Your logic is flawed in the sense that dynamis was still new at the time you are refering to, it was unchartered territory.Originally Posted by Demetrios
Your logic is flawed in the sense that dynamis was still new at the time you are refering to, it was unchartered territory.Originally Posted by Demetrios
Wow... SJs... that's gotta be it. No wait, having premade strategy and maps with every single time extension, NM, and where every single mob in the map pops is it.
Give. it. time.
Tell me one person who knows every bell and whistle of the new Dynamises. Hell, it may be possible to get 3 hours and people are just too fucking scared to try something new.Your logic is flawed in the sense that dynamis was still new at the time you are refering to, it was unchartered territory.
Do your next Dynamis-Qufim with 18 ppl then, see how far you get. Be a Pioneer instead of one of those people who just read over premade strateies and maps.Originally Posted by Demetrios
So does Dynamis - Tavnazia wwwwOriginally Posted by Lasitha
Originally Posted by divisortheory
idiot wwwwwwwwwwwwwOriginally Posted by playonline.com
go back to alla
Go do Dynamis-Windurst in January of 2004 with 20 NAs and see how far you get... incomplete maps and shitty Japanese bablefish translations is about equal to the amount of information we currently have on new Dynamis areas. Remember, this zone is made for 64, so going in with a 1/3rd of the members you need is simply insaneOriginally Posted by NynJa
.
Lasitha said there are no subjobs in Dynamis - Tavnazia. The update details you just quoted say there are. How am I an idiot again?Originally Posted by NynJa
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I'd love to, too bad Dynamis was first introduced February 26, 2004.Originally Posted by Demetrios
All bullshit aside, please try to understand this:
Dynamis, the concept of it, was new and unknown. Ok, DYNAMIS was new and unchartered. Dynamis Qufim is STILL dynamis. A few things are different but it is STILL dynamis. The basics, the fundamentals are the same. You're comparing apples to chairs. Completely unrelated shit.
What the fuck ??Originally Posted by divisortheory
The update says there ARE NO SUBJOBS. What the fuck do you think "a lock on sub job abilities" means ?!??!
once again
go back to alla
I'm goin to fish Bhefel Marlins !!!
while I masturbate to the thought of Flux finally quitting FFXI.
Reading comprehension 101:Originally Posted by divisortheory
LeArN To ReAd! It says:
What it means:Originally Posted by playonline.com
When you go in, you only have 15 mins, and your subjob like in Dyn Dunes, Bubu and Qufim, will be locked, ie, set to 00, and you must "unlock" it, ie, find a fucking ??? somewhere.
NynJa is an asshole, but he is right and you sir, need to fucking learn how to read, English happens to not be my first language, and yet I was able to understand it.
Edit: Damn took too long to post, damn you people and your fast typing!
Lemme just make sure I understand. By analogy you're saying Dynamis - Buburimu doesn't have subjobs right? So like, there's no subjobs whatsoever in Dynamis - Buburimu right?
Got it. So there's subjobs in Dynamis - Tavnazia. My work is done here.you must "unlock" it, ie, find a fucking ??? somewhere.
There is a high possibility you can get 3 hours per area. There is a high possibility we don't know what the fuck killing the NMs really does. There is a high possibility these zones will get less frustrating as nicely made maps of what to pull and where to go are posted on KI in the following months. Given these factors, I can see 18 people in the future winning one of the new base areas.Dynamis, the concept of it, was new and unknown. Ok, DYNAMIS was new and unchartered. Dynamis Qufim is STILL dynamis. A few things are different but it is STILL dynamis. The basics, the fundamentals are the same. You're comparing apples to chairs. Completely unrelated shit.
All bullshit aside, the new Dynamis areas are new and unknown =P
I know damn well what Sclopendra and Suttung in qufim do.Originally Posted by Demetrios
the details on the new areas are unknown, but its still dynamis. There is too much bullshit running in the new areas to be able to do it with 18.
Divisor: when we say theres no subjob, it is known that it means that you start with no SJ and have to do some bullshit waste of time thing to get them back.
GO
BACK
TO
ALLA
30 seconds running to the ??? in Buburimu is a huge waste of time isn't itOriginally Posted by NynJa
Even moreso of a waste of time than running to first camp in Dynamis - Xarcabard.........oh wait.
Anyway I know you know what it means, but my point (which you are also well aware of but fail to admit since you are trying to "own" me) is that one person said that beating Dynamis - Windurst with 18 was different than beating one of these areas with 18, because Dynamis - Windurst had subjobs. These areas have subjobs as well, and taking a minute or two to unlock them is hardly an issue.
Someone would lot it after everyone else has passed, before it has a chance to go to the person collecting currency for the LS, warp out, sell it, become the richest person on the server, then RMT away their money for a few thousand dollars, and retire from FFXI.Originally Posted by levish
Proof you've never touched one of the CoP dynamises, right there.Originally Posted by divisortheory
The ??? for the SJ in qufim and buburimu are in random places. Our Thieves have found them numerous times in places not listed on any maps. It definately takes a LOT more than 30 seconds.
The three we've found are a) by the Song Runes, b) behind the Lighthouse, and c) by the Stone Monument (I've heard there's two by the Stone Monument, but either way if so they're still very close to each other). All reachable without aggro. Three thieves hit flee and each of them can be at their respective location before Flee duration has worn out.Originally Posted by NynJa
hes more or less saying its a retarded gimmick thats worthless, regardless of how long it takes to unlock the sj
I wonder if the "will players risk 75 coins for a chance at even greater rewards" could just be "You find a Brutal Earring on the Xfdki Goobbue". LOL YA RIGHT.
idk hopefully i'll make my judgement after reading the first post of everyone going into the new dynamis zone. So far most of the cop content is jew stew aside from limbus, killing tiamat for oxblood = lame and has happened few times. COP storyline was the only thing i really enjoyed about it but dear god leave the rest of the expansions for ffxi for the people who did zilart.
The new areas would be interesting and I would be excited to do them if they were on different timers than the old areas. Otherwise, I will be doing the old Dynamis areas for a long time to come.