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  1. #81
    Cerberus
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    6) don't allow monsters to go unclaimed until all members of the alliance fighting it have been dead for at least 30 seconds or all members of the alliance have zoned
    That would be really good. It would fix all claim issues like steal, and solve a lot of drama.

    About the BLM nerf, thats just wrong. What was the point to nerf the Chain #500 of Manaburning Sea? The only thing that SE need to change, is decrease TPs a mob recieve from melees.

  2. #82
    Bagel
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    Quote Originally Posted by Lylie
    6) don't allow monsters to go unclaimed until all members of the alliance fighting it have been dead for at least 30 seconds or all members of the alliance have zoned
    That would be really good. It would fix all claim issues like steal, and solve a lot of drama.

    About the BLM nerf, thats just wrong. What was the point to nerf the Chain #500 of Manaburning Sea? The only thing that SE need to change, is decrease TPs a mob recieve from melees.
    POST ON ALLA, SE DOESN'T EVEN KNOW THIS FORUM EXISTS


  3. #83
    Sea Torques
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    Quote Originally Posted by Suph
    Hmmm, i dunno about Merit party but, leveling from lv 1-70 all i see is that most mob are weak to one or more of the Element and one type of melee damage, like say they can be weak to Ice and Blunt damage. The thing is Blackmage possessed 6 out of the 8 elements, one job can exploit 6 weaknesses while each melee DD is only attacking with one type Blunt, Piecing or Slashing.
    The real problem is that post 51 blm resists decrease dramatically if they own (hq) elemental staves. It is comparatively impossible for a melee to max out on damage with equipment alone like that, they need the assistance of a bard.

    Also I'm pretty sure most mobs have no weakness to a certain weapon type.

  4. #84
    Melee Summoner
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    Hmmm weird, how come mobs are listed as weak to some element then? if that does nothing?

    Doesn't matter though, it seem that blm deal very high damage against any mobs, and have one of the highest soloability, Nuke -> Sleep -> Nuke -> Sleep. During my CoP Mission, our blm almost solo Ouryu, Freeze -> Sleep -> Freeze -> Sleep. The only other member that did smth was the rdm that refreshed him + sleep Ouryu if he wake up early. i mean, i don't see 2 war/nin duoing that guy

  5. #85
    Relic Shield
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    Quote Originally Posted by Lylie
    6) don't allow monsters to go unclaimed until all members of the alliance fighting it have been dead for at least 30 seconds or all members of the alliance have zoned
    That would be really good. It would fix all claim issues like steal, and solve a lot of drama.

    About the BLM nerf, thats just wrong. What was the point to nerf the Chain #500 of Manaburning Sea? The only thing that SE need to change, is decrease TPs a mob recieve from melees.
    They nerfed it because people felt it was too easy and felt it unfair to see such a high chain number I suppose.

    Personally, I don't think TP a mob receives shouldn't change vs normal monsters. They would be far too easy. Either change the way (H)NMs gain TP from melee or change the way (H)NMs use TP such that having large amounts of melee is not as detrimental. Everything else can stay the same imo.

  6. #86
    Sea Torques
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    Quote Originally Posted by NynJa
    Quote Originally Posted by DrObvious
    He's been saying all along in multiple threads that manaburning in sea is BETTER than manaburning in other places. Can you say the same about melee burn in sea? This last part isn't sarcasm, btw.
    Quote Originally Posted by Lordwafik
    lol, i exp fine in sea alot , and our only damage = melee. I took a manaburn pt here and it wasnt as fun, so I stuck with the 4 man static. 1x RDM/WHM 1x WHM/BLM or /THF for drops , 1x MNK/NIN 1x NIN/WAR. Aerns are nothing but big punching bags that fight back.

    http://img236.imageshack.us/img236/5...ain50wy.th.jpg

    No empress band.
    Lordwafik has spoken...DrObvious needs to go for another PHD I think...
    Firstly, notice that I said I don't know whether melee burn in sea is as good as in other places.

    Secondly, did you actually look at his screenshot? He got chain 5. So what? How exactly that disprove that manaburning is better in sea than in other areas while melee burning is not? He didn't even say manaburning sucked, just that is was boring, a sentiment echoed by others. That's a non-argument anyway because you can say the same thing about melee burn parties if you were so inclined.

    The whole complaint that you have is melees can make 13k/hr or whatever while you're relegated to a horrible 8k/hr max with manaburn, which Lockecole is saying is bullshit.

    Here's your quote which started this whole tanget:
    Quote Originally Posted by NynJa
    uh...MP is not an infinite resource...

    a GOOD blm pt is like 8k/hr. fuck what you heard, that's a fact. a DECENT spampage party is 10k/hr.
    Just admit you were wrong and let's get on with this thread. Christ.

  7. #87
    Xavier
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    i ws rogn

  8. #88
    Sea Torques
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    Quote Originally Posted by Suph
    Hmmm weird, how come mobs are listed as weak to some element then? if that does nothing?
    It doesn't do nothing, it decreases resist rate.

  9. #89
    HABS SUCK!!!!!
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    Quote Originally Posted by DrObvious
    Quote Originally Posted by NynJa
    uh...MP is not an infinite resource...

    a GOOD blm pt is like 8k/hr. fuck what you heard, that's a fact. a DECENT spampage party is 10k/hr.
    Just admit you were wrong and let's get on with this thread. Christ.
    How can I admit something is wrong when I know its right ?

  10. #90
    Cerberus
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    http://img.photobucket.com/albums/v336/ ... gurand.jpg

    look at exp/hr bar (yeah resolution is shitty cause ulegurand makes me lag >_>)

    bard x2 parties ftw.

  11. #91
    ٩๏̯͡๏)۶

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    I got chain 5, yes, but look how many people just 4, if we had 2 more people we would have gotten chain7+ , Aerns are really easy to kill and have a high chance to RR and get you the extra chains, also 3 of them will have a pet out (SMN BST DRG), and the pet is often summoned as T, you can exploit this to your advantage and get higher exp from the next chain.

    Also we were 4 people on the high VT-IT aerns, if we had exp'd in the mid-low VT rooms, we'd get chain6-7 which we do frequently with 4 people, i can imagine they're the same as a sky weapons pt, because it's pretty much the same exp and low def.

  12. #92
    Chram
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    Firstly, notice that I said I don't know whether melee burn in sea is as good as in other places.

    Secondly, did you actually look at his screenshot? He got chain 5. So what? How exactly that disprove that manaburning is better in sea than in other areas while melee burning is not? He didn't even say manaburning sucked, just that is was boring, a sentiment echoed by others. That's a non-argument anyway because you can say the same thing about melee burn parties if you were so inclined.

    The whole complaint that you have is melees can make 13k/hr or whatever while you're relegated to a horrible 8k/hr max with manaburn, which Lockecole is saying is bullshit.
    No offence Wafik but you guys may get chain 5 and those numbers...but how long does it take you to kill those 6 mobs? With manaburn in sea, you're taking 3 mobs that get oneshotted by one spell, and give a potential 600+XP in one shot. I don't know if you realize how mindblowing that is...600XP in one spell, and then to have a potential 3 more RR instantaneously....and sleep/nuke them all over again, for another potential 600XP. You just got 1200XP in 2 spells.

    Anymore questions Nynja? I'm not refuting your meleeburn claims. Im getting chain 29 right now on my WAR in the Range, with a 4WAR WHM BRD PT. I'm refuting your claims that manaburns cant touch meleeburns.

    EDIT:
    http://img.photobucket.com/albums/v336/ ... gurand.jpg

    look at exp/hr bar (yeah resolution is shitty cause ulegurand makes me lag >_>)

    bard x2 parties ftw.
    24k/hour? Seriously?

  13. #93
    Sea Torques
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    Just because melee parties can excel there doesn't somehow diminish the exp a manaburn can pull in though which is why I'm confused that you were quoted as "evidence." Getting chain 5 with 4 people is cool, but you should be able to do the same thing with manaburn.

  14. #94
    ٩๏̯͡๏)۶

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    I'd say it pretty much evens out. In manaburning , you do have to blow giant amounts of MP to do those kinds of -ga spells, IV's cost 160'ish, ga3's cost 300'ish MP. Average blm has something near 900 MP, tarus obviously getting slightly higher. Mobs at those levels have 4-5k HP, aga3 spells do 1500'ish non bursted, so you have to cast minimum 2 times, then you have the problems of being a blm, getting thrashed by mobs that hit for over 200-250, and the low HP (it was more dangerous in a blm pt than a melee pt).

    Mobs didnt take long at all to die, like I said , they hardly have any defence, 1 asuran fists from a mnk/nin(no zerk or anything) and a nice chunk of it's life was gone, much easier on the blm aerns, much harder on the nin or thf aerns obviously.

    off-topic I dont take any offense to it It's just a discussion.

  15. #95
    HABS SUCK!!!!!
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    Quote Originally Posted by Lockecole
    Firstly, notice that I said I don't know whether melee burn in sea is as good as in other places.

    Secondly, did you actually look at his screenshot? He got chain 5. So what? How exactly that disprove that manaburning is better in sea than in other areas while melee burning is not? He didn't even say manaburning sucked, just that is was boring, a sentiment echoed by others. That's a non-argument anyway because you can say the same thing about melee burn parties if you were so inclined.
    last I checked....aga's have a hefty recast, and a hefty MP usage. However, he did state that ws spam did churn out better xp than manaburn.

    do you know how far you're going to get manaburning with aga's ?? NOT VERY FAR LOL.


    still waiting for uncropped image with "Lockecole's dedication effect wears off."

  16. #96
    Chram
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    do you know how far you're going to get manaburning with aga's ?? NOT VERY FAR LOL.


    still waiting for uncropped image with "Lockecole's dedication effect wears off."
    BTW these give 300-350 with Dedication on. I couldnt even take a pic of that...it wears off too quickly. Oh yeah...my LS BLMs will probably kick my ass, but oh well, noone from Siren looks at these forums anyway.

    http://img357.imageshack.us/img357/5665/img00304db.png

    http://img357.imageshack.us/img357/5409/img00332xt.png

    BTW our BLMs are far from optimal...I believe that one had a pickup BLM who wasn't even as good as we normally have. Still some gear our LS members need to pickup, and some are new BLMs who havent even merited Thunder yet. EDIT: Supremekai would be the "optimal" blackmage in the case of that pic.

  17. #97
    Physicist
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    Tell yeah what, just don't believe it and then let lok and our BLM's get the XP. No one's saying you need to go get it, I'd prefer you don't.

    I like the comment of "aga's take huge MP and have high recast so you can't get that kind of XP." lmao... that's like me saying "you can't chain 46 in KRT with Ridill because all that swinging makes your arm tired"

  18. #98
    ٩๏̯͡๏)۶

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    my bad, I thought he was in a pt with 3 BLM, 5 BLM is a different case, everyone only needs to get 1 - 1.5 aga's off

  19. #99
    Sea Torques
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    Quote Originally Posted by NynJa
    last I checked....aga's have a hefty recast, and a hefty MP usage. However, he did state that ws spam did churn out better xp than manaburn.
    ORLY? Here's what he said:
    Quote Originally Posted by Lordwafik
    lol, i exp fine in sea alot , and our only damage = melee. I took a manaburn pt here and it wasnt as fun, so I stuck with the 4 man static. 1x RDM/WHM 1x WHM/BLM or /THF for drops , 1x MNK/NIN 1x NIN/WAR. Aerns are nothing but big punching bags that fight back.
    I don't see any mention of the manaburn underperforming. He just said he didn't find it as fun, and when I said "getting chain 5 with 4 people is cool, but you should be able to do the same thing with manaburn," he replied with:
    Quote Originally Posted by Lordwafik
    I'd say it pretty much evens out.
    ...along with some elaboration that I won't quote because it's not important in this context.

  20. #100
    A Magic Ham Sandwich
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    Also: Gimp black mage exp methods and I think you'll find a lot less black mages at king camps risking their asses so they can get all you wars and paladins your body abdurations.

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