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  1. #61
    Banned.

    Join Date
    Oct 2005
    Posts
    3,421
    BG Level
    7

    since you decided to gimp our ability to send gil from mule to char, please give me a damned bank.

  2. #62
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    3mp/tick at lv75 would be kinda overpowered...thats a built in refresh


    1mp/tick is fine as a trait. I never see smn's bitching about a lack of mp.

  3. #63
    RIDE ARMOR
    Join Date
    Feb 2006
    Posts
    14
    BG Level
    1

    Yea MP can go quick if you consistantly BP every 50 seconds. While resting you can get 1 tick rest in and then you have to stand up/summon if you want to BP right on time. It starts to wear thin fast.

  4. #64
    Relic Horn
    Join Date
    Nov 2005
    Posts
    3,198
    BG Level
    7

    Quote Originally Posted by elphaba
    Quote Originally Posted by NynJa
    1mp/tick is fine as a trait. I never see smn's bitching about a lack of mp.
    Personally, no refresh cloak (170+ camps of shiki and VCs being 13-14m, nothanks), and oftentimes no refresh when fighting ground gods due to being in melee party. I don't see when avatar costs go up why Auto Refresh does not. I have 1200 mp and +27 hmp or so, and I am not always able to keep up.
    What would be the point of increased perp costs as you level up if you just add more levels of Auto-Refresh?

  5. #65
    LazyShell
    Join Date
    Oct 2004
    Posts
    1,903
    BG Level
    6

    Quote Originally Posted by Mokei
    Yea MP can go quick if you consistantly BP every 50 seconds. While resting you can get 1 tick rest in and then you have to stand up/summon if you want to BP right on time. It starts to wear thin fast.
    thats kind of the point... as a way to prevent it being overpowered

  6. #66
    Fake Numbers
    Join Date
    Jan 2006
    Posts
    96
    BG Level
    2

    lower perpetuation = make being a melee even more useless ??

    It's bad enough smns can pump out 500-1300 physical damage every minute without needing tp, make that so they don't even require resting? The job is broken enough as is.

  7. #67
    Sea Torques
    Join Date
    Feb 2006
    Posts
    701
    BG Level
    5

    Quote Originally Posted by Amara
    lower perpetuation = make being a melee even more useless ??

    It's bad enough smns can pump out 500-1300 physical damage every minute without needing tp, make that so they don't even require resting? The job is broken enough as is.
    (Galka 75 smn in full af2 here) If we're so overpowered in the damage department, how come 95% of my party invites come from a PLD who cant find a WHM to cure him? (hence why I only invite ninja tanks when I form my parties ) We are powerful, yes, but every tank on every server seems to think all we're good for is cure III and stoneskin.

  8. #68
    RIDE ARMOR
    Join Date
    Feb 2006
    Posts
    14
    BG Level
    1

    Quote Originally Posted by geno
    Quote Originally Posted by Mokei
    Yea MP can go quick if you consistantly BP every 50 seconds. While resting you can get 1 tick rest in and then you have to stand up/summon if you want to BP right on time. It starts to wear thin fast.
    thats kind of the point... as a way to prevent it being overpowered
    Lol I should have specified I was just backing up Elphaba there to what Nynja was saying about the lack of MP

  9. #69
    Chram
    Join Date
    Apr 2005
    Posts
    2,885
    BG Level
    7
    FFXI Server
    Ragnarok
    WoW Realm
    Argent Dawn

    Quote Originally Posted by Tahngarthor
    Quote Originally Posted by Amara
    lower perpetuation = make being a melee even more useless ??

    It's bad enough smns can pump out 500-1300 physical damage every minute without needing tp, make that so they don't even require resting? The job is broken enough as is.
    (Galka 75 smn in full af2 here) If we're so overpowered in the damage department, how come 95% of my party invites come from a PLD who cant find a WHM to cure him? (hence why I only invite ninja tanks when I form my parties ) We are powerful, yes, but every tank on every server seems to think all we're good for is cure III and stoneskin.
    I don't think anyone is talking about exping here. I've tanked Tiamat while eight summoners doing 1k damage every minute without needing TP and without getting hate for a fraction of their MP pool. If that isn't overpowered please tell me what is.

  10. #70
    Puppetmaster
    Join Date
    Jan 2006
    Posts
    55
    BG Level
    2

    Mnk JSE
    All other jobs have some cool gear for lvl 70, all we get is shura, and AF2 for sets. That does not include the mnk/sam/nin gear in the 70's.

    Beter event items
    how bout an event for once with some uber gear. the items we have been getting for events suck magor donkey dick. ho bout rather some low Lvl JSE gear that will actually help our characters. or like a pair of shades that add dex and str, or a pair of low lvl cuff add like 20-30 mp for mages.

    Our own customizable Chocobo
    Just like in other FF's you get to color, and customize your chocobo, and it would be cool to get more then one also. SE should add races as well, so you gain Merit XP for you chocobo, and then you can upgrade your chocobo by how much Merit XP you get, and so then people will join chocobo racing.

    Upgradeable Mog House
    Multiple rooms to decor.
    Furniture doesn't take up inventory in the safe. (it should have its own sub menu)

    New race
    Kinda like those rat people, i hope they are a new race

    NO MORE CAPPED AREAS FOR ToAU MISSONS i hated that for CoP, i have enough mog house rooms for my main and sub job, but not for lvl 30, 40, 50 gear as well.... that kinda grinded my gears...

    A dungeon for a party
    like have different dungeons tha a party can go into and only that group can get those drops. but have the ability for mulitple partys to enter but they wouldnt see one another.. and have some bad ass gear drop

  11. #71
    Sea Torques
    Join Date
    Feb 2006
    Posts
    701
    BG Level
    5

    I've tanked Tiamat while eight summoners doing 1k damage every minute without needing TP and without getting hate for a fraction of their MP pool. If that isn't overpowered please tell me what is.
    I've faught tiamat a many times. We SMN are the safest best DD on tiamat. But please tell me what you're doing 1000 damage with, i'm curious. Pred clawas averages around 500, and magic damage to CoP wyrms is halved. (therefore nether blast does 250-270, depending on merits) the highest single BP i've ever done to tiamat is around 800 or so with ruinous omen (damage: 1%, cut in half by CoP Wyrm magic resist- about 850).

    Anyways....


    New race
    Kinda like those rat people, i hope they are a new race

    Sux to be a hume, mithra, taru, elvaan or galka if this were to happen. You cant change your race.


    NO MORE CAPPED AREAS FOR ToAU MISSONS i hated that for CoP

    /signed AGREE


    Upgradeable Mog House
    Multiple rooms to decor.

    SE will never redesign an area. Airships supposedly travel to supply tavnazia. Instead of making us walk there, they could have added another airship dock in the port. But they didnt. THey would never make a major change to any area. (hence why you can still climb over the airship railing and many other geometry bugs still exist in the original FFXI areas) Cool idea, but not something they'd ever do. I was positively amazed that they actually punched holes in the wall in north gustaberg to add Movopolos. (but then again, the walls that existed before were probably just caps covering the zones so you couldnt see them).

  12. #72
    Puppetmaster
    Join Date
    Jan 2006
    Posts
    55
    BG Level
    2

    Just thought of this...

    How bout a quest that you get sent into a new area, and like the quest is basically you can get mutated into one of the other races, so you still have your stats from you character, and then you do a quest and can change your race. This would be helpful to people not wanting to start over again on another character.

  13. #73
    Sea Torques
    Join Date
    Feb 2006
    Posts
    701
    BG Level
    5

    Much of what already exists in the game for content and story is based around there being 5 races (i.e. ark angels, many zilart and cop and classic cutscenes). They would have to heavily rewrite all of this to add another race. I dont think so.

  14. #74
    Sea Torques
    Join Date
    Oct 2005
    Posts
    631
    BG Level
    5

    Quote Originally Posted by Tahngarthor
    I've tanked Tiamat while eight summoners doing 1k damage every minute without needing TP and without getting hate for a fraction of their MP pool. If that isn't overpowered please tell me what is.
    I've faught tiamat a many times. We SMN are the safest best DD on tiamat. But please tell me what you're doing 1000 damage with, i'm curious. Pred clawas averages around 500, and magic damage to CoP wyrms is halved. (therefore nether blast does 250-270, depending on merits) the highest single BP i've ever done to tiamat is around 800 or so with ruinous omen (damage: 1%, cut in half by CoP Wyrm magic resist- about 850).
    Ok, so he might have been exaggerating in the damage department, but he also said every 60 seconds when you can BP more often than that.

    So how is doing 500 dmg every ~50 seconds with no hate and no tp given to the mob not overpowered again?

  15. #75
    Hydra
    Join Date
    Feb 2006
    Posts
    105
    BG Level
    3
    FFXI Server
    Ragnarok

    Re: Just thought of this...

    Quote Originally Posted by Glikon
    How bout a quest that you get sent into a new area, and like the quest is basically you can get mutated into one of the other races, so you still have your stats from you character, and then you do a quest and can change your race. This would be helpful to people not wanting to start over again on another character.
    I know of lots of people who want to change race but I doubt SE will do anything about it. It's much more convient for them for you to go level another char. But it's something I keep hoping for, even if it is a one time deal.

  16. #76
    ٩๏̯͡๏)۶

    Join Date
    Jun 2005
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    12,248
    BG Level
    9
    FFXI Server
    Asura
    WoW Realm
    Barthilas

  17. #77
    Hydra
    Join Date
    Feb 2006
    Posts
    105
    BG Level
    3
    FFXI Server
    Ragnarok

    Quote Originally Posted by Lordwafik
    too bad the blm will probably die next

  18. #78
    ٩๏̯͡๏)۶

    Join Date
    Jun 2005
    Posts
    12,248
    BG Level
    9
    FFXI Server
    Asura
    WoW Realm
    Barthilas

    Quote Originally Posted by elphaba
    yeah, I've seen 2k+ from our ls before
    personal best damage.. granted, mouth open:

    http://i7.photobucket.com/albums/y27...ly/berserk.jpg
    I'd break 2k if I used a weskit, but i'd prolly die

  19. #79
    The God Damn Kuno
    Join Date
    Dec 2004
    Posts
    13,360
    BG Level
    9
    FFXIV Character
    Kuno Sedai
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    lol skillchain

  20. #80
    Old Merits
    Join Date
    Jan 2006
    Posts
    1,076
    BG Level
    6
    FFXI Server
    Unicorn
    WoW Realm
    Grizzly Hills

    SMN do need SOMETHING for experience party purposes, I hope you agree. SMNs are usually ok on HNMs, but our performance in EXP situations is sub-par even at our best (compared to other jobs). Even when BLM aren't damaging stuff, they can at least do other things like Stun and Sleep.

    The problem is that it would be pretty hard to give SMN anything for exp pts without it carrying over to the HNM situation.

    Hell, I'd be happy with a 10 min ability like EVERY OTHER MAGE and some 70 JSE sets LIKE THEY SAID EVERY JOB WOULD GET WOULD GET BUT WE DIDN'T. The class with possibly the lowest amount of gear to wear 70+ in the game is one of the 3 jobs with no 70 JSE sets. Awesome!

    Doing what SMNs do hate-free is excellent, but outside of HNMs or possibly solo play, it really doesn't matter. Who cares if you don't pull hate from that exp mob when it will be dead before it has a chance to fight back? Who cares if you can Astral Flow burn some ENMs, last I heard BLM was soloing KS30, and NIN was soloing the 1st floor of Limbus. But that's somehow not broken.

    No matter how nice an ability an avatar gets for us to use, that BP timer seriously limits it.

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