Where's the video of 18 blms killing it without anybody dying?Originally Posted by Surealistic
Where's the video of 18 blms killing it without anybody dying?Originally Posted by Surealistic
are you being sarcastic? because nobody ever dies with all blm setup, unless some ashat arggos.
correction, does it hurt to wake up in the moring, cause being that stupid would have to hurt
not denying it's existence, I just haven't seen it.
But thanks for the insult, good to know you hate absolutely everything and everyone that ever replies to you with an honest question.
I would love someone to ask in the QA period actual worthy questions...
will they be adding any new mobs worthwhile..so we dont have to fight the same 3 that have been in sinec RoZ.
Will the ABJs fall off of anything in the future besides teh 3 kings.
Originally Posted by Surealistic
Because losing 600 xp when you're a warrior or mnk matter? I could just do 2k more xp per hour after the event in a merit party.
well then to your question:
12 or more (might be 13) timed thunderaga 3 one shots DM, thus nobody takes any damage.
kthx.
For the record, I was the only BLM on my DM run. Conventional ftw. Manaburning that shit has got to be boring as hell.
I did DM with a real standard set up too
fyi correction, my insult wasnt only for your reply to my post, it was to your entire presence on this thread
too short to be boring lol, unless you mean.. you don't get exited for the challenge, which could be true. but it's hard not to get exited for the loot, as long as your picking suppa, or are a samuari lol.
please jesus.Originally Posted by Daemonxel
Give evidence that your presence is any better than mine on this thread and I'll abandon the idea that you're nothing more than another e-thug with sand in his vagina.Originally Posted by Surealistic
you got me, im a e-thug, i got sand in my vagina cause blm's "may" be nerfed
your stupidity is staggering
This was asked and answered already(at this event). I think you know the answer.Will the ABJs fall off of anything in the future besides teh 3 kings.
More shit, at least there's a few decent things going to be added if they don't find some magical way to fuck them all up to hell
Honestly I'm surprised no one really talked about it but the idea of a SAM Job ability that reduces Mob TP when they hit them could be astounding useful.
I don't really want to argue about this, but I'll offer my own experience.
Hitting for half the damage several times over the same period of time is better than hitting for a lot of damage once every 4 minutes (2 minutes on the ground, 2 minutes flying).Interesting... War and Drk can already do FAR more dmg on tiamat then i can on blm, 1282 spinning slash with ditto light proves that. i can't break 850 dmg.
I've seen over 1k damage on MB, and 2-4 nukes for 300-1k (average of about 700) per landing versus one WS for 1k-1.7k is no competition, not to mention melee are unable to attack for 50% of the fight.
PUPPETMASTER
Stop whining about DM wtf, emo bastards.
The question was misunderstood however and needs to be worded in a paragraph type answer basically stating.Originally Posted by BRP
"Of all the newly introduced monsters, barely any of them drop anything considered significant compared to gods and the 3 kings. Not too mention the rate of drops are horrendously slow. As such people are still killing the same monsters they were killing a year ago and notleaving any room for the new people who have gotten there within the past year. Are their any plans to A) Improve the drop rate B) Spread out the desirable items to less desirable monsters C) Introduce such "Unbalanced" but "must have" items into Aht Urghan end game?"
I use the word unbalanced because their stance today was that increasing the rate of drops to accomodate the massively overcrowded end game scene, would distort the balance of the game... which of all the answers today I find was the biggest cop-out and load of BS I have ever heard.
Of course nobody will be able to ask the question properly like I wrote it because the quesiton is half a page long. So if anyone gets called on tomorrow mention either that question above or two handed weapons because to me they are the most obvious and important questions that nobody is asking.
Tomorrow will be interesting when they talk about inflation. I think they should start with a brief lesson in eonomics because most people throw the words economy and inflation around like catch phrases without ever nderstanding the meaning.
Making most big ticket items sell from vendors would screw the economy and put a cap on prices in a negative way. It's a good money sink but eliminates what makes the economy an economy. Prices set by supply and demand and being somewhat Dynamic.
IGE doesn't create inflation, if anything they keep it at bay. IGE doesn't just create gil out of nowhere when somebody makes an order. They give someone gil that already existed and had already inflated the market just people "forgot" it was there.
Inflation is healthy if everything is relative. Who cares if a scorpion harness costs 50 mil if the claw costs 48 mil and sil thread sells for 2 mil a stack. If everything goes up and everything is stable than it is fine. Inflation is normal and not a bad thing. Price gouging and monopolizing is a different story. If someone sells all the SH for 50 mil and everything else sells for 2 mil then blame the seller of the item for gouing, blame the person who bought it for supporting him and start saving your money like everyone else is.
Big numbers mean nothing, what matters is value and the stingy drop rates on most items while the pops themselves are spread as far out as they are the real problem. If something dropped twice as much people would have less reason to charge more. Removing gil and having the numbers go down fixes nothing.
end rant / wall of text