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  1. #41
    New Merits
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    They can be slept with sleep too unless the rdm in our group that said it's slept said it because a bard lullabied it

  2. #42
    GRT
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    the hydra in tavnazian can be slept, we link 2 ahrimen and 6 hydra i think, took them down without too much difficulty with 16 people

    first time extention was the bugard, 2nd time extention is from an antlion that popped from the ground for 30 minutes, also that worm gave us back SJ and things went really well after that

  3. #43
    Yoshi P
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    Quote Originally Posted by Viq
    Hydras can be slept in Tav, so it's not as bad having 5 pop from an eye.
    Wow that's really weird cuz I thought we decided before the Dynamis was even released that we were 100% sure they wouldn't be sleepable since the ones in Beaucedine aren't sleepable.

  4. #44
    Ridill
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    Quote Originally Posted by divisortheory
    Quote Originally Posted by Viq
    Hydras can be slept in Tav, so it's not as bad having 5 pop from an eye.
    Wow that's really weird cuz I thought we decided before the Dynamis was even released that we were 100% sure they wouldn't be sleepable since the ones in Beaucedine aren't sleepable.
    It's a bug, the emergency maintenance is to fix that. They'll also set the four Diabolos cards to full HP.

  5. #45
    Hydra
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    So ive been thinking this over and all and it dawned on me why there is such smaller time frames in new zones, and i give small props to SE for the idea. Now most shells do a full 3.5 hours in dynamis, the 36 capped zones have 2 hours worth which makes sense to me now so you can split up a full dyna shell and only be at 4 hours, now take those 4 ally's of 18 and send em to dyna tav. Id estimate that based on how SE has done this that the max time in dyna tav will be 1 hour max, and its already been proven that you get at least 1 hour(which has been gotten shown on this thread), So 4 groups, 1 hour each, 4 hours total, will not mess up scheduling for next runs.

  6. #46
    BRP
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    HAY GUYS! Lets talk about monsters we havn't fought and are very new. Lets say they suck and can't be slept because we feel like it. OH!? They can be slept?!

    That changes everything.

  7. #47
    Yoshi P
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    Quote Originally Posted by layoneil
    Quote Originally Posted by Hirronimus
    If I'm not mistaken, every Dynamis zone has Time extansion at start on first pull.
    except the 3 new ones.

    Quote Originally Posted by Hirronimus
    Stupid assumption to think new one doesn't work in same manner.
    exactly.
    Say what now?

  8. #48
    Cerberus
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    This thread's awesome quotient is getting bigger with every post.

    But, for the record, I still think this zone could suck. Just as I said it's too early to tell if it sucks, it's too early to tell if it's any good. But lmfao at the owning going on because people assumed before they ever stepped foot in the zone that they knew how it was gonna be.

  9. #49
    Yoshi P
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    I say we label it different just to be politically correct and leave it at that. Ok?

  10. #50
    Salvage Bans
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    Just a guess, but I'd think that you only have to kill one Diabolos card to win the zone, and the card you kill drops armor from one of the four sets of new Hydra Armor.

  11. #51
    Black Belt
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    Quote Originally Posted by senseless
    So ive been thinking this over and all and it dawned on me why there is such smaller time frames in new zones, and i give small props to SE for the idea. Now most shells do a full 3.5 hours in dynamis, the 36 capped zones have 2 hours worth which makes sense to me now so you can split up a full dyna shell and only be at 4 hours, now take those 4 ally's of 18 and send em to dyna tav. Id estimate that based on how SE has done this that the max time in dyna tav will be 1 hour max, and its already been proven that you get at least 1 hour(which has been gotten shown on this thread), So 4 groups, 1 hour each, 4 hours total, will not mess up scheduling for next runs.
    except thats 4mil instead of 1mil, and a steep price per participant per 18man group.

  12. #52
    Cerberus
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    Quote Originally Posted by Koyangi
    except thats 4mil instead of 1mil, and a steep price per participant per 18man group.
    It's not that steep. An 18-man Limbus run is 900k. But... at least you get rewards.

  13. #53
    ٩๏̯͡๏)۶

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    how many coins / items / acessories / af2 total did the group that stayed in there for 1hour get? Because people who went to dyna-valk on their first time got approx 20'ish coins, 2 af2, 1 to 3 af2-1 and acessories.

    So far from what I read, it's 3 coins.

  14. #54
    Yoshi P
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    Is it confirmed that Northland pieces and their -1 counterparts drop from Dynamis-Tav?

  15. #55
    Black Belt
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    Quote Originally Posted by Hirronimus
    Quote Originally Posted by layoneil
    Quote Originally Posted by Hirronimus
    If I'm not mistaken, every Dynamis zone has Time extansion at start on first pull.
    except the 3 new ones.

    Quote Originally Posted by Hirronimus
    Stupid assumption to think new one doesn't work in same manner.
    exactly.
    Say what now?
    exactly what you were saying, except i didn't make any assumptions.

  16. #56
    E. Body
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    I'm not sure what is worse, doing the CoP Dynamis areas or reading discussions about them :/

  17. #57

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Hirronimus
    Is it confirmed that Northland pieces and their -1 counterparts drop from Dynamis-Tav?
    It's all feet -1 in qufim, all hat -1 in valk (mostly northlands, but not for all jobs), all body -1 in tav (same with hat, exceptions like thf, bst, etc.), and all hands/legs -1 in bub.... I thought. '-'

    Then for the NQ af2.. they're divided by levels.. so anything Lv74/75 (all northlands nq) should be in Dynamis - Tavnazia.

  18. #58
    Ridill
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    Quote Originally Posted by inafume
    Quote Originally Posted by Koyangi
    except thats 4mil instead of 1mil, and a steep price per participant per 18man group.
    It's not that steep. An 18-man Limbus run is 900k. But... at least you get rewards.
    Rewards to the tune of 20-30 mil, market rate, divided 18 ways. And since you don't have to collect 15,000 ancient beastcoins to get an equipment upgrade, you can sensibly split the reward and everyone still make measurable progress for their own goals.

  19. #59
    Puppetmaster
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    from what i found out...

    Dynamis - V
    Drops:
    Head - THF, BST
    Hands - RNG, SAM
    Legs - NIN, DRG, SMN
    Feet - WAR, MNK, WHM, BLM, RDM, PLD, DRK, BRD
    Valor Cape (Pld)
    Scout's Beret -1 (Rng)
    Summoner's Cape (Smn)
    Sorcerer's Petasos -1 (Blm)
    Warrior's Mask -1 (War)
    Bard's Cape (Brd)
    Warrior's Stone (War)
    Bard's Roundlet -1 (Brd)
    All currency

    *Note: All level 71 AF2 drops here

    Dynamis- B
    Drops:
    Head - WHM, BRD
    Body - THF, BST
    Hands - WAR, BLM, RDM, PLD, DRK, SMN
    Legs - MNK, RNG, SAM
    Feet - NIN, DRG

    *Note: All level 72 AF2 drops here

    Dynamis- Q
    Drops:
    Head - WAR, PLD, RNG, NIN
    Hands - MNK, BRD, SAM, DRG,
    Legs - WHM, BLM, RDM, DRK, BST
    Feet - THF, SMN
    Duelist's Boots -1 (Rdm)
    Sorceror's Sabots -1 (Blm)
    All Currency

    *Note: All level 73 AF2 drops here

  20. #60
    Yoshi P
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    Anyone knows if Lui is still updating his LJ?

    Edit: If you have a link to it. Please post. Thanks.

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