Is that new? Because that's not true unless it was changed. Go watch avesta solo the BLM NM in xarca if you think otherwise.Originally Posted by Charitwo
Is that new? Because that's not true unless it was changed. Go watch avesta solo the BLM NM in xarca if you think otherwise.Originally Posted by Charitwo
That's definatly not true. I put Bio2 on a mob and the mob died while I was laying dead. ;x
pets won't regen if their DoT either after you release them, same principal.
my ls was planning to do love/av on the 29th of jan but after reading this we may decide to wait longer. anyways i got some questions for Kupo LS.
1.) not considering AV's offense, is AV's defense (regen) still ridiculous? can his HP be taken down if AV didn't attack.
2.) how many wynavs pop max?
3.) is the hate shared between wynav and AV?
4.) are the wynavs kitable?
5.) did you use any Trees or landscapes in al'teau for kiting.
6.) did shadowbind work?
my ls wanted to try using 20 RNGs. Shadowbind recast is 5 min? (300 sec) that means you can do a shadowbind every 15 s. shadowbind also lasts 30s right? would it be possible to synchonize nukes then follow with a shadowbind right after? if we had 3 teams kiting the wynavs away from AV. and had a bLM squad + RNG shadowbind team. possibly you dont need a PLD or NIN tank. it would be sort of like sleep nuke sleep nuke strategy, however with bind.
7.) Also in this forum you mentioned Love's regen got nerft? Is it true? What is the minimum amount of BLM needed for Love?
8.)assuming AV and J Lo resist stun correct? otherwise can do a Dynamis Lord strategy.
9.)If 10 blm nuke AV at same time with thunderga 3, how much percent HP would it take off AV?
10.) did AV's nukes correspoend to the day you killed Love?
sorry for all the questions
Masago
Limitbreak LS
Odin Server
lol we wiped @ cherry before and sat the watching it walk around for a minute & then it just diedOriginally Posted by Not Kuno
It wore off everytime...
Maybe it's different for different mobs, but I was using our DL runs as an example.
I was just watching the fight, but to my knowledge:
1.) Kupo at one point tried a [Full attack!] and got him down maybe 0.5%, but AV's hp was 100% a second later. He's got serious regen, but you can't really do anything to seriously hurt him anyway.
2.) Three wynavs out at any one time. When they're killed, he'll just recall them again. They killed at least three sets, and they all came back.
3.) It seemed like hate was shared.
4.) Not really. They move too fast and are gravity immune. *Ninja edit: I guess they can be gravitied, but it didn't seem to stick for very long. No one that I saw who was kiting survived for more than 2 minutes, tops.
5.) Irrelevant. lol
6.) I don't know if they tried Shadowbind. I doubt it would work for more than half a second anyway.
7.) JoL's regen is very managable now. He didn't just get nerfed; he got a DRG/RNG/BST-sized nerf.
8.) 100% resist stun.
9.) Synchronized -gas took off maybe 0.5%. Maybe 1% if you're feeling generous. HP was back to full and all the BLMs were dead a second later from instantcast Meteor/Aeroga IV/Mijin Gakure/etc.
10.) AV ALWAYS nuked with wind based spells, regardless of day. I'm not sure what day it was when JoL fell. Wynavs, on the other hand, change their spells to match the day's element.
Again, this is what I saw as an outside observer. Kupo tried a lot of tricks, but nothing even scratched AV. It is flat out impossible to kill AV in his current state. Either there's a trick to "defeating" him, ie making him give up, or there's a trick to severely weaken him so you can stand half a chance fighting him. The best analogy for this fight that I can come up with is fighting AV as he is now is like trying to fight Kirin with an army of level 1s. That's the size of the mountain you have to climb.
Hey, I'm Lbelle from Kupo LS on Pandy, thought I'd answer some of your questions.
1.) not considering AV's offense, is AV's defense (regen) still ridiculous? can his HP be taken down if AV didn't attack.
We're not sure at this time I believe. We never got his HP down more than 98% and our theory of the wyverns up equaling higher defense didn't turn out to be true. So we're not really sure...
2.) how many wynavs pop max?
We always had three out max. But according to Suiram there are 6 DAT files so maybe there can be 6 out at once. But we always had three.
3.) is the hate shared between wynav and AV?
We usually were kiting the Wynav's, and when AV had killed everyone in the main alliance, it always came after the kiters. So I'd have to say yes.
4.) are the wynavs kitable?
Yep! 100% They can be silenced, and gravity'd. We had RDM/NIN kiting, and if the RDMs have WHMs following them, they could really last a long time.
5.) did you use any Trees or landscapes in al'teau for kiting.
We just ran around!
6.) did shadowbind work?
Yes.
my ls wanted to try using 20 RNGs. Shadowbind recast is 5 min? (300 sec) that means you can do a shadowbind every 15 s. shadowbind also lasts 30s right? would it be possible to synchonize nukes then follow with a shadowbind right after? if we had 3 teams kiting the wynavs away from AV. and had a bLM squad + RNG shadowbind team. possibly you dont need a PLD or NIN tank. it would be sort of like sleep nuke sleep nuke strategy, however with bind.
7.) Also in this forum you mentioned Love's regen got nerft? Is it true? What is the minimum amount of BLM needed for Love?
I don't know about minimum BLM needed, but Love didn't appear to be regenning that much. We had atleast 7 BLMs I THINK, I'm not sure.
8.)assuming AV and J Lo resist stun correct? otherwise can do a Dynamis Lord strategy.
Yep, they do.
9.)If 10 blm nuke AV at same time with thunderga 3, how much percent HP would it take off AV?
Not that much, and we tried this but AV went apeshit and killed all the BLM before this strategy could truely be put to the test.
10.) did AV's nukes correspoend to the day you killed Love?
No. AV used an array of nukes and two hours.
-- Keep in mind I was WHM and keeping my eye on curing people so some of my facts may not be right. Suiram and Nivlakian may be able to give you more reliable information, but I think atleast I got some of it right.--
Its a good idea but unless you can do this flawlessly you might mess up at some point and get wiped and he will just regen to full.Originally Posted by masag0
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onion weapons...you need onion weapons....
j/kj/kj/k
Anyways Big congrats to Kupo on this!!
hmm forexample what you do isOriginally Posted by Rin
have an alalicne of
blm blm blm blm blm brd(inviter)
blm blm blm blm blm brd(inviter)
rng rng rng rng rng any(invter)
do something of a queue with the rngs, first in first out.
have everyone use vanadiel time. have rngs bind no matter what at XX:15 and XX:45 in sequence. then have all blm use thunderga III at XX:00 and XX:30. i dont know how long is cast time but all the gas probably land at XX:07 XX:37? then a RNG can bind it before AV destroys the blm. while this is all happening you have 1 allaince for each wynav kiting.
you said you got it to 98%. that means its killable. i dont think there is any trick to it, but i could be wrong.
my only other guess would be killing the aerns in the surrounding area to weaken AV like how central temenos works, but i highly doubt it.
anyways mad props to Kupo for taking the initiative for AV as well as being generous to share information. (Some LS's are stingy with their info ><;
Masago
Limitbreak LS
Odin Server
Thanks for all the congratulations!![]()
This is a little late, but congrats on JoL kill. :D
New expansion focuses more on low level soloing!Originally Posted by Shadowdragoness
or low level and soloing ;o
There is a JP group on our server who reported they got AV down to 95% by nuking it hard, then shadowbinding, and repeating. Meteor 2 killed them 8)
try popping the other jailers while AV is out?
Dion your suggestion is really stupid since it requires atleast 18ppl to kill the jailors which equals 54ppl for all 3jailers and then 18to maintain AV not depopping, and kite the jailors over the whole zone?
Doesn't sound like an idea man....
Hey Balt don't diss his idea! That was my idea last night lol
The Jailers put AV away... we set him free by killing them... only natural to bring them back?!?!
Seriously guys, you're giving S-E too much credit on boss design.
So far other than a few placement techniques or a damage rythm, they haven't implemented anything close to requiring some of the suggested level of tactics here.
What suggests in every HNM fight up to this point that it isn't just kill it till its dead?