He has a good handful of melee though, id still lol though.Originally Posted by Hirronimus
He has a good handful of melee though, id still lol though.Originally Posted by Hirronimus
Hmm. Not 18 wars, but maybe 12 wars, 3 brd, 3 whm could win.Originally Posted by divisortheory
You'd all need 2hrs, sleep TP beforehand to 100, and bring an icarus wings.
You can employ this same strategy on Dlord and watch as your melee outparse BLMs by at least 1-2k per
Right after you're done with that, melee burn Jailer of Love![]()
Someone did it with 18 mnk.Originally Posted by divisortheory
18 War/nin could probably do it with RR neck. Maybe have 3 sub whm for a DS curaga
You know, as a melee (with blm at 75 anyway) I don't feel too ashamed to not be the best on about 8-9 HNM. We can with right gear outdamage blm on about anything else.Originally Posted by divisortheory
Blm is an useful job, but overpowered? I don't think so.
Then go try to manaburn Jailer of Temperence...
There are certain fights where one is more powerful than the other. In a lot of the places ppl are bitching about BLMs being overpowered melees can do just as well if given the chance. A lot of this is ignorance of how powerful a WAR/NIN DRK w/ Kraken, etc can melee a HNM and do good damage.
Actually Manaburn has something like 3 or 4 THFs, the rest is mages.Originally Posted by SephirothYuyX
People have done Divine Might with 15 RNGs and 3 BRDs (this was pre-RNG nerf though).[/quote][/url]Originally Posted by divisortheory
I remember seeing that video.. need to see if I can dig it up.Originally Posted by Kaylia
To sum up:Originally Posted by geno
Bad idea gets posted, with the poster saying he hopes the developers listened to it.
I counter by showing what's wrong with the idea, my way of saying I sure hope the developers didn't listen to it
Xavier thumps me for taking his words literally.
I thump Xavier for assuming his interpretation of the man's words are the reality << this is gullibility.
There's nothing gullible about considering the original idea. It's just a very bad idea, is all. Even with the 'certain NM' exemption you're not fixing anything except whether or not BLMs can manaburn, a practice that is hurting nobody. If that BLM party wasn't there getting 11-12k/hr exp another party with 3 wars and a brd would be. I really don't understand what's wrong with killing mobs with consecutive nukes if they're for exp or merits.
If all you want is for blms to stop manaburning BCNMs then introduce new superlewt BCNMs with Ballista Royale implementations on job restrictions. 18 blms on King BCemoth or Divine Might only softens the e-penises of melee, it doesn't affect the game's overall balance.
ehOriginally Posted by divisortheory
P.S. All WAR DM could be done very feasibly ;/
Sorry, Wafik, but I would lol too ;x.
My Idea > Yours. Exp would barely be effected and exp isn't important. Manaburning everything in the game, HNM, Dynamis, or otherwise... the fact HNM LSes are built around BLMs, is broken.If all you want is for blms to stop manaburning BCNMs then introduce new superlewt BCNMs with Ballista Royale implementations on job restrictions.
The only bad part about my idea is that Summoners are still over powered, but its aimed at Black Mages only.
didnt someone say a couple pages back that they werent doing anything negative to hurt blm but rather make it more appealing to be only blm in the party? this all seems kinda pointless lol
Yea, after I realized that, I had to add another condition to the requirements that need to be met before I'll concedeOriginally Posted by thestalkmore
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Why would you say I thought his idea was reality?
He said that it was a suggestion in the first post.
You just read into what he said more than I cared to. You picked apart his exact wording, I just went with the most practical use of the concept.
Nerf SMN
The only bad part about my idea is that Summoners are still over powered, but its aimed at Black Mages only.
with all the talk about ppl wanting blm's nerfed.... why did they give SO MUCH to make them powerful? Weskit? all igqira gear gives power things, like MAB and A LOT OF ENFEEBLING making the manaburning and soloing BETTER.
But what IS a blm.... its big dmg.... they don't have any other purpose. why would SE nerf what the job IS. i mean...... what else is a blm there for but to be one of the main Dmg.
meh... fine, melee are weak and underpowered since they need BRD songs and mage haste to do sick damageOriginally Posted by divisortheory
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lolrngOriginally Posted by Garion
I'm having to rephrase what I say a lot in this thread. It could be me, you never know.Originally Posted by Xavier
Didn't say you thought his idea was reality. I said your interpretation of his intended meaning was a leap of faith not grounded in any logical deduction. He said 'magical immunity.' I showed him why 'magical immunity' is bad. You read into it 'elemental magic immunity' without any basis in his words that he meant to say 'elemental damage immunity,' something he still hasn't said. Yeah I'm jumping down his throat at this point but it's only because I keep having to clarify myself.![]()
Guess I'll work on that writing style.
I've discussed this with people, not sure if it would work, someone would have to hold the others thf/nin or nin, and you would need a rdm/drk for TT or he will own the entire alliance.Originally Posted by thestalkmore
it's possible that 2 war/nin, nin/war, mnk/nin pt's could take thme down fast enough with the third one serving as support, but you would absolutly need a support group.
I think you're all just overreacting. :< it wont be too bad.