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Thread: ToA contradiction?     submit to reddit submit to twitter

  1. #1
    Smells like Onions
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    ToA contradiction?

    Quote Originally Posted by BRP in the Corsair Thread
    Interview with Treasures of Aht'Urgan Director Kouichi Ogawa:


    Q: What's the general concept behind ToA?
    A: The main idea is to increase areas you can play high level jobs in. Not only areas, but also new gameplay ideas like Dynamis and Limbus. For low level people there are a few new jobs prepared

    Q: Can you go to new areas immediately? Even as a low level?
    A: There will be requirements to going to new areas. They are geared at high level jobs. Xbox360 users and newbies should have fun with getting the new jobs.
    Am I the only one to notice the contridiction between that and the BG interview with Sage Sundi from a while back? I have what Sundi said quoted below.

    Berticus: What percentage of Treasure of Aht Urgan, the new expansion, is going to be level 75 endgame content?

    Sundi: Not really. Everyone is complaining that there's no solo content, so we're adding the solo content and lower level content. Because I know everyone hates Promathia, it's kind of boring right? So we're also not going to add another ranking system. Now the maximum is rank 10, we're not going to put any more stories after 10. We may put more stories, but for this expansion, it's basically for jobs and low-level content. And also solo content and solo zones.
    So the zones are now high level zones and not low and solo anymore? The seeming lack of high level content was one of the reasons I wasn't that interested in ToA, but that seems to have changed.

  2. #2
    Hydra
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    *gasp* are they listening to us?

    NOWAI!

  3. #3
    Black Belt
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    doubt it.

    i just think Sundi didn't know what he was talking about.

  4. #4
    Relic Shield
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    Quote Originally Posted by Not Kuno
    Sage Sundi sez: I say a lot of shit

  5. #5
    Ridill
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    Hey, remember that time when Sage Sundi didn't know anything about sea?

  6. #6
    Melee Summoner
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    It might be both...

    Half of maps is for solo content and low level

    rest of maps is for high level only!

  7. #7
    HABS SUCK!!!!!
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    Quote Originally Posted by nivlakian
    Quote Originally Posted by Not Kuno
    Sage Sundi sez: I say a lot of shit

  8. #8
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    Did Sage Sundi say anything that was accurate at all?

  9. #9
    New Merits
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    Quote Originally Posted by Raineer
    Did Sage Sundi say anything that was accurate at all?

  10. #10
    Fake Numbers
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    The Director job has more INT than the Sage job.

  11. #11
    BRP
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    Isn't Sage just a GM with more powers? Nothing else?

  12. #12
    Black Belt
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    a GM and a PR guy.

  13. #13
    Sea Torques
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    Quote Originally Posted by Septimus
    Hey, remember that time when Sage Sundi didn't know anything about sea?
    SEA IS GLITCHEZ/ WTF MAN!

    whats jailer of prudential btw?

  14. #14
    Ridill
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    Notice that he separated the sentences:

    it's basically for jobs and low-level content.
    and

    And also solo content and solo zones
    He didn't say the solo content was low level. It might be solo content and new zones for high levels, then also stuff for low levels to do (as the interview stated, the new jobs themselves are for low levels).

    Q: What's the general concept behind ToA?
    A: The main idea is to increase areas you can play high level jobs in. Not only areas, but also new gameplay ideas like Dynamis and Limbus. For low level people there are a few new jobs prepared
    Notice he makes a distinction between new zones for high levels, and new jobs for low levels.

    So... solo content and new zones = high level, new jobs = accessible for low levels.

  15. #15
    Sea Torques
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    High-level content that doesn't require a group? That would be a first for the entire freaking MMORPG genre. Never gonna happen, no way.

  16. #16
    Ridill
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    Quote Originally Posted by rahskala
    High-level content that doesn't require a group? That would be a first for the entire freaking MMORPG genre. Never gonna happen, no way.
    And we would hate for Square to do something innovative with the game.

  17. #17
    Sea Torques
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    Hey, don't get me wrong, I'd love to see it actually happen. I just don't have a lot of faith that it will.

  18. #18
    Cerberus
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    Quote Originally Posted by Septimus
    Quote Originally Posted by rahskala
    High-level content that doesn't require a group? That would be a first for the entire freaking MMORPG genre. Never gonna happen, no way.
    And we would hate for Square to do something innovative with the game.
    Man what are you talkin about I love planning all day to maybe get enough people to go kill something.

  19. #19
    Ridill
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    Quote Originally Posted by rahskala
    Hey, don't get me wrong, I'd love to see it actually happen. I just don't have a lot of faith that it will.
    Septimus and Zoldof in Dynamis - Selbina pwning everything in sight. Now that would rock.

    Let me wake up from that wonderful dream to the harsh reality of what they will consider innovation "Hay guyz! Letz make a levle caped Dynamis with no subjobs! LOLZ!!!!!"

  20. #20
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    Yeah I would love to see a lot of solo content, but then again the info that it would be more solo friendly was again from Sage Sundi who is batting low right now. After seeing what they did to bst I really don't expect any Solo content, I'd love to see it but I don't believe we'll see it. Most screenshots we have seen of mobs they are gathered tightly and there are a few people fighting them. The imp calls for reinforcements, the Lamia command armies of undead, the dino things gather in packs and have cockatrice pets.

    That interview is odd though, it's like it is old and was put under an NDA and they can only speak of it now. Limbus isn't exactly new, The new Dynamis already allow for lack of subjobs... I could just be misunderstanding but the way it's mentioned at least the Dynamis to me makes it seem like he's talking about it as it has not yet come to be. I mean maybe he just means even more dynamis are coming but I don't know.

    Any speculation on what the new forms of conquest will be or the other hints he mentioned? I would love for conquest to mean something other than cheaper outpost warps. I mean nobody does EF anymore. Maybe it will be based off the new PVP system, that would be incredible but is probably no more than a pipe dream.

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