It might cause a great rift in the force if too many wyvern skins find their way to the AH.
It might cause a great rift in the force if too many wyvern skins find their way to the AH.
Tickle my whm:
Provoke in ballista does something, why cant -enmity do something????! I want people to randomly disengage from me and /bow and /kneel then re-engage again like a paralyze effect...i'd load on the raven gear and take pictures. No perks to being a whm in so many places...
New stuff that makes playing whm more fun... A lot of the new HNMs and PvP and all that, it doesnt change how i play the job ...at all. Melees and DD mages (blm lol) get to enjoy the fun of "WOW THIS IS NEW AND EXCITING LETS BE JOLLY AND ENJOY THIS" and not me, 30 feet in the opposite direction of the action, staring at bars thinking to myself:
"Well, it has a poison AoE that does damage, that must be water damage, i'll use barwatera, but barpoisonra doesnt seem worth it, i cant see who gets poisoned anyways, unless i want to ask them, [Haste] or stare at the bars and see if the numbers change [and not go up, some of my people have regen...and in my higher regens arent doing as much, [THEY MUST BE POISONED HAH!] [Poisona], [Poisona], [Poisona], [Poisona], [Curaga]. Hmm.. What is that TP attack? /tell Xavier what added effects does that have? slow? para? blind? Hmm, i'll flash that next time. [Regen]+[Haste] <randommeleewhotakeshate>."
IT DOESNT EVER FUCKING CHANGE!
New JAs that arent based on the timer of another prz.... -.- Divine veil is great, i just wanted it to randomly kick in like Conserve Mp does on blm. People complain how they dont get to be included in fights with HNMs and such. I complain that i never get included in any fights, im supposed to function autonomously despite all situations, and the most excitement (im not excited, im frustrated) i get is after new stuff is released, and melees/anyoneengagedtothemob wants to fuck off and do crazy ass damage without watching hate to increase their e-peen .1... then call me a bad whm when they're flat on the ground, and wonder why they didnt get cured fast enough (this isnt LS, this is general). Oh, and i hate being dragged along to some random new thing that came out so people can play around and die, and have raise III support after i reraise III... Its annoying to be expected to take care of everyone all the time.
"But you're a whm, thats your job! stupid whm wtf..."
I'm not your mother, grow up and wipe your own ass. Its like... your dad giving your kid a gun for xmas, then he shoots himself in the foot, and you have to pay for hospital expenses. My job is to take care of you when im not at work, eating, pissing, shitting, sleeping, doingsomethingelse --------not when you shoot yourself in the foot---------
/angrywhm
So um... tickle my smn :D:
New JA that changes the pace of things :/ Maybe tweak astral flow to give avatars who still have perpetuation costs, but with no BP timer, and their AoE 2hr BP.
New avatarSSSSSSSSSSSSSSSSSSSSSSSSSSS please. Big ones. Ones people will find as an irreplaceable source of extremely high damage (See knights of the round summon) with all the perks of being a FFXI smn, no hate after release. Not feasible i know, but a boy can dream. Decrease perpetuation costs so that keeping avatars out when solo, or *gasp* in PTs isnt totally slowing down the PT you're with MP-wise.
Long post over.
i like where this thread went![]()
GIVE RDM REFLECT OMG!!!!!1
Originally Posted by Nirokun!
or give auto refresh
/praise Nirokun!
/praise Nirokun!
/praise Nirokun!
/praise Nirokun!
/praise Nirokun!
/praise Nirokun!
/praise Nirokun!
/praise Nirokun!
/praise Nirokun!
Great speach, as a fellow whm I understand your pain.
/Cheer White Mage
/vote make Divine veil random?
<yes>
on a side note, I hope they make casting spells on NPC more better and doesnt bounce back to me. Like I can cast erase on my NPC.
NIN/WAR NPC
not being able to cast regen on my npc makes me want to cry (this coming from a person wiht 5 regen merits, and af2 body, and an all-around regen whore)Originally Posted by Shindoraemon
I seriously want more places with mobs like bibiki bay where I can 3 person /nin pt and get reasonable exp. Not 3 person and have people bitch at us because we are 75 in a level 65-70 area.
Bst/nin (mnk/nin or thief/nin) and (whm/nin or rdm/nin), is a lot of fun and about the only time I see whm's and rdm's volunteer to exp PT. I also notice that whenever I menion I'm skiling up as bst I mysteriously end up with 3 whm's a smn and an rdm in there too >.>; Something about not healling and hasting and actually getting skill up.
As a RDM I certainly feel your pain. Three and a half hours of casting Refresh on 6 people or some combination of 6 Refreshes and Hastes tend to leave a human slightly ragged. (Even more fun when someone asks you to go do merit points afterwards and do not understand why you foam at the mouth.)Originally Posted by Nirokun!
I sometimes wish there was a way to force all melee DD to play a support job (WHM, BRD, or RDM) to a high level so they can understand why we want to bang our heads against the wall sometimes...
lol ive had full alliance skill ups before with not a single healer, cept a few PLD. its hilaious just running around raping crabs and you only getting like a swing or two in and its toast.
most fun i ever had was in that skill up alliance with level 50-60 in kuftal tunnel
in expansion add more skill up places. basically places someone from level 50-65 or so would go to exp
Regen seriously seriously sucks. So does Cureaga. So do WHM really. WHM is a powerful sub job granting 90% of the jobs power, but WHM subbing anything else gains very little in comparison.Originally Posted by Nirokun!
Regen 2 and Regen 3 need to be made much better, at the very least more efficient if not more healed. At level 75 the amount Regen 3 heals is pretty much a joke, particularly combined with it's long recast.
Cureaga 3 and 4 should have Cure V's agro reduction, without that they're practically worthless during a fight, and outside of a fight your BRD or SMN just divine seals a cureaga 2 anyway and the WHM isn't needed at all.
Banish/Holy damage needs to be buffed. Anything sub WHM does great healing, including BLM, I'm not even asking for WHM/BLM to be able to do 300 damage tier 2 nukes, but come on, at least Banish/Holy should do SOMETHING for it's insane recast.
Divine Seal should have been made to turn regens into a group buff and double their duration, not make the A spells group effective. WHM mains should have their A spells all work on the entire group already. Lord knows by the time I've cast Blindna on 4 monks the fricken mob has done ANOTHER AE blind AT LEAST ONCE.
blasphemyBad words about regen
Ohhhhh, I know what the expansion needs! Before anyone can go to it the entire server must give 50,000 or so of a dozen different useful tradeskill items to an NPC.http://www.fohguild.org/forums/showthread.php?t=17619
Need a knife to kill yourself with flux?
I'd like some improvement on WHM but if you think the job is that worthless you need to quit now and spare everyone your whining.
More fishing stuff obviously.![]()
just give him "mommies gun"...Originally Posted by Nagamaki
you know SE is reading this and everything people post, they're going "LOL NOT HAPPANING"
Change Gods and make them bigger/diffrent
I dont feel like fighting a god...
Fighting Byakko is like fighting tigers at Batallia downs(same size/look) expect the fact thats byakko is white lol good job SE >.>
Also NEW soloable stuff thats worth it
Whats wrong with soloable enms with decent drops? 2 blms can duo few ENMS already anyway with crazy drops like gigant manlte (20million at some servers)
More HNMS thats work like current ground hnms BUT they need add like new 10KINGS or so when you have like 13King HNM ingame people will camp the ones which they really need its drop and move on so other people can camp too
For example LS X still camp nidhog cuz they want koing body for someone lvling pld and atm pld47 while LS Y camping it too while they got 7plds lv75 need koing
===============================================
13KING hnm with 3hour window = one ls cant control all HNMS at your server
Drop rate stay gay like now and window stay like how its now
Super haijins players with no life will like the idea thats they need get drops from 13KINGS hnm so they will camp forever lol
and for the people who complain OH NOES that pld got koing body now im not 1337 anymore /suicide
Grow up this is a game fags
whats wrong with everyone(WHO CAMP HNMS) with koing its fukin 2years old already only pimp stuff ingame this days is nashira Set/homam koing isnt cool anymore
if you have adamn or koing that more like "Hey i killed nidhog million time and camped him everytime with 3hours bored waiting time for it to pop in short : my RL life is bored like hell thats i rather camp something in same room for 3hours doing nothing for everyday (lets not forget 3 kings 3hour>3hour>3hour
Best RDM and Bard armor ever:
Fencer's Vest:
DEF 39: MP +20 HP +20 +10 parry skill +5 evasion +5 accuracy
Latent Effect: Refresh
Lv. 65 RDM BRD
Refresh is 2MP/tick and only when engaged.
It may as well be called the Rondstat vest. :wink:Originally Posted by epigram
Originally Posted by Nagamaki