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  1. #1

    Secretly hidden in the ToA release notes (prediction)

    Please Note: Blue Mage, Corsair, (insert other new jobs here) will be restricted to level 50 on release. Over the comming year we will increase the level cap 10 levels at a time.

    --

    This is SE after all. Just think about all the stuff that would have to be in if the level cap was 75 on release:

    1: Unlock job quest
    40: AF1 quest
    50: Subligar, JSE (changes to Aquaducts and Sacrarium)
    52-60: AF2, AF3 quest (figure out where to put new af coffers)
    70: New Maat fight
    71-75: Relic Armor + belt/cape, new Relic Weapon if they add a new class of weapons (so changes to all dynamis zones)
    74: AF+1 (changes to limbus zones)
    75: Relic+1 (just a change to the no-sj loot tables, and a couple +1's to the relic stats, so relatively easy)
    75: Job Specific Merit Categories

    That really seems a whole lot of work for SE to do

    (and actually almost seems like more new content then all of CoP)

  2. #2
    Physicist
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    I came in after Zilart. Were those new jobs restricted at release?

  3. #3

    Re: Secretly hidden in the ToA release notes (prediction)

    Quote Originally Posted by Thranduil

    That really seems a whole lot of work for SE to do
    That's why it's an expansion that they charge money for and not a patch. Despite what that interview says there is no way the new jobs will be seperate of the expansion... it's their biggest selling point.

  4. #4
    ٩๏̯͡๏)۶

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    Quote Originally Posted by Raineer
    I came in after Zilart. Were those new jobs restricted at release?
    All jobs had the same restriction. Given the time they've been working on the new zones and jobs, I dont see why they'd have any limitation on them whatsoever for exp'ing to 75 and merit categories. People will get this to 75 in 2-3 weeks in static parties.

  5. #5
    Chram
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    Quote Originally Posted by Lordwafik
    Quote Originally Posted by Raineer
    I came in after Zilart. Were those new jobs restricted at release?
    All jobs had the same restriction. Given the time they've been working on the new zones and jobs, I dont see why they'd have any limitation on them whatsoever for exp'ing to 75 and merit categories. People will get this to 75 in 2-3 weeks in static parties.
    They sure will!

  6. #6
    The God Damn Kuno
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    I think the expansion will be a great time to lvl brd. Everyone else lfp will be a pirate or blue mage.

  7. #7

    Re: Secretly hidden in the ToA release notes (prediction)

    Quote Originally Posted by Zigrah
    Quote Originally Posted by Thranduil

    That really seems a whole lot of work for SE to do
    That's why it's an expansion that they charge money for and not a patch. Despite what that interview says there is no way the new jobs will be seperate of the expansion... it's their biggest selling point.
    CoP was an expansion and not a patch.. and how far could you get when it came out? Nuff said.

    Though it would be funny. 1st dynamis after expansion is out:

    You find a pair of Blue Mage feet on the Goblin Exploder.

    <Randomperson> Fuckina, thats the 5th pair of blue mage relic feet we've got so far. Ok, anyone with blue mage over level 10 this time can lot!

  8. #8
    Physicist
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    Re: Secretly hidden in the ToA release notes (prediction)

    Quote Originally Posted by Thranduil
    <Randomperson> Fuckina, thats the 5th pair of blue mage relic feet we've got so far. Ok, anyone with blue mage over level 1 this time can lot!
    lol

  9. #9
    CoP Dynamis
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    Quote Originally Posted by Russta
    Quote Originally Posted by Lordwafik
    Quote Originally Posted by Raineer
    I came in after Zilart. Were those new jobs restricted at release?
    All jobs had the same restriction. Given the time they've been working on the new zones and jobs, I dont see why they'd have any limitation on them whatsoever for exp'ing to 75 and merit categories. People will get this to 75 in 2-3 weeks in static parties.
    They sure will!
    lol. i've got gil riding on you russta, don't let me down. :D

  10. #10
    Ridill
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    They'd better add new areas for level 1 jobs to level, or there won't be a single rabbit, worm, or mandragora left in the newbie regions.

  11. #11
    Banned.

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    Damn, if I wasn't so god damn poor or busy all the time, I'd bring a job like that to 75 very quickly. Maybe I should try anyway.

    Anyone on Midgardsormr wanna have fun with this?

  12. #12

    Quote Originally Posted by Lordwafik
    People will get this to 75 in 2-3 weeks in static parties.
    mmhmm

  13. #13
    Sea Torques
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    Quote Originally Posted by Not Kuno
    I think the expansion will be a great time to lvl brd. Everyone else lfp will be a pirate or blue mage.
    was it ever a bad time to level bard?

  14. #14
    Relic Weapons
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    <3 Brd

  15. #15
    I Am, Who I Am.
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    I lvld to 37 with lvl 1 RSE and lvl 1 Instuments.

  16. #16

    AF for the Zilart jobs wasn't in the game until long after the jobs were released. I had friends who were pretty casual levelers and even they had expansion jobs at 60+ before the AF came out.

    I wouldn't expect SE to do all the stuff on that list at once.

  17. #17
    Sea Torques
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    I can see it now

    Dynamis Jeuno

    You find Blue magic feet on Goblin Welldigger
    <Ls leader> BLU
    <14 people for some odd reason> OMG!!! BLU
    <Ls leader>/tell if BLU 70+
    <Ls leader> 60+
    <ls leader>40+
    <Ls leader><20+>
    <Ls leader>unlocked?
    <Someone not paying attention>omg BLU

  18. #18

    Well it looks to me like they already have the AF designed, I mean look at the screenshots. Unless that is JSE and to that all I have to say is "haha monks". I can fathom there not being relic for the reasons posted above but one would think they would have it ready for when people neared the level. I know they won't be capped at 60 though, that would be ridiculous.

    I know that the storyline won't be done, that's to be expected for almost any expansion from any game but the introduction of jobs lacking the ability to reach end game or participate in it would be silly if you ask me. Even if they did it for Zilart I am sure they got a lot of complaints about it and maybe that's why we are seeing them in screenshots of their AF already.

  19. #19
    Bagel
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    Wouldn't they also have to change the mob behavior in many of the beastman areas to include new beastmen that have the new jobs?

    For example, I'm sure there weren't any Ninja Yags in Oztroja before Zilart came out... Dragoon Orcs, etc.

    Unless of course only the *new* beastmen will have the new jobs.

  20. #20
    Black Belt
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    changing mobs is not something that's hard to do. they rearranged almost all of Ulegerund Range and Bibiki Bay in one patch.

    the new job AF coffers will be in the new areas, seeing as how all Zilart jobs has their AF coffers in Zilart areas.

    the only real difficulty is if they add in a new line of weapons, which it does not seem like they are doing with Blue Mage or Corsair.

    AF is not hard to add, that's what 12 new quests assuming 3 jobs?

    AF2 is not hard to add, it's just new gear, new gear is added all the time. and i believe Dynamis Xarcabard has one more good spot where it's very possible to put 3 more Job Specific NMs.

    AF+1 and AF2+1 is also not hard to add, just more items dropping.

    the most interesting thing will be if the AFs and AF2s suck completely or will they actually be designed well so that we can use them as a basis on what stats to improve for the new jobs.

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