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View Poll Results: Who gets the exclusive lot?

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  • BLM

    69 34.16%
  • WHM

    16 7.92%
  • Let both lot

    48 23.76%
  • DRK

    69 34.16%
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Thread: Prudence Torque     submit to reddit submit to twitter

  1. #121
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    I actually think MND is magic def too...Try it out when your LS doesnt claim faf, and mix up your staves. Neptune's Staff, from what I have noticed, reduces more damage over pluto / apollo.

  2. #122
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    Oy... when I cast Burn before a nuke, which is INT DOWN for the mob... damage on the proceeding nuke rises by at least 20-30 points. When I cast shock... 0 damage increase.
    PLEASE test it out for yourself.

  3. #123

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by mdn
    what hnms are you people fighting where elemental skill doesn't matter? or do you just not care if you get resisted 50% of the time as long as you do 1600 thunder IV bursts occasionally? with full elemental magic merits/gear against something that resists really highly like kirin, you will rarely get resisted, something like 1/10
    We rarely do Kirin anymore, but if so, I'd use SMN. Diabolos ftw. I guess it's mostly because in the most difficult-to-nuke mobs, I'd use SMN anyway. Tiamat and Jorm on SMN as well, but Fafnir/Nidhogg/KB/Aspi/Cyranopussy(limbus thingie)/Chlevnik/Jailers/KV/blah resist farrrrrrr less than 50% with philomath stole on instead of Elemental Torque, Af1+1 hat on instead of Af2, Zenith mitts +1 instead of Af1 hands, mahatma slops instead of druid's slops, prism cape instead of merciful, abyssal earring instead of elemental, etc. I'd say more like 10%, but also the bulk of the nuking are MBs. I think I use my elemental torque most in Dynamis - Xarcabard.

    I have max elemental merits and max int too, for comparison, I guess, but I think SE recognizes how easy stuff is to land a "full" nuke on, and that's why like everything added is 50% magic.

  4. #124
    Genoslut
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    Quote Originally Posted by Kandykanez
    Oy... when I cast Burn before a nuke, which is INT DOWN for the mob... damage on the proceeding nuke rises by at least 20-30 points. When I cast shock... 0 damage increase.
    PLEASE test it out for yourself.

  5. #125
    ٩๏̯͡๏)۶

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    Quote Originally Posted by Havocdemon
    Quote Originally Posted by Lordwafik
    give it to a typical demon helm+1@fafnir wearing BLM (a.k.a nabs)
    Either A: Your tanks suck and actually need BLMs to wear high -enm or B: Your BLMs don't know how to recast skin/blink and or don't have -enm merits. Fafhogg is all about the e-peen unless it's spamming wing like a bitch. This is why you see almost all the BLMs in yellow HP on purpose.
    OR

    You prefer a fast smooth fafnir where you can explode on him, and fafnir wont hit you untill you die, but instead, take 1 swing at you (usually not at all till a few MB) before turning back to the tank, letting the tank actually tank, instead of you recasting SS/blink because he's constantly turning to you.
    By the time I end up pulling hate, it's my 5th-7th MB, that's even if we MB him 7 times (depending how many blms there are).

    I use Errant body/AF1 hat when nuking fafnir, weskit isnt that good for a longer fight like fafnir. I always see weskit+Demon helm taru blms being eaten alive, sure they do 200 more dmg than me, but with no -enmity to help them out, chomp chomp.

    Im not a complete -enmity whore (I prefer ocean rope/obi over pent), but i'd rather sacrifice 7 MaB and 2 int, and make peoples lives easier than constantly die since I MB too hard.

  6. #126
    Smells like Onions
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    I use Errant body/AF1 hat when nuking fafnir, weskit isnt that good for a longer fight like fafnir. I always see weskit+Demon helm taru blms being eaten alive, sure they do 200 more dmg than me, but with no -enmity to help them out, chomp chomp.
    Demon helm BLMs on HNMs are stupid. The +10 CHR on errant body can show over a long fight as it's associated with the rate your hate diminishes.

  7. #127
    Bagel
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    Quote Originally Posted by Lordwafik
    Quote Originally Posted by Havocdemon
    Quote Originally Posted by Lordwafik
    give it to a typical demon helm+1@fafnir wearing BLM (a.k.a nabs)
    Either A: Your tanks suck and actually need BLMs to wear high -enm or B: Your BLMs don't know how to recast skin/blink and or don't have -enm merits. Fafhogg is all about the e-peen unless it's spamming wing like a bitch. This is why you see almost all the BLMs in yellow HP on purpose.
    OR

    You prefer a fast smooth fafnir where you can explode on him, and fafnir wont hit you untill you die, but instead, take 1 swing at you (usually not at all till a few MB) before turning back to the tank, letting the tank actually tank, instead of you recasting SS/blink because he's constantly turning to you.
    By the time I end up pulling hate, it's my 5th-7th MB, that's even if we MB him 7 times (depending how many blms there are).

    I use Errant body/AF1 hat when nuking fafnir, weskit isnt that good for a longer fight like fafnir. I always see weskit+Demon helm taru blms being eaten alive, sure they do 200 more dmg than me, but with no -enmity to help them out, chomp chomp.

    Im not a complete -enmity whore (I prefer ocean rope/obi over pent), but i'd rather sacrifice 7 MaB and 2 int, and make peoples lives easier than constantly die since I MB too hard.
    We dont die, atleast not until the end. And please explain to me the logic of wearing Errant over Igqira (wtf?) and yet not wearing penitent over ocean rope??

    +10int -3emnity vs +5skill +6MAB conservemp+2,
    and you choose emnity, and yet
    +45mp +4int vs -3emnity +5int
    you choose mp? good choice O_O

    Lose the errant body, gain the penitent, you end up 60 mp down which you cant freely use anyway, up 5 skill, 6MAB, conserve mp +2, and lose 9int.

    -Emnity on fafnir is JP style, there should be absolutely no need for it.

  8. #128
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    Fafnir is a long fight?

    And using weskit/helm+1 with full -enm merits and the other usual blm dmg gear gets us hit on the 3rd+ MB once or twice, depending on time interval between SCs. What tanks do you guys use? WAR is preferably best on faffy because it's a short fight, relatively, and they can deal high damage to keep hate along with JAs, which is why BLM don't pull hate so badly.

  9. #129
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    keep weskit on, use af hat, use Errant cape instead of a crappy rainbow or prism cape

    Oh, and make the upgrade to mahatma slops, and your penitents, and you're golden.

  10. #130
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    Quote Originally Posted by Trusix
    I use Errant body/AF1 hat when nuking fafnir, weskit isnt that good for a longer fight like fafnir. I always see weskit+Demon helm taru blms being eaten alive, sure they do 200 more dmg than me, but with no -enmity to help them out, chomp chomp.
    Demon helm BLMs on HNMs are stupid. The +10 CHR on errant body can show over a long fight as it's associated with the rate your hate diminishes.
    I haven't heard anything this stupid in a while. CHR does shit for losing hate or at least there isn't any substantial proof/evidence of it doing anything. And again... it's a short fight. I have no idea how you guys do faffy.

  11. #131
    Xavier
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    Who gets the exclusive lot?
    BLM
    48% [ 51 ]
    WHM
    13% [ 14 ]
    Let both lot
    37% [ 39 ]
    Total Votes : 104
    I added DRK just now, because since this is posted in the public section, and DRK is so popular, it deserves to be an option. Interested to see if enough people still haven't voted to even it up.

    Don't be confused by the low #s on drk since it was added like 12 hours after the thread was made.

  12. #132
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    Reparations bitches. Reparations.

    (torque will be mine )

  13. #133
    ٩๏̯͡๏)۶

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    My HNM gear :

    AF1 hat
    Errant body
    Zmitts
    Snow/Tamas ring
    Abyssal/Moldavite
    Phantom Tathlum
    Mahatma slops
    Sorceror's Sabots
    Obi/Rope depending on weather
    Merciful Cape

    I MB fine. I dont resist, and I have a nice chunk of -enmity.

    I dont see a need to rid myself of 4enmity to add 2int for a hat, when the damage spike gained from it is hardly beneficial enough for the sacrifice.

    Errant vs Weskit, personal choice, I am a -enm whore, only on slots that give me 2 stats (int and -enm, etc), not just a -enm item. I never end up Kiting KB off the PLD's from my nuke spam, I hardly get drawn in by turtle, and my numbers remain high.

  14. #134
    The God Damn Kuno
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    If you need enmity gear for Fafnir, your tanks suck. I know when I'm going to steal hate and unless a tank fucks up it's not hard to control yourself. Personally, I keep af2 hat at all time but I swap my neck/hands/pants depending on if therenedy is on or if its a weak one etc.

  15. #135
    Genoslut
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    A typical Ventrilo chat while fighting aspid:

    "Shit guys, I pulled hate, fuck"

    "Ok, then just let it hit you once and you'll lose hate"

    "Oh, really? You mean it works like that?"

    And sadly, that probably still happens even today.

  16. #136
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    Quote Originally Posted by Not Kuno
    If you need enmity gear for Fafnir, your tanks suck. I know when I'm going to steal hate and unless a tank fucks up it's not hard to control yourself. Personally, I keep af2 hat at all time but I swap my neck/hands/pants depending on if therenedy is on or if its a weak one etc.
    They dont suck, I just prefer this setup of Safety + DMG at the same time.

  17. #137
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    I've heard a few people claim that past 200 weapon skill, 1 skill = .9 accuracy. If that's true then this torque is a down grade for club WHMs or DRKs who have the means to get a Peacock charm. You attack doesn't matter all that much when you're using souleater Kraken club, but your accuracy sure does. 10>7*.9

    +INT might help with GS WS damage, but so does +STR... so overall you're losing 3 str for 5 int... which probably results in close to if not the same damage. People overestimate the effect of non-str stat modifiers in WSes.

    You do have to consider spreading drops out among many jobs... giving DRKs this over BLMs and WHMs makes a lot of sense if you have JoL on farm or near farm status. Both of those mage classes are already making out like bandits on with the newest priceless items in this game that you know they're going to sell for 250,000,000G when they quit. This point itself becomes null once AV is on farm status... but that's to be determined.

  18. #138
    Ridill
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    Isn't that just for flat accuracy though? I heard that Weapon skill doesn't get nerfed past 200, but normal accuracy does.

    But I don't believe it lol, why would SE do something like--- nevermind...

  19. #139
    Xavier
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    Quote Originally Posted by Demetrios
    I've heard a few people claim that past 200 weapon skill, 1 skill = .9 accuracy. If that's true then this torque is a down grade for club WHMs or DRKs who have the means to get a Peacock charm. You attack doesn't matter all that much when you're using souleater Kraken club, but your accuracy sure does. 10>7*.9
    Theres no real proof of that presented, but its extremely clear that 1 skill = 1 atk, if the forumla for that doesn't change, don't know why you think it'd change for the other half.

    And for some reason, I've always felt that +weaponskill was > raw +atk or +acc, similar to how +evasion skill seems a lot better than just +evasion.

  20. #140
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    I'm mostly going on what NNY says on the warrior forums at KI. He's pretty respected there, so I'm assuming he isn't just talking out of his ass about it. He heard of this from some JP tests... who knows really. So Accuracy > Skill ?

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