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  1. #21
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    Quote Originally Posted by Sekkite
    So all I hear is that there is no word of balancing two handed weapons, but instead they are nerfing one handed weapons. They said war/nin and ninja are too strong.

    I don't mind taking a nerf on my war/nin, as long they bring Mnk/war down with us. I don't want to be a low end melee



    Throwing axe might be cool, especially on flying stuff

  2. #22
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    New ways of draining the economy >.>

    Unless it comes back ala Mistralaxe or something..

  3. #23
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    That's the first time I've heard of PD being enhanced. Interesting.

  4. #24
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    Quote Originally Posted by Kaylia
    Quote Originally Posted by Sekkite
    So all I hear is that there is no word of balancing two handed weapons, but instead they are nerfing one handed weapons. They said war/nin and ninja are too strong.

    I don't mind taking a nerf on my war/nin, as long they bring Mnk/war down with us. I don't want to be a low end melee



    Throwing axe might be cool, especially on flying stuff
    Whats wrong with MNK? huh!?

  5. #25
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    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by Sekkite
    So all I hear is that there is no word of balancing two handed weapons, but instead they are nerfing one handed weapons. They said war/nin and ninja are too strong.
    They say they are improving scythes and the other 2h dependent job that people find lacking (DRG) is still under observation.

    Oh, and I dont think theres a different equation for 2h and 1h weapons, its just a really really wierd equation.
    it's extremely diminished returns as weapon damage increases, thats why at low levels 2 handed jobs are actually pretty good, and war/thf actually surpasses war/nin.

  6. #26
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    Quote Originally Posted by XxSlusherxx
    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by Sekkite
    So all I hear is that there is no word of balancing two handed weapons, but instead they are nerfing one handed weapons. They said war/nin and ninja are too strong.
    They say they are improving scythes and the other 2h dependent job that people find lacking (DRG) is still under observation.

    Oh, and I dont think theres a different equation for 2h and 1h weapons, its just a really really wierd equation.
    it's extremely diminished returns as weapon damage increases, thats why at low levels 2 handed jobs are actually pretty good, and war/thf actually surpasses war/nin.
    war/thf fucking rocks before 55

  7. #27
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    Quote Originally Posted by XxSlusherxx
    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by Sekkite
    So all I hear is that there is no word of balancing two handed weapons, but instead they are nerfing one handed weapons. They said war/nin and ninja are too strong.
    They say they are improving scythes and the other 2h dependent job that people find lacking (DRG) is still under observation.

    Oh, and I dont think theres a different equation for 2h and 1h weapons, its just a really really wierd equation.
    it's extremely diminished returns as weapon damage increases, thats why at low levels 2 handed jobs are actually pretty good, and war/thf actually surpasses war/nin.
    Well... actually I just think its the quality of the 2h weapons sucks compared to 1h weapons. Compare the best 'normal' scythe (non relic), Triton's Scythe, to, say Jugg/Woodville combo. Acc+3 Mag acc+3 vs DEX+3 STR+7 ATK+30. Id use maneater in the comparison but I dont know its stats, and its irrelevent since jugg works well enough in this comparison. Fact is, no GAxe or Scythe or GSwd compares. If there was a comparable scythe that gave those kind of stats I bet you that youd see a shitton more damage pumping out of the DRKs.

    Oh and dont get me started on the overpoweredness of Ridill and Joyeuse

  8. #28
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    Quote Originally Posted by SephirothYuyX
    war/thf fucking rocks before 70
    Fixed. And WAR/THF doesnt suddenly get worse, WAR/NIN suddenly gets better.

  9. #29
    Xavier
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    The problem is just the actual dmg a weapon does vs. the delay.

    Say on average, Axe hits for 100 dmg, Great Axe hits for 180. You can almost get 3 axe hits in between 1 swing of the great axe.

  10. #30
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    Quote Originally Posted by Koyangi
    Whats wrong with MNK? huh!?

    Nothing. It's just that war and mnk are in constantly in contest when it come to comparing e-penis.

  11. #31
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    Quote Originally Posted by BRP
    They mentioned DRKs doing better with Scythes...
    True, but even with great swords, DRK is still considered very gimp because of two handed weapons being inferior in general. Hell, with a BLM nerf may fix the obsession with great swords as well for the most part, since the primary reason for it is because it does a light SC, secondary reason cause the level 66 GS WS is more powerful then the level 66 scythe WS, and third reason is cause GS builds TP faster.

  12. #32
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    Those job changes are almost too good to be real. I've become too sceptic of SE because of their brutal fuck up's to the game already.


    This is too good to be true. Every single change was for the better.

    A Paladin getting his own refresh? RNGs somewhat unnerfing? BST becoming playable again?

    I'll believe it when I see it.

    Off Topic, who cares: Does anyone else see the Cosair being completely a waste of space, except for the "can AoE cut the parties spellcasting timers"?

  13. #33
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    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by XxSlusherxx
    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by Sekkite
    So all I hear is that there is no word of balancing two handed weapons, but instead they are nerfing one handed weapons. They said war/nin and ninja are too strong.
    They say they are improving scythes and the other 2h dependent job that people find lacking (DRG) is still under observation.

    Oh, and I dont think theres a different equation for 2h and 1h weapons, its just a really really wierd equation.
    it's extremely diminished returns as weapon damage increases, thats why at low levels 2 handed jobs are actually pretty good, and war/thf actually surpasses war/nin.
    Well... actually I just think its the quality of the 2h weapons sucks compared to 1h weapons. Compare the best 'normal' scythe (non relic), Triton's Scythe, to, say Jugg/Woodville combo. Acc+3 Mag acc+3 vs DEX+3 STR+7 ATK+30. Id use maneater in the comparison but I dont know its stats, and its irrelevent since jugg works well enough in this comparison. Fact is, no GAxe or Scythe or GSwd compares. If there was a comparable scythe that gave those kind of stats I bet you that youd see a shitton more damage pumping out of the DRKs.

    Oh and dont get me started on the overpoweredness of Ridill and Joyeuse
    if great axe consistantly hit for double damage of a one hand swing, like it does around level 30, than the rampager (6% critical Gaxe) would suit me just fine but the problum is my criticals cap out around 300 while my axe criticals cap out around 180.

    edit: or maratal Buhj, or for those wars with Bavara who use ridill lol

  14. #34
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    Quote Originally Posted by Xavier
    The problem is just the actual dmg a weapon does vs. the delay.

    Say on average, Axe hits for 100 dmg, Great Axe hits for 180. You can almost get 3 axe hits in between 1 swing of the great axe.

    And indirectly, axe get utsusemi, while g.axe get SA...for WS dmg similar to what you would do with axe

  15. #35
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    Quote Originally Posted by XxSlusherxx
    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by XxSlusherxx
    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by Sekkite
    So all I hear is that there is no word of balancing two handed weapons, but instead they are nerfing one handed weapons. They said war/nin and ninja are too strong.
    They say they are improving scythes and the other 2h dependent job that people find lacking (DRG) is still under observation.

    Oh, and I dont think theres a different equation for 2h and 1h weapons, its just a really really wierd equation.
    it's extremely diminished returns as weapon damage increases, thats why at low levels 2 handed jobs are actually pretty good, and war/thf actually surpasses war/nin.
    Well... actually I just think its the quality of the 2h weapons sucks compared to 1h weapons. Compare the best 'normal' scythe (non relic), Triton's Scythe, to, say Jugg/Woodville combo. Acc+3 Mag acc+3 vs DEX+3 STR+7 ATK+30. Id use maneater in the comparison but I dont know its stats, and its irrelevent since jugg works well enough in this comparison. Fact is, no GAxe or Scythe or GSwd compares. If there was a comparable scythe that gave those kind of stats I bet you that youd see a shitton more damage pumping out of the DRKs.

    Oh and dont get me started on the overpoweredness of Ridill and Joyeuse
    if great axe consistantly hit for double damage of a one hand swing, like it does around level 30, than the rampager (6% critical Gaxe) would suit me just fine but the problum is my criticals cap out around 300 while my axe criticals cap out around 180.

    edit: or maratal Buhj, or for those wars with Bavara who use ridill lol
    Two handed weapons don't consistently come close to hitting for double the amount of a one handed weapon.

  16. #36
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    I've noticed criticals tend to work better on lower damage/delay weapons too, or when you are hitting a high defense mob (IE a chain of 0 0 0 0 0 CRIT 78 0 0 0)

    And ridill is plain overpowered, never use it in comparisons.

    Aaaanyways, I can pump out some good numbers as DRK/WAR so I'm not complaining really. A scythe buff will rock though.

  17. #37
    BRP
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    I think DRK will be baited like animals to Scythe, while WAR to G.Axe and G.Sword. And this will become known as the "Great 2hd Weapon Boost".

    I think Consair will be a BRD with a little less supporting, and more damage dealing(and debuffing). They havn't said much, or even if the blackjack game is their only type of gambling. Imo, dice would have to be involved.

  18. #38
    Xavier
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    Quote Originally Posted by Sekkite
    Two handed weapons don't consistently come close to hitting for double the amount of a one handed weapon.
    pretty sure thats why he started his statement with if

  19. #39
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    [quote=Sekkite]
    Quote Originally Posted by XxSlusherxx
    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by XxSlusherxx
    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by "Sekkite":f48e5
    So all I hear is that there is no word of balancing two handed weapons, but instead they are nerfing one handed weapons. They said war/nin and ninja are too strong.
    They say they are improving scythes and the other 2h dependent job that people find lacking (DRG) is still under observation.

    Oh, and I dont think theres a different equation for 2h and 1h weapons, its just a really really wierd equation.
    it's extremely diminished returns as weapon damage increases, thats why at low levels 2 handed jobs are actually pretty good, and war/thf actually surpasses war/nin.
    Well... actually I just think its the quality of the 2h weapons sucks compared to 1h weapons. Compare the best 'normal' scythe (non relic), Triton's Scythe, to, say Jugg/Woodville combo. Acc+3 Mag acc+3 vs DEX+3 STR+7 ATK+30. Id use maneater in the comparison but I dont know its stats, and its irrelevent since jugg works well enough in this comparison. Fact is, no GAxe or Scythe or GSwd compares. If there was a comparable scythe that gave those kind of stats I bet you that youd see a shitton more damage pumping out of the DRKs.

    Oh and dont get me started on the overpoweredness of Ridill and Joyeuse
    if great axe consistantly hit for double damage of a one hand swing, like it does around level 30, than the rampager (6% critical Gaxe) would suit me just fine but the problum is my criticals cap out around 300 while my axe criticals cap out around 180.

    edit: or maratal Buhj, or for those wars with Bavara who use ridill lol
    Two handed weapons don't consistently come close to hitting for double the amount of a one handed weapon.[/quote:f48e5]

    and I made a mistake where?

  20. #40
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    [quote=Sekkite]
    Quote Originally Posted by XxSlusherxx
    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by XxSlusherxx
    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by "Sekkite":85a07
    So all I hear is that there is no word of balancing two handed weapons, but instead they are nerfing one handed weapons. They said war/nin and ninja are too strong.
    They say they are improving scythes and the other 2h dependent job that people find lacking (DRG) is still under observation.

    Oh, and I dont think theres a different equation for 2h and 1h weapons, its just a really really wierd equation.
    it's extremely diminished returns as weapon damage increases, thats why at low levels 2 handed jobs are actually pretty good, and war/thf actually surpasses war/nin.
    Well... actually I just think its the quality of the 2h weapons sucks compared to 1h weapons. Compare the best 'normal' scythe (non relic), Triton's Scythe, to, say Jugg/Woodville combo. Acc+3 Mag acc+3 vs DEX+3 STR+7 ATK+30. Id use maneater in the comparison but I dont know its stats, and its irrelevent since jugg works well enough in this comparison. Fact is, no GAxe or Scythe or GSwd compares. If there was a comparable scythe that gave those kind of stats I bet you that youd see a shitton more damage pumping out of the DRKs.

    Oh and dont get me started on the overpoweredness of Ridill and Joyeuse
    if great axe consistantly hit for double damage of a one hand swing, like it does around level 30, than the rampager (6% critical Gaxe) would suit me just fine but the problum is my criticals cap out around 300 while my axe criticals cap out around 180.

    edit: or maratal Buhj, or for those wars with Bavara who use ridill lol
    Two handed weapons don't consistently come close to hitting for double the amount of a one handed weapon.[/quote:85a07]

    I've done it when the war is using 'normal' axes without crazy stat bonuses

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