies charge and meet at the bridge, melees and tanks fighting up front on the bridge with rangers and black mages sitting at the back line nuking/shooting, whm running around frantically raising people (although a no exp loss would be nice). The winning team, and winner of the area would be the last team alive.

    Dunno, seems cool to me atleast... reminds me of the opening CS.

    Other then that, I would like to see 2 hand weapons fixed...it saddens me that axe rapes great axe. Uh, more ways of getting abjurations, more solo content, and yea...that's it.

  20. #80
    Smells like Onions
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    These are some things that would SERIOUSLY make my playtime more enjoyable.

    1. /duel command, I absolutely agree. Imagine how freaking fun it would be to challenge people in between windows at Kings and everyone gets to watch and cheer etc.

    2. An instanced 18-man tower that has like 25 floors of 1 REALLY hard HNM per floor, progressively getting more difficult, treasure chest after every 5 floors and a really nice reward at the end maybe? Idk the real challenge would be the HNMs and the fact that "omg -insert LS name here- reached floor 20".

    3. A new city like Jeuno that alot of people will actually be drawn to hangout in, with its own AH and stuff. Tavnazia is nice but people don't tend to hang out there very long. It needs to be linked with lots of new xp areas, omg if SE got this right I would cream myself.

    4. Seriously think about sorting the economy out, maybe having a group of SE employees - "online economists" who meet every month to decide on this or that to keep the economy in a steady state for each server. Electonically acontrolled economy's just don't work.

    5. More GOOD 75 XP spots, why should 1 PT get Ulli camp and another 3 PTs get left with crappy weapons -_-

    6. A collesseum type place where people can 1 vs 1, or tag team each other. Also an NPC that lets you setup your own tournaments, this would be sweet if implemented correctly :D Because let's face it, Ballista fails...

    7. A new set of really hard HNMs like Vrtra/Jormy/Tia. C'mon SE, let's get creative, the wyrms were a completely different breed, I'm sure you can pull it off again.

    8. A new sky/sea area at the end of the expansion, except get really creative and implement something completely different to whats in sky/sea. I would have to think about this one to get precise, but I'm kinda tired... I'll get back to it, feel free to evaluate on this anyone.

    9. Reply to LordWafik's "mirror BC" - YES!!!

    10. A new type of Beastmen/Kindred Seal's? 8)

    11. Give linkshells more features... like... being able to see linkshell members on the map, a new GUI for adding HNM ToD's or events. Maybe an ingame calendar? Dunno how this one goes down with the rest of you but the linkshell features right now are kinda basic. Maybe a points system, a linkshell merit system? Idk. I would cream myself over a /linkshell give 10 area command

    12. Missions that cap according to your statics level range, I'm not sure about the rest of you guys but I wasn't too keen on the lvl cap stuff when I'm lv75. Also the missions should be unique for each one and carry a good storyline like CoP did (wow I actually complimented CoP).

    13. Add Wyrm job (ok maybe that one was a little crazy).

    14. Fellowship NPC crap should be removed from the game and never ever ever mentioned again under the penalty of death. (j/k sorta )

    That's all I can think of for now, feel free to comment and evaluate on any of my ideas ^_^

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