since you decided to gimp our ability to send gil from mule to char, please give me a damned bank.
since you decided to gimp our ability to send gil from mule to char, please give me a damned bank.
3mp/tick at lv75 would be kinda overpowered...thats a built in refresh
1mp/tick is fine as a trait. I never see smn's bitching about a lack of mp.
Yea MP can go quick if you consistantly BP every 50 seconds. While resting you can get 1 tick rest in and then you have to stand up/summon if you want to BP right on time. It starts to wear thin fast.
What would be the point of increased perp costs as you level up if you just add more levels of Auto-Refresh?Originally Posted by elphaba
thats kind of the point... as a way to prevent it being overpoweredOriginally Posted by Mokei
lower perpetuation = make being a melee even more useless ??
It's bad enough smns can pump out 500-1300 physical damage every minute without needing tp, make that so they don't even require resting? The job is broken enough as is.
(Galka 75 smn in full af2 here) If we're so overpowered in the damage department, how come 95% of my party invites come from a PLD who cant find a WHM to cure him? (hence why I only invite ninja tanks when I form my partiesOriginally Posted by Amara
) We are powerful, yes, but every tank on every server seems to think all we're good for is cure III and stoneskin.
Lol I should have specified I was just backing up Elphaba there to what Nynja was saying about the lack of MPOriginally Posted by geno
I don't think anyone is talking about exping here. I've tanked Tiamat while eight summoners doing 1k damage every minute without needing TP and without getting hate for a fraction of their MP pool. If that isn't overpowered please tell me what is.Originally Posted by Tahngarthor
Mnk JSE
All other jobs have some cool gear for lvl 70, all we get is shura, and AF2 for sets. That does not include the mnk/sam/nin gear in the 70's.
Beter event items
how bout an event for once with some uber gear. the items we have been getting for events suck magor donkey dick. ho bout rather some low Lvl JSE gear that will actually help our characters. or like a pair of shades that add dex and str, or a pair of low lvl cuff add like 20-30 mp for mages.
Our own customizable Chocobo
Just like in other FF's you get to color, and customize your chocobo, and it would be cool to get more then one also. SE should add races as well, so you gain Merit XP for you chocobo, and then you can upgrade your chocobo by how much Merit XP you get, and so then people will join chocobo racing.
Upgradeable Mog House
Multiple rooms to decor.
Furniture doesn't take up inventory in the safe. (it should have its own sub menu)
New race
Kinda like those rat people, i hope they are a new race
NO MORE CAPPED AREAS FOR ToAU MISSONS i hated that for CoP, i have enough mog house rooms for my main and sub job, but not for lvl 30, 40, 50 gear as well.... that kinda grinded my gears...
A dungeon for a party
like have different dungeons tha a party can go into and only that group can get those drops. but have the ability for mulitple partys to enter but they wouldnt see one another.. and have some bad ass gear drop
I've faught tiamat a many times. We SMN are the safest best DD on tiamat. But please tell me what you're doing 1000 damage with, i'm curious. Pred clawas averages around 500, and magic damage to CoP wyrms is halved. (therefore nether blast does 250-270, depending on merits) the highest single BP i've ever done to tiamat is around 800 or so with ruinous omen (damage: 1%, cut in half by CoP Wyrm magic resist- about 850).I've tanked Tiamat while eight summoners doing 1k damage every minute without needing TP and without getting hate for a fraction of their MP pool. If that isn't overpowered please tell me what is.
Anyways....
New race
Kinda like those rat people, i hope they are a new race
Sux to be a hume, mithra, taru, elvaan or galka if this were to happen. You cant change your race.
NO MORE CAPPED AREAS FOR ToAU MISSONS i hated that for CoP
/signed AGREE
Upgradeable Mog House
Multiple rooms to decor.
SE will never redesign an area. Airships supposedly travel to supply tavnazia. Instead of making us walk there, they could have added another airship dock in the port. But they didnt. THey would never make a major change to any area. (hence why you can still climb over the airship railing and many other geometry bugs still exist in the original FFXI areas) Cool idea, but not something they'd ever do. I was positively amazed that they actually punched holes in the wall in north gustaberg to add Movopolos. (but then again, the walls that existed before were probably just caps covering the zones so you couldnt see them).
How bout a quest that you get sent into a new area, and like the quest is basically you can get mutated into one of the other races, so you still have your stats from you character, and then you do a quest and can change your race. This would be helpful to people not wanting to start over again on another character.
Much of what already exists in the game for content and story is based around there being 5 races (i.e. ark angels, many zilart and cop and classic cutscenes). They would have to heavily rewrite all of this to add another race. I dont think so.
Ok, so he might have been exaggerating in the damage department, but he also said every 60 seconds when you can BP more often than that.Originally Posted by Tahngarthor
So how is doing 500 dmg every ~50 seconds with no hate and no tp given to the mob not overpowered again?
I know of lots of people who want to change race but I doubt SE will do anything about it. It's much more convient for them for you to go level another char. But it's something I keep hoping for, even if it is a one time deal.Originally Posted by Glikon
dunno never seen a SMN do this!
http://img143.imageshack.us/img143/3182/lwburst5ai.jpg
![]()
too bad the blm will probably die nextOriginally Posted by Lordwafik
![]()
I'd break 2k if I used a weskit, but i'd prolly dieOriginally Posted by elphaba
![]()
lol skillchain
SMN do need SOMETHING for experience party purposes, I hope you agree. SMNs are usually ok on HNMs, but our performance in EXP situations is sub-par even at our best (compared to other jobs). Even when BLM aren't damaging stuff, they can at least do other things like Stun and Sleep.
The problem is that it would be pretty hard to give SMN anything for exp pts without it carrying over to the HNM situation.
Hell, I'd be happy with a 10 min ability like EVERY OTHER MAGE and some 70 JSE sets LIKE THEY SAID EVERY JOB WOULD GET WOULD GET BUT WE DIDN'T.The class with possibly the lowest amount of gear to wear 70+ in the game is one of the 3 jobs with no 70 JSE sets. Awesome!
Doing what SMNs do hate-free is excellent, but outside of HNMs or possibly solo play, it really doesn't matter. Who cares if you don't pull hate from that exp mob when it will be dead before it has a chance to fight back? Who cares if you can Astral Flow burn some ENMs, last I heard BLM was soloing KS30, and NIN was soloing the 1st floor of Limbus. But that's somehow not broken.
No matter how nice an ability an avatar gets for us to use, that BP timer seriously limits it.