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Thread: Healing Staff?     submit to reddit submit to twitter

  1. #41
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    Quote Originally Posted by FFXIFlux
    Quote Originally Posted by Russta
    Anyway, on topic; Healing Staff is pretty much redundent since the introduction of the Light Staff. In the time between JP release and then, it was obviously a unique item and the only choice but now it's just a support beam for a healthy e-penis.
    It's funny because if it was HP and Paladin you're talking about a +50 HP item would be OMG must have, OMG OMG OMG. But enough MP to heal an extra 300 damage, and with MP being harder to get than HP, people call it e-penis support, lol.
    50 HP isn't better than Phys dmg-20%

  2. #42
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    Quote Originally Posted by Litoriceboi
    I don't see WHMs losing 1000+ MP in a matter of seconds.
    Taru MP whore getting hit by an AE. Theres a good 1k+ MP gone in a matter of seconds.

  3. #43
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    Quote Originally Posted by FFXIFlux
    Quote Originally Posted by Russta
    Anyway, on topic; Healing Staff is pretty much redundent since the introduction of the Light Staff. In the time between JP release and then, it was obviously a unique item and the only choice but now it's just a support beam for a healthy e-penis.
    It's funny because if it was HP and Paladin you're talking about a +50 HP item would be OMG must have, OMG OMG OMG. But enough MP to heal an extra 300 damage, and with MP being harder to get than HP, people call it e-penis support, lol.
    Yeah because 50MP is sOOooooooooooooooooooo worth losing +10% cure potency ok ^_________^

  4. #44
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    Quote Originally Posted by Lordwafik
    Quote Originally Posted by FFXIFlux
    Quote Originally Posted by Russta
    Anyway, on topic; Healing Staff is pretty much redundent since the introduction of the Light Staff. In the time between JP release and then, it was obviously a unique item and the only choice but now it's just a support beam for a healthy e-penis.
    It's funny because if it was HP and Paladin you're talking about a +50 HP item would be OMG must have, OMG OMG OMG. But enough MP to heal an extra 300 damage, and with MP being harder to get than HP, people call it e-penis support, lol.
    Yeah because 50MP is sOOooooooooooooooooooo worth losing +10% cure potency ok ^_________^
    You realize you don't lose the 10% healing potency by switching to healing staff, right?

    Unless im totally misinterpreting your post.

  5. #45
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    nono you're right, im nab, i didnt see that they both have 10%

    However he's comparing +MP items and +HP items, and whining, when there's a TON more +MP items than there is HP items. HP items are generally more scarce to get.

  6. #46
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    Quote Originally Posted by FFXIFlux
    Quote Originally Posted by Russta
    Anyway, on topic; Healing Staff is pretty much redundent since the introduction of the Light Staff. In the time between JP release and then, it was obviously a unique item and the only choice but now it's just a support beam for a healthy e-penis.
    It's funny because if it was HP and Paladin you're talking about a +50 HP item would be OMG must have, OMG OMG OMG. But enough MP to heal an extra 300 damage, and with MP being harder to get than HP, people call it e-penis support, lol.
    /equip Pluto Staff
    /heal
    /echo 90/1020MP
    *minutes later*
    /heal
    /echo 1020/1020MP
    /equip Healing Staff
    /echo 1020/1070MP

  7. #47
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    I don't see whats the problem with having 2 sets of /heal macros.

    One macro when you put on all your +hmp gear, and then when you get close to your max, hit the other macro to throw on all your mp gear. Then you just got to wait another tic or two and all of a sudden you have a hell of a lot more mp. And a /heal command will never appear in my macros, only because all 6 lines are equip changes on both of them.

    And I find a max mp macro useful in dynamis. If you know a green statue is coming up, just switch to max mp. After I cast a few spells, I just hit the normal gear macro.

    I find max mp items like healing staff and blessed briault useful.

  8. #48
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    is there really a need for 50 more mp when you're already topping 1200 without breaking a sweat?

    In other news, raven's beret ftw: discuss.

  9. #49
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    Quote Originally Posted by edgarfigaro
    is there really a need for 50 more mp when you're already topping 1200 without breaking a sweat?

    In other news, raven's beret ftw: discuss.
    Well not everyone tops 1200 mp. And if you like playing WHM and have the gil, why not? You can always sell it back later on when the price jumps again.

    And outside of wyrms, I really don't see any possible hate issues popping up.

  10. #50
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    My girlfriend is a taru and with BLM sub she gets 1397 MP with her MP gear on (she doesn't use blessed Briault) and in some fights she uses every bit of that MP. Such as Faust when we have her as our only WHM, or Byakko when there is often not a lot of times to rest, etc. So macroing in that extra 60-90 MP (a bunch of they actually use Blessed Briault) can be worth it for some fights when resting isn't much of an option.

  11. #51
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    Being elvaan, I can definitely see how +MP items are useful (naked I have like 580mp, with mp+ equip I have ~1450); however, when you compare the price/necessity of a Healing Staff anyone can see that it's just a luxury item. You can buy a nq light staff for millions cheaper and still be a fantastic whm.

    Sure that 50 mp may help when worst comes to worst, but if you're good at your job, you can also conserve/regen enough mp mid-fight that makes the gains from a healing staff completely negligible.

  12. #52
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    do tell me how you get 1400 MP from 580, full hq zenith vivian + serket. loq. + magicians earring, hedgehog bomb is (for rare and hard to get 1's listed in there, total there lol is 465), I don't see how you did it. Knowing my max at just over 1200ish(if I equip all my mp gear, I only have 3 zenith, head+1, nq pants, nq feet) with smn sub without half of what I listed there, and mithra's have higher base MP than elvaan, I find your claim hard to believe. I'd find 1150-1200 more believable also assuming you got 3/4 of the leet gear I listed.

  13. #53
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    Quote Originally Posted by Koyangi
    do tell me how you get 1400 MP from 580, full hq zenith vivian + serket. loq. + magicians earring, hedgehog bomb is (for rare and hard to get 1's listed in there, total there lol is 465), I don't see how you did it. Knowing my max at just over 1200ish(if I equip all my mp gear, I only have 3 zenith, head+1, nq pants, nq feet) with smn sub without half of what I listed there, and mithra's have higher base MP than elvaan, I find your claim hard to believe. I'd find 1150-1200 more believable also assuming you got 3/4 of the leet gear I listed.
    Want a screenshot? Maybe I might have "3/4 of the leet gear" you listed.

    Oh I just checked. WHM/SMN naked has 685 mp with 7 merits. WHM/BLM has 646 base mp. I forgot to mention that I was comparing base mp @75 with my current mp and merits. Maybe that makes it a bit more believable.

    http://i24.photobucket.com/albums/c4...9/img_0199.jpg

    That's without food, and I'm wearing JSE/RSE instead of my zenith mitts/dalmatica. My friend also borrowed 17 ancient beastcoins from me a week ago to get RDM hat+1 or else I'd have loqac. earring. What's not believable

  14. #54
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    The 580 part lol, its seems way more believable because yeah your base is 105 higher than what you had put up, and you do have some of the best mp gears for WHM(minus a few HQ's and vivian ring), which my assumption said if you had 1400mp, you would have them.

  15. #55
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    I think any whm can use it. BUT!

    If you have that and your high enough to use a light staff.

    You should sell it and buy any of the following items that will be much better then having 50 more MP:

    Heavens Earring +1
    Errant Cape
    Hedgehog Bomb

    Most of them have MP, but they are better in almost any situation then the next "best" items you can be using in that slot.

    Unless your a galka, then you should get the pene. rope and hang yourself. If you need to sacrifice something important for more MP, then you should quit your job now. Elvaans in alot of cases do need more MP, but in that case you should sell your staff and buy the better quality MP+ gear. Or and errant cape, you can never go wrong with an errant cape.

    I see the points your trying to make, but its simple. If you have one and your other gear isn't the best, your still a gimp. If you have the best for most other situations, and you want one for e-penis value, no one can really say anything about it.

  16. #56
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    Quote Originally Posted by kareface
    You should sell it and buy any of the following items that will be much better then having 50 more MP:

    Heavens Earring +1
    Errant Cape
    Hedgehog Bomb

    you can never go wrong with an errant cape.
    <fact>

  17. #57
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    While reading this thread, I thought I had typed http://www.allakhazam.com without noticing.
    Quote Originally Posted by Koga
    think 2MND increases the resistance of the Bar Spells by 1 too or something like that.
    5 Enhancing Magic Skill = 1 Bar-Spell point. MND doesn't effect Bar-spell.
    Quote Originally Posted by Merlyn
    Max MP whore WHMs are n00bs. MND please.
    I hope its not "MND Whore please" because MND doesn't effect WHM that much, and you would be as n00bs as the MP Whores.
    Quote Originally Posted by FFXIFlux
    For an EP mob, unless you have around +50 MND you're not going to be capping slow and your paralyze won't proc very often.
    You're probably not WHM, because I can Enfeeble (Slow Paralyze Silence) any Easy prey mobs at 100%. I could do it easily on Decent Challenge, Even Match, and some Tough mobs. I can even Enfeeble some IT mobs. Being meriting Enfeebling Magic Skill for my RDM, I do it more easily than before. If you can't Enfeeble an EP mob as WHM, then the mob is probably imune (sp) to that spell.
    Quote Originally Posted by FFXIFlux
    First off, decent +MND isn't going to give you +10 HP healed, it can be over +100 HP healed on each Cure V.
    With all MND+ gears you can get, you won't heal 100 HP in more per Cure V. At best, 20 HP. I lol everytime I see a WHM with 2 Aqua Rings, because they are surely not worth the 10 HP they add per Cure V. Same applies for Healing Magic Skill+ (AF, Torque or Earring) because they actually doesn't effect Cure potency, except if you wear +50 Magic Skill.
    Quote Originally Posted by Ankiseth
    My girlfriend is a taru and with BLM sub she gets 1397 MP with her MP gear on (she doesn't use blessed Briault) and in some fights she uses every bit of that MP. Such as Faust when we have her as our only WHM, or Byakko when there is often not a lot of times to rest, etc. So macroing in that extra 60-90 MP (a bunch of they actually use Blessed Briault) can be worth it for some fights when resting isn't much of an option.
    Except for Tractor, and Escape, /blm is useless. But you don't always have someone to Escape you in Sky, so its always good to /blm when you farm Sky only. /smn is way better, and the Auto-Refresh 1mp/3sec or 20mp/min is way better than all the MP+ gear you can have.
    Quote Originally Posted by Victalyssa
    That's without food, and I'm wearing JSE/RSE instead of my zenith mitts/dalmatica. My friend also borrowed 17 ancient beastcoins from me a week ago to get RDM hat+1 or else I'd have loqac. earring. What's not believable
    Being Elvaan myself, I stoped using RSE2 Hands (which I regret, because I'll need them for RDM ) and Zenith Legs + Feet isn't really making a difference (and they cost like 5mil each). I have full Blessed set (except Body) and Noble Tunic, and I have 1042mp / 990hp. Haste+10% MP+ and MND+10 Enmity-10 (?) helps ALOT more than 100mp for 10mil Gil.
    But you seems so rich (nice SS with all HQ Staves).

    I bought an Healing Staff one day, and sold it one week later (bought it 3mil, sold 6mil Yay for the one week inflation), because its the most stupid Staff ever. Light Staff or Apollo will help you alot more.

    In conclusion, no matter how much MP or MND you have, they won't help you that much. The only things that matter is how fast you can recover them (/smn + Noble or Vermillion + Cookie, etc.). If you like to have MP+ or MND+, its just to show off.

    PS: Love to see the "MP Whores" WHMs and see them casting a Cure V to cure 200 HP because they have a lot of MP. They find themself with no MP after 2min.

  18. #58
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    Except for Tractor, and Escape, /blm is useless. But you don't always have someone to Escape you in Sky, so its always good to /blm when you farm Sky only. /smn is way better, and the Auto-Refresh 1mp/3sec or 20mp/min is way better than all the MP+ gear you can have.
    I agree with most of what you said, but one thing I would like to note is /blm.

    SJ blm can be nice for aspir and Consurve MP when casting cures back to back. This is only used for rare HNM situations and shitty PLDs. I agree with /smn for most xp situations or soloing. I will mention that in rdm partys I would go /brd. The area 1mp tick refresh was nice and the area 4% haste isn't 1/2 bad either.

  19. #59
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    Don't know about the other race, but my Aspir goes for around 20-30 mp (so won 10-20mp) so not worth it, and Conserve MP... Im not sure it works on WHM

    Just joking, but I never saw Conserve MP being better than 20mp every minute. And /smn is cool, like when you Teleport, RR3 (always RR3 when you leave a town ), and you are full MP when you reach the camp / wherever you are going.

  20. #60
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    Quote Originally Posted by Lylie
    Don't know about the other race, but my Aspir goes for around 20-30 mp (so won 10-20mp) so not worth it
    Yea, its better for tarus, lol. But ele seal it and macro some good gear in and your set. Having /smn is good steady MP. A sudden hunk (100+) is nice when shit hits sed fan.


    Quote Originally Posted by Lylie
    And /smn is cool, like when you Teleport, RR3 (always RR3 when you leave a town ), and you are full MP when you reach the camp / wherever you are going.
    Yes, this is true for anyone with refresh gear as well. Having full MP when i get to camp isn't enough merit for me to chose a SJ, lol. I think duing regular exp partys /brd is good, unless you have a bard, then smn or blm.

    Everything is to situational in the choice of a SJ. Much like gear, its better to have a verity to chose from. You might not notice cMP, but when your 18man'ing a CoP wyvern, droping cures like crazy it adds up fast. Also getting 12mp a tick refresh already is helping.

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