
Originally Posted by
FFXIFlux
The capes and belts for the new zones are e-penis but not really worth going after. Most offer you situational benefits or exchange one useful stat for another.
And this is different from ROZ AF because...?
Since it's what I know best, let's look at BRD AF.
Head: CHR+5 Singing skill+5 enmity-3
CHR is too fucking easy to pile on, and singing skill is stupid. Next
Body: melee stats
Next
Hands: Wind skill+2 or 3 (can't remember, had +1 since our first Buburimu win) enmity-2 some random non-BRDly stat
Situational with Sha'ir
Legs: MP+42 STR DEX AGI VIT-8, INT MND CHR+8 while disengaged
This one's pretty awesome
Feet: String skill+3 enmity-3 parrying skill+wtf
Most people don't care about string skill, so useless to many
I've run 80+ RoZ dynamis runs to get a full set of AF with 1 good piece in it. How is this different from running CoP dynamis for capes/belts?