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Thread: Healing Staff?     submit to reddit submit to twitter

  1. #61
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    Conserve MP will save more than 20mp per minute lol...

    Please dont sub smn unless you're fighting gods with pld/wars please

    /blm gives you ESeal sleep/bind/aspir, which outdoes everything /smn gives (aerial armor yeah!), and /blm still adds tractor/warp/escape

    please stop whoring MP unless you're a smn starting to solo something that requires the use of an avatar using high level BPs and kiting, please

    and when you're doing things, if you run out of mp, you're doing something wrong or your LS is doing something wrong, you should never hit the bottom of your mp tank

    Ex. Limbus: I'd much rather throw out 300-400dmg Banish IIIs to speed up runs instead of running around with 2mp/tick refresh all the time

    You're not level 20 anymore, and max mp is no longer useful to get chain 5, we have other options now, thanks.

  2. #62
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    I have no idea why people think smn sub is better than blm 95% of the time. I, for one, feel absolutely helpless with /smn, so why on earth anyone would solo like that is beyond me.

    Conserve MP >>>>>>>>>>> Auto Refresh by a LONGshot too. Running around spamming Cure V and tossing R3's around in dyanmis should prove that to just about anyone. It's always nice to see you cast a 250mp spell and only used 20mp. The only time I ever, ever sub smn is if we need aerial armor.

  3. #63
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    Quote Originally Posted by Victalyssa
    Conserve MP >>>>>>>>>>> Auto Refresh by a LONGshot too. Running around spamming Cure V and tossing R3's around in dyanmis should prove that to just about anyone.
    It will actually do the opposite most of the time. Since you generally don't sit in dynamis, at least we don't as there are almost always pulls etc., if you don't have BOTH bardsong and rdm refreshing then SMN refresh >>> conserve MP. If you don't have decent MP regen already, then you don't have mana TO conserve. And depending on your party and what mobs you're fighting, aerial armor often doesn't suck either.

  4. #64
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    I can't believe there is an entire thread devoted to how to play a white mage and what gear is better than others.

    A white mage sits there and spams cure. That's all there is to it.

    There's not much strategy to it. It's not hard. You could do it naked if you wanted.

    Ok, maybe I'm oversimplifying things, but still...this thread is about as pointless as discussing how to make dragoons effective damage dealers. Who the hell cares what a white mage wears? As long as they cure me when I go war/drk in Dynamis, I'm happy.

  5. #65
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    Quote Originally Posted by Nicholas
    I can't believe there is an entire thread devoted to how to play a white mage and what gear is better than others.

    A white mage sits there and spams cure. That's all there is to it.

    There's not much strategy to it. It's not hard. You could do it naked if you wanted.

    Ok, maybe I'm oversimplifying things, but still...this thread is about as pointless as discussing how to make dragoons effective damage dealers. Who the hell cares what a white mage wears? As long as they cure me when I go war/drk in Dynamis, I'm happy.
    Here's a thought! Don't read it. Complex, I know.

  6. #66
    Ridill
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    Quote Originally Posted by Nicholas
    I can't believe there is an entire thread devoted to how to play a white mage and what gear is better than others.

    A white mage sits there and spams cure. That's all there is to it.

    There's not much strategy to it. It's not hard. You could do it naked if you wanted.

    Ok, maybe I'm oversimplifying things, but still...this thread is about as pointless as discussing how to make dragoons effective damage dealers. Who the hell cares what a white mage wears? As long as they cure me when I go war/drk in Dynamis, I'm happy.
    Nope gear just doesn't matter. I guess merits don't either.

    And that's probably why Niro can hit me with Regen III while we fight Ouryu and have me from yellow HP to full in 30 seconds or so.

    But gear doesn't matter...

  7. #67
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    Quote Originally Posted by Nicholas
    I can't believe there is an entire thread devoted to how to play a white mage and what gear is better than others.

    A white mage sits there and spams cure. That's all there is to it.

    There's not much strategy to it. It's not hard. You could do it naked if you wanted.
    Beats Nascar.

    Oh, and I can spam cures fine as RDM/BLM. No more subbing WHM. Ever. Yeeeeehaaaaaaaa!

  8. #68
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    Quote Originally Posted by FFXIFlux
    Quote Originally Posted by Victalyssa
    Conserve MP >>>>>>>>>>> Auto Refresh by a LONGshot too. Running around spamming Cure V and tossing R3's around in dyanmis should prove that to just about anyone.
    It will actually do the opposite most of the time. Since you generally don't sit in dynamis, at least we don't as there are almost always pulls etc., if you don't have BOTH bardsong and rdm refreshing then SMN refresh >>> conserve MP. If you don't have decent MP regen already, then you don't have mana TO conserve. And depending on your party and what mobs you're fighting, aerial armor often doesn't suck either.
    Conserve MP destroys auto refresh...it's not a contest. You conserve one spell a minute (which at a 30-35% activation rate, you will), you've saved more mp than autorefresh gives you. If it kicks in on a high mp cost spell (raises etc), so much the better. The only thing good about autorefresh is that it's not random like conserve mp is, though over the long haul, conserve mp will destroy autorefresh.

    In case people are wondering how conserve mp works, if it kicks in, you save in increments of 1/8 to 5/8's of the spell's mp. Good stuff when you're casting spells with huge mp costs.

  9. #69
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    Quote Originally Posted by Nicholas
    I can't believe there is an entire thread devoted to how to play a white mage and what gear is better than others.

    A white mage sits there and spams cure. That's all there is to it.

    There's not much strategy to it. It's not hard. You could do it naked if you wanted.

    Ok, maybe I'm oversimplifying things, but still...this thread is about as pointless as discussing how to make dragoons effective damage dealers. Who the hell cares what a white mage wears? As long as they cure me when I go war/drk in Dynamis, I'm happy.
    This is the level of softcore attitude in the FFXI community that really sickens me.

  10. #70
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    Quote Originally Posted by Nirokun!
    Conserve MP will save more than 20mp per minute lol...

    Please dont sub smn unless you're fighting gods with pld/wars please

    /blm gives you ESeal sleep/bind/aspir, which outdoes everything /smn gives (aerial armor yeah!), and /blm still adds tractor/warp/escape

    please stop whoring MP unless you're a smn starting to solo something that requires the use of an avatar using high level BPs and kiting, please

    and when you're doing things, if you run out of mp, you're doing something wrong or your LS is doing something wrong, you should never hit the bottom of your mp tank

    Ex. Limbus: I'd much rather throw out 300-400dmg Banish IIIs to speed up runs instead of running around with 2mp/tick refresh all the time

    You're not level 20 anymore, and max mp is no longer useful to get chain 5, we have other options now, thanks.
    babies?

  11. #71
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    Quote Originally Posted by Nirokun!
    Conserve MP will save more than 20mp per minute lol...

    Please dont sub smn unless you're fighting gods with pld/wars please

    /blm gives you ESeal sleep/bind/aspir, which outdoes everything /smn gives (aerial armor yeah!), and /blm still adds tractor/warp/escape

    please stop whoring MP unless you're a smn starting to solo something that requires the use of an avatar using high level BPs and kiting, please

    and when you're doing things, if you run out of mp, you're doing something wrong or your LS is doing something wrong, you should never hit the bottom of your mp tank

    Ex. Limbus: I'd much rather throw out 300-400dmg Banish IIIs to speed up runs instead of running around with 2mp/tick refresh all the time

    You're not level 20 anymore, and max mp is no longer useful to get chain 5, we have other options now, thanks.
    QFT

    Quote Originally Posted by Nicholas
    I can't believe there is an entire thread devoted to how to play a white mage and what gear is better than others.

    A white mage sits there and spams cure. That's all there is to it.

    There's not much strategy to it. It's not hard. You could do it naked if you wanted.

    Ok, maybe I'm oversimplifying things, but still...this thread is about as pointless as discussing how to make dragoons effective damage dealers. Who the hell cares what a white mage wears? As long as they cure me when I go war/drk in Dynamis, I'm happy.
    Spoken like a man who's never played endgame white mage. Regen, Haste, Erase, BarXXX, status effects.. I"m never bored (unless I'm in outside party.. and even then I'm not THAT bored).

  12. #72
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    75 whm, and I've done whm for all endgame activities. I prefer other jobs.


    Cure...Erase...Haste...Regen...none of it is drastically affected by gear.

    With blm...elemental skill and int determines resist and damage.

    With whm...your spells never get resisted. And healing skill/mnd only squeezes in a few extra hp on the cures.

    So I stand by my earlier comments, that equipment has no major effect on white mage. Extra mp...negative enmity...yea it helps. And definetely someone with that shit will be a better whm then someone without.

    But white mage is a job you can play endgame, and still contribute.

    Very few jobs can manage that.

    So I repeat my earlier comments, that a thread devoted to discussing the merits of a healing staff, or enmity gear vs. mp for a whm...and people actually debating and insulting each other over it...is a bit silly.

  13. #73
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    Quote Originally Posted by Razz
    Quote Originally Posted by Nicholas
    I can't believe there is an entire thread devoted to how to play a white mage and what gear is better than others.

    A white mage sits there and spams cure. That's all there is to it.

    There's not much strategy to it. It's not hard. You could do it naked if you wanted.

    Ok, maybe I'm oversimplifying things, but still...this thread is about as pointless as discussing how to make dragoons effective damage dealers. Who the hell cares what a white mage wears? As long as they cure me when I go war/drk in Dynamis, I'm happy.
    This is the level of softcore attitude in the FFXI community that really sickens me.
    mages need to be educated, still?

  14. #74
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    Quote Originally Posted by edgarfigaro
    Quote Originally Posted by FFXIFlux
    Quote Originally Posted by Victalyssa
    Conserve MP >>>>>>>>>>> Auto Refresh by a LONGshot too. Running around spamming Cure V and tossing R3's around in dyanmis should prove that to just about anyone.
    It will actually do the opposite most of the time. Since you generally don't sit in dynamis, at least we don't as there are almost always pulls etc., if you don't have BOTH bardsong and rdm refreshing then SMN refresh >>> conserve MP. If you don't have decent MP regen already, then you don't have mana TO conserve. And depending on your party and what mobs you're fighting, aerial armor often doesn't suck either.
    Conserve MP destroys auto refresh...it's not a contest. You conserve one spell a minute (which at a 30-35% activation rate, you will), you've saved more mp than autorefresh gives you. If it kicks in on a high mp cost spell (raises etc), so much the better. The only thing good about autorefresh is that it's not random like conserve mp is, though over the long haul, conserve mp will destroy autorefresh.

    In case people are wondering how conserve mp works, if it kicks in, you save in increments of 1/8 to 5/8's of the spell's mp. Good stuff when you're casting spells with huge mp costs.
    On average you save 7% on all spells total. Do the math and see how many spells you cast and how much potential savings that is.

  15. #75
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    Quote Originally Posted by berticus
    Quote Originally Posted by Razz
    Quote Originally Posted by Nicholas
    I can't believe there is an entire thread devoted to how to play a white mage and what gear is better than others.

    A white mage sits there and spams cure. That's all there is to it.

    There's not much strategy to it. It's not hard. You could do it naked if you wanted.

    Ok, maybe I'm oversimplifying things, but still...this thread is about as pointless as discussing how to make dragoons effective damage dealers. Who the hell cares what a white mage wears? As long as they cure me when I go war/drk in Dynamis, I'm happy.
    This is the level of softcore attitude in the FFXI community that really sickens me.
    mages need to be educated, still?
    Yup, still.

  16. #76
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    Quote Originally Posted by Lylie
    Quote Originally Posted by FFXIFlux
    For an EP mob, unless you have around +50 MND you're not going to be capping slow and your paralyze won't proc very often.
    You're probably not WHM, because I can Enfeeble (Slow Paralyze Silence) any Easy prey mobs at 100%. I could do it easily on Decent Challenge, Even Match, and some Tough mobs. I can even Enfeeble some IT mobs. Being meriting Enfeebling Magic Skill for my RDM, I do it more easily than before. If you can't Enfeeble an EP mob as WHM, then the mob is probably imune (sp) to that spell.
    He didn't say it wouldn't land, he said it wouldn't be as potent.

  17. #77
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    Did someone mention math??

    /Summoner Autorefresh = 200MP/10min?
    /BlackMage Conserve MP = 7%?

    That make the break even point 2857MP / 10min? (200/0.07)

    So if you're using less than 2857MP/10min then you're better off using SMN sub (from a purely MP standpoint).

    Way back they used to debate /SMN for RDM and it was assumed that in a lot of cases /SMN did give you more MP than /BLM. To be using 2857MP in 10 min, you'd need double refresh (+600MP/10min x 2) already and be in a pretty cure intensive environment...

  18. #78
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    Quote Originally Posted by edgarfigaro
    Conserve MP destroys auto refresh...it's not a contest. You conserve one spell a minute (which at a 30-35% activation rate, you will), you've saved more mp than autorefresh gives you. If it kicks in on a high mp cost spell (raises etc), so much the better. The only thing good about autorefresh is that it's not random like conserve mp is, though over the long haul, conserve mp will destroy autorefresh.

    In case people are wondering how conserve mp works, if it kicks in, you save in increments of 1/8 to 5/8's of the spell's mp. Good stuff when you're casting spells with huge mp costs.
    Unfortunatly it doesn't work that way. You should test it if you think it's that potent, because it's not. The tests I've seen put it at 10% savings at best on average, those were by a blm, I've done a few tests on whm and I've only gotten about 8% overall MP savnigs at best. If you have rdm refresh and nobles you're getting 25% more MP regen with smn sub, or you can save 8% MP with BLM sub. 25% vs. 8%... It's not auto-refresh that gets destroyed in that situation.

  19. #79
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    You have rdm refresh mixed in with the smn refresh number. Take that out and the number is much less.

    If your 25% is based on 2mp auto refresh and 3mp cast refresh/ballad then the real number is closer to 10% which is along the same lines as blm sub.

    The reality of this is that both subs are very similar as far as mp conservation, but it's the player's style which affects what sub they want to use. I prefer /blm, some others prefer /smn. Both have their merits and drawbacks.

  20. #80
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    Quote Originally Posted by Shalababala
    You have rdm refresh mixed in with the smn refresh number. Take that out and the number is much less.

    If your 25% is based on 2mp auto refresh and 3mp cast refresh/ballad then the real number is closer to 10% which is along the same lines as blm sub.

    The reality of this is that both subs are very similar as far as mp conservation, but it's the player's style which affects what sub they want to use. I prefer /blm, some others prefer /smn. Both have their merits and drawbacks.
    If you take out RDM refresh then you have 1mp/tick, not 4, so summoner auto-refresh is +100% (2mp/3sec instead of 1mp/3sec) instead of +25% (5mp/3sec instead of 4mp/3sec). +100% is not closer to +10%, it is further away.

    In order for it to "get to 10%" like you say you would need to have 10 MP/3 seconds.

    Short fight (under 5 minutes): Conserve MP slightly better
    Lots of MP regen (10MP/3 second): Conserve MP slightly better
    Long fight, low mp regen: Auto-refresh vastly better

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