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  1. #41
    Relic Shield
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    That new Aht Urhgan trailer they showed at the end was pretty friggin sweet. Some of the monsters and stuff that were in it looked like Cerberus or Odin.

  2. #42
    E. Body
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    [quote=Maxxthepenguin][quote=Sekkite]
    Quote Originally Posted by XxSlusherxx
    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by XxSlusherxx
    Quote Originally Posted by "Maxxthepenguin":517cd
    Quote Originally Posted by "Sekkite":517cd
    So all I hear is that there is no word of balancing two handed weapons, but instead they are nerfing one handed weapons. They said war/nin and ninja are too strong.
    They say they are improving scythes and the other 2h dependent job that people find lacking (DRG) is still under observation.

    Oh, and I dont think theres a different equation for 2h and 1h weapons, its just a really really wierd equation.
    it's extremely diminished returns as weapon damage increases, thats why at low levels 2 handed jobs are actually pretty good, and war/thf actually surpasses war/nin.
    Well... actually I just think its the quality of the 2h weapons sucks compared to 1h weapons. Compare the best 'normal' scythe (non relic), Triton's Scythe, to, say Jugg/Woodville combo. Acc+3 Mag acc+3 vs DEX+3 STR+7 ATK+30. Id use maneater in the comparison but I dont know its stats, and its irrelevent since jugg works well enough in this comparison. Fact is, no GAxe or Scythe or GSwd compares. If there was a comparable scythe that gave those kind of stats I bet you that youd see a shitton more damage pumping out of the DRKs.

    Oh and dont get me started on the overpoweredness of Ridill and Joyeuse
    if great axe consistantly hit for double damage of a one hand swing, like it does around level 30, than the rampager (6% critical Gaxe) would suit me just fine but the problum is my criticals cap out around 300 while my axe criticals cap out around 180.

    edit: or maratal Buhj, or for those wars with Bavara who use ridill lol
    Two handed weapons don't consistently come close to hitting for double the amount of a one handed weapon.[/quote:517cd]

    I've done it when the war is using 'normal' axes without crazy stat bonuses[/quote:517cd]

    Where are these non-RMTing warriors you speak of?

  3. #43
    Relic Weapons
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    Quote Originally Posted by Huggo
    That new Aht Urhgan trailer they showed at the end was pretty friggin sweet. Some of the monsters and stuff that were in it looked like Cerberus or Odin.
    anywhere we can see it?

  4. #44
    BRP
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    The one I downlaoded was weak and ended early.

    Btw, geeks at these things are hilarious. I mean L-O-L. I don't I'll ever go to one of those things.

  5. #45
    Official THE Alpha and Omega
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    [quote=Sekkite][quote=Maxxthepenguin][quote=Sekkite]
    Quote Originally Posted by XxSlusherxx
    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by "XxSlusherxx":c8504
    Quote Originally Posted by "Maxxthepenguin":c8504
    Quote Originally Posted by "Sekkite":c8504
    So all I hear is that there is no word of balancing two handed weapons, but instead they are nerfing one handed weapons. They said war/nin and ninja are too strong.
    They say they are improving scythes and the other 2h dependent job that people find lacking (DRG) is still under observation.

    Oh, and I dont think theres a different equation for 2h and 1h weapons, its just a really really wierd equation.
    it's extremely diminished returns as weapon damage increases, thats why at low levels 2 handed jobs are actually pretty good, and war/thf actually surpasses war/nin.
    Well... actually I just think its the quality of the 2h weapons sucks compared to 1h weapons. Compare the best 'normal' scythe (non relic), Triton's Scythe, to, say Jugg/Woodville combo. Acc+3 Mag acc+3 vs DEX+3 STR+7 ATK+30. Id use maneater in the comparison but I dont know its stats, and its irrelevent since jugg works well enough in this comparison. Fact is, no GAxe or Scythe or GSwd compares. If there was a comparable scythe that gave those kind of stats I bet you that youd see a shitton more damage pumping out of the DRKs.

    Oh and dont get me started on the overpoweredness of Ridill and Joyeuse
    if great axe consistantly hit for double damage of a one hand swing, like it does around level 30, than the rampager (6% critical Gaxe) would suit me just fine but the problum is my criticals cap out around 300 while my axe criticals cap out around 180.

    edit: or maratal Buhj, or for those wars with Bavara who use ridill lol
    Two handed weapons don't consistently come close to hitting for double the amount of a one handed weapon.[/quote:c8504]

    I've done it when the war is using 'normal' axes without crazy stat bonuses[/quote:c8504]

    Where are these non-RMTing warriors you speak of?[/quote:c8504]

    Unicorn. It was me and a WAR/NIN using 2 tabarzins. He had standard good equip, thick gear, amemet+1, warwolf belt, etc
    I had slightly better gear, but not significantly better. Haubergeon+1 isn't gonna make much difference over Hauberk.
    This was in sky on weapons with a brd. My guillos averaged 650, ranging from 400 to 1.1k. His rampages were average 600 range 400 to 900. My hits were averaging 180ish, his hits were around 75ish. I rarely used souleater (maybe twice in like 3h), used last resort a bit more, and zerk whenever I could. His playing was solid, not exceptional but above average. I know a lot of idiot WAR 75s, much fewer in other DDs (well that still play them.)
    I even beat a woodville+jugg war, but he was an idiot, so we can exclude him.

    Seriously, I don't know what your personal hatred over 2h weapons is, but they work fine.

  6. #46
    Saint Daahan Von Quitter the 1st
    Patron of Yin

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    Dragoon
    - they're still looking at the effects of the recent changes they made so they don't have plans to change it more right now.
    HAHAHAHA

  7. #47
    Relic Horn
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    Unicorn
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    [quote=Maxxthepenguin][quote=Sekkite][quote=Maxxthepenguin][quote=Sekkite]
    Quote Originally Posted by XxSlusherxx
    Quote Originally Posted by "Maxxthepenguin":a4aaf
    Quote Originally Posted by "XxSlusherxx":a4aaf
    Quote Originally Posted by "Maxxthepenguin":a4aaf
    Quote Originally Posted by "Sekkite":a4aaf
    So all I hear is that there is no word of balancing two handed weapons, but instead they are nerfing one handed weapons. They said war/nin and ninja are too strong.
    They say they are improving scythes and the other 2h dependent job that people find lacking (DRG) is still under observation.

    Oh, and I dont think theres a different equation for 2h and 1h weapons, its just a really really wierd equation.
    it's extremely diminished returns as weapon damage increases, thats why at low levels 2 handed jobs are actually pretty good, and war/thf actually surpasses war/nin.
    Well... actually I just think its the quality of the 2h weapons sucks compared to 1h weapons. Compare the best 'normal' scythe (non relic), Triton's Scythe, to, say Jugg/Woodville combo. Acc+3 Mag acc+3 vs DEX+3 STR+7 ATK+30. Id use maneater in the comparison but I dont know its stats, and its irrelevent since jugg works well enough in this comparison. Fact is, no GAxe or Scythe or GSwd compares. If there was a comparable scythe that gave those kind of stats I bet you that youd see a shitton more damage pumping out of the DRKs.

    Oh and dont get me started on the overpoweredness of Ridill and Joyeuse
    if great axe consistantly hit for double damage of a one hand swing, like it does around level 30, than the rampager (6% critical Gaxe) would suit me just fine but the problum is my criticals cap out around 300 while my axe criticals cap out around 180.

    edit: or maratal Buhj, or for those wars with Bavara who use ridill lol
    Two handed weapons don't consistently come close to hitting for double the amount of a one handed weapon.[/quote:a4aaf]

    I've done it when the war is using 'normal' axes without crazy stat bonuses[/quote:a4aaf]

    Where are these non-RMTing warriors you speak of?[/quote:a4aaf]

    Unicorn. It was me and a WAR/NIN using 2 tabarzins. He had standard good equip, thick gear, amemet+1, warwolf belt, etc
    I had slightly better gear, but not significantly better. Haubergeon+1 isn't gonna make much difference over Hauberk.
    This was in sky on weapons with a brd. My guillos averaged 650, ranging from 400 to 1.1k. His rampages were average 600 range 400 to 900. My hits were averaging 180ish, his hits were around 75ish. I rarely used souleater (maybe twice in like 3h), used last resort a bit more, and zerk whenever I could. His playing was solid, not exceptional but above average. I know a lot of idiot WAR 75s, much fewer in other DDs (well that still play them.)
    I even beat a woodville+jugg war, but he was an idiot, so we can exclude him.

    Seriously, I don't know what your personal hatred over 2h weapons is, but they work fine.[/quote:a4aaf]

    Deviant. Nuff said

  8. #48
    Official THE Alpha and Omega
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    [quote=Dezzimal][quote=Maxxthepenguin][quote=Sekkite][quote=Maxxthepenguin][quote=Sekkite]
    Quote Originally Posted by "XxSlusherxx":33af9
    Quote Originally Posted by "Maxxthepenguin":33af9
    Quote Originally Posted by "XxSlusherxx":33af9
    Quote Originally Posted by "Maxxthepenguin":33af9
    Quote Originally Posted by "Sekkite":33af9
    So all I hear is that there is no word of balancing two handed weapons, but instead they are nerfing one handed weapons. They said war/nin and ninja are too strong.
    They say they are improving scythes and the other 2h dependent job that people find lacking (DRG) is still under observation.

    Oh, and I dont think theres a different equation for 2h and 1h weapons, its just a really really wierd equation.
    it's extremely diminished returns as weapon damage increases, thats why at low levels 2 handed jobs are actually pretty good, and war/thf actually surpasses war/nin.
    Well... actually I just think its the quality of the 2h weapons sucks compared to 1h weapons. Compare the best 'normal' scythe (non relic), Triton's Scythe, to, say Jugg/Woodville combo. Acc+3 Mag acc+3 vs DEX+3 STR+7 ATK+30. Id use maneater in the comparison but I dont know its stats, and its irrelevent since jugg works well enough in this comparison. Fact is, no GAxe or Scythe or GSwd compares. If there was a comparable scythe that gave those kind of stats I bet you that youd see a shitton more damage pumping out of the DRKs.

    Oh and dont get me started on the overpoweredness of Ridill and Joyeuse
    if great axe consistantly hit for double damage of a one hand swing, like it does around level 30, than the rampager (6% critical Gaxe) would suit me just fine but the problum is my criticals cap out around 300 while my axe criticals cap out around 180.

    edit: or maratal Buhj, or for those wars with Bavara who use ridill lol
    Two handed weapons don't consistently come close to hitting for double the amount of a one handed weapon.[/quote:33af9]

    I've done it when the war is using 'normal' axes without crazy stat bonuses[/quote:33af9]

    Where are these non-RMTing warriors you speak of?[/quote:33af9]

    Unicorn. It was me and a WAR/NIN using 2 tabarzins. He had standard good equip, thick gear, amemet+1, warwolf belt, etc
    I had slightly better gear, but not significantly better. Haubergeon+1 isn't gonna make much difference over Hauberk.
    This was in sky on weapons with a brd. My guillos averaged 650, ranging from 400 to 1.1k. His rampages were average 600 range 400 to 900. My hits were averaging 180ish, his hits were around 75ish. I rarely used souleater (maybe twice in like 3h), used last resort a bit more, and zerk whenever I could. His playing was solid, not exceptional but above average. I know a lot of idiot WAR 75s, much fewer in other DDs (well that still play them.)
    I even beat a woodville+jugg war, but he was an idiot, so we can exclude him.

    Seriously, I don't know what your personal hatred over 2h weapons is, but they work fine.[/quote:33af9]

    Deviant. Nuff said[/quote:33af9]

    Rings a bell

  9. #49
    Official THE Alpha and Omega
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    Quote Originally Posted by Daahan
    Dragoon
    - they're still looking at the effects of the recent changes they made so they don't have plans to change it more right now.
    HAHAHAHA
    To be fair, DRG still isnt given a chance even with the new buffs. so its hard to say whether or not its really fixed.

  10. #50
    Mr. Bananagrabber
    Sweaty Dick Punching Enthusiast

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    Our last DL run our Melees said that Spirit Surged Jump bumped up all their damage quite a bit, I don't know what kind of numbers cause I had it all filtered though ._.

  11. #51
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    Quote Originally Posted by Kaylia
    Quote Originally Posted by Koyangi
    Whats wrong with MNK? huh!?

    Nothing. It's just that war and mnk are in constantly in contest when it come to comparing e-penis.
    we're getting curaga

    I think you win the "cool ToAU ability" thing with chucking greataxes.

  12. #52
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    Quote Originally Posted by Priran
    Quote Originally Posted by Kaylia
    Quote Originally Posted by Koyangi
    Whats wrong with MNK? huh!?

    Nothing. It's just that war and mnk are in constantly in contest when it come to comparing e-penis.
    we're getting curaga

    I think you win the "cool ToAU ability" thing with chucking greataxes.
    Yeah, but they said they wouldn't nerf Mnk. "We think war/nin is too strong" on the other hand doesn't sound good, even with new JA or skill :D
    We will see what happen in a few month, but I'm worried

  13. #53
    Chram
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    Quote Originally Posted by Kaylia
    Quote Originally Posted by Priran
    Quote Originally Posted by Kaylia
    Quote Originally Posted by Koyangi
    Whats wrong with MNK? huh!?

    Nothing. It's just that war and mnk are in constantly in contest when it come to comparing e-penis.
    we're getting curaga

    I think you win the "cool ToAU ability" thing with chucking greataxes.
    Yeah, but they said they wouldn't nerf Mnk. "We think war/nin is too strong" on the other hand doesn't sound good, even with new JA or skill :D
    We will see what happen in a few month, but I'm worried
    WAR/NIN with all merits in axe and sword. I swear if they nerf melee in anyway, and especially WAR/NIN, I'll cry. Alot. 90% of my gameplay is based around my WAR/NIN...and I've put alot of time into it. Basically I think they're stearing away from nerfing things, and instead making other combination viable, in different situations.

  14. #54
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    Quote Originally Posted by Kaylia
    Yeah, but they said they wouldn't nerf Mnk. "We think war/nin is too strong" on the other hand doesn't sound good, even with new JA or skill :D
    We will see what happen in a few month, but I'm worried
    They don't nerf us, they just mock us with VIT JSE and Curaga JAs.

  15. #55
    Ridill
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    It's the nin sub they're referring to. War/nin is too strong because it's pretty much second strongest melee DD combination in the game to mnk/war, yet still gets the incredible defensive abilities that subjob ninja provides.

    The last time the DD king could sub nin and still top the damage charts, ranger, they nerfed it so that you can't put up quite the same numbers and retain utsusemi. You sorta gotta pick between the two of them.

  16. #56
    ٩๏̯͡๏)۶

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    Quote Originally Posted by Priran
    Quote Originally Posted by Kaylia
    Yeah, but they said they wouldn't nerf Mnk. "We think war/nin is too strong" on the other hand doesn't sound good, even with new JA or skill :D
    We will see what happen in a few month, but I'm worried
    They don't nerf us, they just mock us with VIT JSE and Curaga JAs.
    Curaga JA aint mockery,

    If you thought KRT chaining was easy now, just imagine when you have 3 monks alternating + healers. You can have mages at near full mp for the majority of the time.

  17. #57
    Ridill
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    Screw mages, mnk x4 + brd + paralyna bitch

  18. #58
    ٩๏̯͡๏)۶

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    Quote Originally Posted by aurik
    Screw mages, mnk x4 + brd + paralyna bitch
    2 of that party you mentioned are mage or /mage

    Screw mages allright.

  19. #59
    Xavier
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    Quote Originally Posted by aurik
    It's the nin sub they're referring to. War/nin is too strong because it's pretty much second strongest melee DD combination in the game to mnk/war, yet still gets the incredible defensive abilities that subjob ninja provides.

    The last time the DD king could sub nin and still top the damage charts, ranger, they nerfed it so that you can't put up quite the same numbers and retain utsusemi. You sorta gotta pick between the two of them.
    Raising the level cap to 75 unbalanced the game.

    I don't think anyone complained about overpowered back when RNG only had ichi and WAR was a subjob.

    I read in the notes posted somewhere today that Square "doesn't want to tell people how to level", so I don't think theres going to be any kind of a nerf to war/nin. They said they want to provide reasons to sub other jobs, and to use other weapons, which has me interested, but just sounds like a boost instead of a nerf.

    If war/nin goes, I'm done lol. I'm in the same boat as Lockecole, I just can't be bothered anymore if they nerf another job I levled.

  20. #60
    Hydra
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    Oh man I would personally love chakraga

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