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  1. #121
    CoP Dynamis
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    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by Xavier
    Time to stop using gil as a currency and instead send the equivlant item as a split instead

    Its good overall, the problem w/ RMT before was how easy and fast it was, a lot of people are extremely lazy and if they have to do anything that involves leaving the mog will probably be detered from buying gil.
    What the fuck, I agree with Xavier.Seriously, none of those things people are bitching about are real issues... just dont sell stuff on mules, theres a reason for the 7 ah slots. BLMs whoring manaburn I have no sympathy for, currently people have no KSes for fun BCs since they were lured by the BLMs. Finally I get to do something fun again :D
    get veteran in 2-4 crafts (like Aurik and I) and tell me you don't sue mules to sell stuff....thx!

  2. #122
    ٩๏̯͡๏)۶

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    Quote Originally Posted by aurik
    The 1m gil limit is really fucking annoying to those of us who often sell 10-20m items on mules, have multiple veteran crafters, etc.

    Now every time I want to transfer money from my main bank toon to one of my crafter toons, or to my main, or from a sales mule to my bank toon, I need to find a trusted friend who is online and not busy to hold the money for me. Fucking annoying.

    You act like I log off or something

  3. #123
    E. Body
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    Quote Originally Posted by Lordwafik
    Quote Originally Posted by aurik
    The 1m gil limit is really fucking annoying to those of us who often sell 10-20m items on mules, have multiple veteran crafters, etc.

    Now every time I want to transfer money from my main bank toon to one of my crafter toons, or to my main, or from a sales mule to my bank toon, I need to find a trusted friend who is online and not busy to hold the money for me. Fucking annoying.

    You act like I log off or something
    Perish the thought.

  4. #124
    Relic Shield
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    Quote Originally Posted by NynJa
    and by the way:
    IGE allready meets with their clients to trade gil. Its written on their fucking website. The only way this affects IGE is their farmers will have to trade to the banks directly; except they allready have 50+ accounts/server, hence why SE doesnt get rid of them.
    I don't see it. Must be in the members only section.

  5. #125
    BRP
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    I don't see the problem with using Beastmen Currency ;3.

  6. #126
    Xavier
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    Quote Originally Posted by BRP
    I don't see the problem with using Beastmen Currency ;3.
    as long as your split was less than 12 gold beastcoins, its flawless

    if relic currency was sendable, you could pay people in dynamis money + upgrade everyone in the LS at the same time!

  7. #127
    Ridill
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    Quote Originally Posted by Lordwafik
    Quote Originally Posted by aurik
    The 1m gil limit is really fucking annoying to those of us who often sell 10-20m items on mules, have multiple veteran crafters, etc.

    Now every time I want to transfer money from my main bank toon to one of my crafter toons, or to my main, or from a sales mule to my bank toon, I need to find a trusted friend who is online and not busy to hold the money for me. Fucking annoying.

    You act like I log off or something
    You hang out in bastok all the time

  8. #128
    Relic Weapons
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    two boxing ftw.

  9. #129
    Saint Daahan Von Quitter the 1st
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    Think SE will get "undercover gilbuyers" to buy gil over 1mil gil and arrange to meet with the IGE trader in game and have them banned?

  10. #130
    Relic Weapons
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    Quote Originally Posted by FFXIFlux
    Look you stupid brain-damaged potato calling me a whiner. Are you potato clueless, yes, obviously, you've proven it.

    For people that have a 75 potato job to whom 1 million gil isn't more money than they'll ever own, unlike you stupid potato, limiting delivery to 1 mil is a huge inconvience.

    "meet in jeuno" well how about I'm not some lifeless potato potato like you and I don't play 24/potato 7? There's a potato REASON I used delivery you flaming potato retard, because it was USEFUL. Now it ISN'T. Get that through your potato head you stupid potato. If I need to send more than 1 mil gil to each of 5 potato people from a BC split, I can't. And guess what, because SE did such a wonderulf potato job with keeping RMT in check even a single venemous claw is going to mean I can't potato use delivery.

    This is going to do NOTHING to stop RMTers who do this to MAKE MONEY. An inconvience to them they can easily get around with mules and bots. To everyone else, except you to who 1 mil gil is beyond comprehension, this makes the game less convient and less enjoyable. In other words, it's a bad decision by any way you consider it.

    Now shut your potato mouths you whining potato complaining about me whining and go sit at the potato kids table and eat your Kraft Dinner.
    LURN HOW 2 SPEL LAWL!!!!!!!!!!!!!!!!11!!!!!!1!

  11. #131
    Saint Daahan Von Quitter the 1st
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    Quote Originally Posted by FFXIFlux
    go sit at the fucking kids table and eat your Kraft Dinner.
    WTF YOU GOT AGAINST KRAFT ASSHOLE?!

    Cry me a river, build a bridge, and get over it.

  12. #132
    HABS SUCK!!!!!
    Sepukku is my Hero
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    Quote Originally Posted by Totien
    Quote Originally Posted by NynJa
    and by the way:
    IGE allready meets with their clients to trade gil. Its written on their fucking website. The only way this affects IGE is their farmers will have to trade to the banks directly; except they allready have 50+ accounts/server, hence why SE doesnt get rid of them.
    I don't see it. Must be in the members only section.
    Yeah, I had just checked it again, and it doesnt say that anymore. I guess with christmas inflation and more and more customers they decided to start using the delivery system. They did the face-to-face trades before to limit people scamming them their money ("I didnt get any gil").




    And if you were attempting to finger point at me buying gil....I'm not Carbon. Hell, I've been jobless for the past year and 3 months, so I couldnt even buy if I wanted to

  13. #133
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    I'm glad they decided to nerf melees in pvp, I mean it was long overdue and much needed... I mean what good is /rdm and phalenx if it means the blm has a chance of actually being killed.

    GJ on the gil fix too... lower chocobo prices to increase inflation and then make us have to log on to our mule 27 times if we use them to sell something. I mean I was just thinking the other day, how could they make transfering stuff between mules more annoying and this never even crossed my mind. Those SE guys are so smart.

    I think SE is purposefully self destructive and each patch is a game to see how many people they can make quit. The dev who gets the most to leave wins a new job as SE's Janitor.

    Honestly all those people who want to jump in here and say how wow is better and how lame SE is I won't even fight them this time they are 100% right.

  14. #134
    Relic Weapons
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    Quote Originally Posted by Zigrah
    Honestly all those people who want to jump in here and say how wow is better and how lame SE is I won't even fight them this time they are 100% right.
    Huzzah!! Come play on Shadow Moon then! :D

  15. #135
    Xavier
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    Quote Originally Posted by Zigrah
    I'm glad they decided to nerf melees in pvp, I mean it was long overdue and much needed... I mean what good is /rdm and phalenx if it means the blm has a chance of actually being killed.

    GJ on the gil fix too... lower chocobo prices to increase inflation and then make us have to log on to our mule 27 times if we use them to sell something. I mean I was just thinking the other day, how could they make transfering stuff between mules more annoying and this never even crossed my mind. Those SE guys are so smart.

    I think SE is purposefully self destructive and each patch is a game to see how many people they can make quit. The dev who gets the most to leave wins a new job as SE's Janitor.

    Honestly all those people who want to jump in here and say how wow is better and how lame SE is I won't even fight them this time they are 100% right.
    not trying to start anything but isn't it your job to find the positive aspects of ffxi since you post on stratics or w/e

  16. #136
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    Quote Originally Posted by Xavier
    not trying to start anything but isn't it your job to find the positive aspects of ffxi since you post on stratics or w/e
    They are making it difficult, and based on the last patch review I wrote I know you personally know my job isn't to suck up to SE. I will commend them for their good things and call them out on something bad.

    When each coming patch chases away more and more devoted players due to them not being able to communicate properly or thinking through their fixes, something I think needs to be said and I will say it.

    Everyone who plays ballista knows that melees had powerful weaponskills however they in no way gave them an unfair advantage in a ballista match. When there are more noticable flaws like how sleepga = stunga even though you have sleep pots and that massive spell spam makes you unable to move or pull out your weapons. /rdm phalenx is made to stand up against hard hitting mobs and 6 melees on a blm casting spells can actually survive against them and get a few of them off killing at least a couple without dying. I'm not jumping on the nerf blm bandwagon but nerf melees? come on. We've been getting the short end of the stick for a long time and to just kick us while we're down hurts to say the least.

    I was excited about brenner but a very mage heavy ballista match was always pretty tough to endure in the first place and I loved Ballista, any excitement I had for Brenner has just slipped away before I even try it because running around as a free kill getting my ass handed to me is not what I consider fun. Thief already wasn't the best damage, the only thing we had going for us was the mediocre damage output and our high evasion. Thieves have terrible defense, in fact in order to maximize my damage output most whm's have more defense than me. Magic destroys us and utsusemi will only keep you alive if your fighting 1vs1 against another melee. Shame on me for being a thief I know and I also know that balance is hard to come by but FFXI isn't even close when it comes to balance and it does bother me. I don't want pity either I just want to see stuff changed in the game that actually enhances the game, not create bigger gaps between the classes and encourage more of my friends to quit.

    People always joke about how the pvp is unpopular. It's no surprise when half the matches are just a torturous reminder of how unbalanced the classes in the game are.

    I like SE as a company, I like a lot of elements of FFXI but the game is degrading on a downward slope and clutching on for life and it's entirely their own fault. I would very much like SE to succeed in the mmo market and keep making games, however with the state FFXI is in and the people it has scared away they will have a hard time redeeming themselves. When I think of this I get worked up because I do want them to succeed in the industry.

    (if anyone turns this around that I am whining about being a thief, I don't care. They could fix every other job but thief and I would still be playing it and I would be more content with that then I am now. I merely use thief as an example because I am familiar with it. So don't even go there.)

  17. #137
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    You forgot to mention that a lot of the time Sleep Bolts fail to stun Blm's casting -ga 3's I love that one!

  18. #138
    Sea Torques
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    The last time I went to Ballista I went as BLM/BRD with full Igqira gear (minus the boots) and an Earth Staff, and did nothing but spam Sleepga/Sleepga II/Horde Lullaby/Stonega for an hour. I'm pretty sure that I'm no longer welcome at any Ballista event on Bahamut anymore after that incident. 8)

  19. #139
    Sea Torques
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    In private Brenner matches you can disable sleep effects.

  20. #140
    i'm awesome.
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    Quote Originally Posted by Daahan
    Think SE will get "undercover gilbuyers" to buy gil over 1mil gil and arrange to meet with the IGE trader in game and have them banned?
    Considering that they could've easily done this before the update, I don't see why they would do it more, if at all, after the update.

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