I concur.Originally Posted by Helpoemer
I concur.Originally Posted by Helpoemer
I agree, BLM sucks in ballista usually(if you want to have fun). I do it because Im too lazy to get exp buffer. Imo the most overpowered/annoying jobs in ballista have to be brd and red mage. Bard sleep almost never gets resisted, and only interrupts if you stun them at the right time or they move while casting. Redmage buffs make them insanely hard to take down, even with 2+ melees on them. Heck, I remember barely killing a red mage with my entire team hitting him once.
Point is, melee can't compare to mages anywhere in this game. . .
We all know that . . god we know that , and i'm pretty sure alot of people won't contest the value of mages > melee.
But in Ballista, it's just cruel. It's a broken PVP system where melee have to square up against mages. Mages have all the spells and abilitys they need to nulify any type of melee attack. Besides having stoneskin and blink, sleepga and -GA's, you have equipment that curses and para's anyone who touches you. When there's an uncapped ballista, whoever has the BLM wins. I don't see much sense in it, i don't see how a job can be so damn broken. SE either realizes this and ignores it, or are just too thick to notice. I'm Not saying this from a melee onry perspective. No, i used to be BLM75 too.
Stoneskin wearing off sooner in ballista would be a start to more even ground. Building resistance to sleep alot faster than it does atm would be even better.
GA's automaticaly taking off ALL your shadows is BS!
Why not make it random? sometimes 2 shadows, sometimes 1, sometimes none? as it stands right now, anything less than 3 melee can not take out a good experienced BLM. and you shouldnt have to zerg any job to beat it. where is the skill, where is the strat? with BLMs the best strat is to run away lol
Nail on the head.Originally Posted by Cursed
Melee are important in ballista... you need someone to take hits for you while you cast spells. Try going mages vs melee as a mage and you will get owned... unless youre all rdms and bards.
Fixed now.Originally Posted by Flarega
even with the spell damage being nerfed on players compared to mobs in the game, with sleep being nerfed to hell, with the fact that poison pots are the most common item to quarry, blm is still extremely aggravating in ballista.
I used to go blm all the time, but after I got war to the appropriate level I just go as that instead. Blm can kill any job, but the way you have to do it ruins the fun for everyone else lol.
That's not really true if you have decent equipment, and use a little bit of strategy. Don't run at them from out of nowhere. Gather tp on the other stupid melee of the opposite team first.Point is, melee can't compare to mages anywhere in this game. . .
We all know that . . god we know that , and i'm pretty sure alot of people won't contest the value of mages > melee.
Leth water +1 owns buffed to hell mages, and isn't extremely difficult to quarry up. Once Stoneskin+Phalanx is gone, or sometimes even with them up, a weaponskill can usually one shot a stupid blm/rdm/whm.
You can also voke them, or have a team mate voke them, to prevent them from curing themselves (cure 5 is too fucking fast).
i can't remember the amount of 1v1s a i've had against a melee where they almost get me, and i bust out a cure 5 on myself, and they all get pretty pissed =/
igqira is fucking gay
even if you get a blm low on hp, the igqira curses you and they prance away.
Originally Posted by Cursed
If you must know, I have 1 mage job at 75, and 3 meleeat 75 and I'm a taru
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dunno why I double posted -.-
Everyone always forgets blm have this little thing called mp. I'm always out of it during ballista, and I run out really fast. I think blm suck in ballista, and thats because they do. Although the worst ballista job is definatly smn. lol. Blm also take hits like little girls, and our stoneskin and shit is alot weaker then everyone else so if someone starts hitting me its usually over already.
Plus or Minus movement speed is probably the most broken thing in Ballista. I'm aware proper use of sprint is necessary in order to get around that...but a BLM who can curse you, and has Gaiters...is a melee's worst nightmare.
Ninja Edit: Yeah Kuno..that's the hugest complaint my LSes BLMs give in referance to BLM in ballista. People don't realize how much of a hindrance MP is, and not having the ability to rest safely at all times, and having proper refresh at all times, makes downtime about 10 times that of the actual time you're engaged in fighting. Regardless, while BLMs do have MP...they're fucking brutal. -GAing 6 people for 500 damage is rediculous, where as a melee it takes me forever to build the TP to do that to one person.![]()
8) 8) 8) 8) 8) 8) 8) 8) 8) 8)Originally Posted by Lockecole
sam sub is the most broken thing in ballista. A mnk can punch punch kick and with sam sub usually has enough (or close enough) tp to unleash a ws.
Black Mages are a huge target for melee.. same goes for summoners. If you have no monks or wars to get the crap beaten out of them so that their mages can cast spells without dying, the mages will die.
sum up all the items, Abilitys, Strats and TP as well that melee have available to them , and it still comes short of sleepga's effectivness in ballista. Using items like Leth Water+1 effectively is so hard to do. Whats going to stop a good blm from stunning you, sleeping you, running away, rebuffing, then coming back invis'd while you desperatly quarry for another Leth water or poison potion, and start casting a "FRY YOUR ASS" spell?
10 melee vs 10 mages, is the same as 1 melee vs 1 mage.
as long as the mage has 30 seconds to buff themselves up before starting, the melee is Fubared!
In WoW shaman type jobs are powerfull, but there is a way to take them out that doesnt involve dying 10 times and zerging them till their MP is @ 1%. Every job and race has an ability that allows them to shine in their own way. C'mon!! Melee are just frigging targets to mages in ballista. Mages can Nullify 100% of whatever a melee can throw at them. Melee have 1 way of even making a decent attempt at killing a mage, and its a combination of their 2 hour and 100% tp!
SE too weak
Make me head of The battle system team @ SE and first thing i would do is take a poll
Players of FFXI WORLD WIDE, you have a choice!
1. Nerf Mages to hell
or
2. Raise the value of melee through new JA'S,Job traits, and Items.
Why do icarus wings take 3 hours to cool down?
when MP+ Items can be spamed??
If we could use an icarus wing every 5 mins, that would even us out with the mages. It's something unreasonable to some, and to others, they probably won't see it as THAT beneficial
But you know what? it gives melee a chance god damn it lol
just 1 chance is all we're itching for, to smack that fuggin BLM right over the head, chop his taru body up into widdle peices then mail them to his moogle
Having absolutely no MP will stop that strat. I find myself 90% of the time trying to run my ass away getting mp. Thats not an overstatement, I'm always out of MP unless my team is losing very badly and I die alot.Originally Posted by Cursed
Are you retarded? Once the mages run out of mp they're screwed. Maybe you do not understand the concept of mp, so I will explain it to you. You use mp to do stuff, and it goes away. It also takes a long time to get back, during which point you can't do anything.10 melee vs 10 mages, is the same as 1 melee vs 1 mage.
as long as the mage has 30 seconds to buff themselves up before starting, the melee is Fubared!
Are you mentally retarded? Blms are already nerfed so bad do you want us to just die when we get near you or something?SE too weak
Make me head of The battle system team @ SE and first thing i would do is take a poll
Players of FFXI WORLD WIDE, you have a choice!
1. Nerf Mages to hell
um.. You can only carry 1 MP item. Pro ether gives you medicated effect so you cant use another one of those. And MP items are RARE AS FUCK because I never get them. Ever. You have no clue what the fuck you're talking about.when MP+ Items can be spamed??
No. Just no. 10 mages vs 10 melee = 10 melee gang rape one mage and run away with gate breach to score petras. In my experience, poison pots are extremely common quarry items, and diaga is cast to remove shadows. (goodbye sleepga) Melees are important in ballista for mages.
i just noticed how much you love exaggeratingOriginally Posted by Cursed
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