When you use a word like "huge gil sinks", I don't get that your talking about gradual deflation. I know gradual deflation is different, that's why I mentioned both previously.Originally Posted by layoneil
Last I checked, people profitted from Kindred seals. I don't think people would buy them if they would lose money from them. The rare exception might be rare/ex items but if these are gilsinks for the rich only, they most likely own better items. If people do profit from them then yes they will keep buying them and mass deflation will occur.Originally Posted by layoneil
Doing that would define prices on currency period. People would be required to sell them for less than the vendor, Most people don't buy currency but the ones that do will look for the lowest price and there are bazaars that always have currency to spare. Plus you're still neglecting the rich person that doesn't use those gil sinks and then suddenly quadruples their value merely by waiting... once that happens they are in a position to define prices for everyone.Originally Posted by layoneil
You may not have used those exact words but ideally you want quests to be profitable again, if that isn't mass deflation I don't know what is.Originally Posted by layoneil
Again, first you say nobody will participate... then you say they will be potentially profitable which everyone will flock to. For the first 3 days people will do them until the items flood the market and drop like crazy... then people will barely see the point and your gilsink suddenly fails. Not to mention people just desperately selling before their item becomes worthless... it will be 5 million gil peacock charms all over again. It will either not work or the market will drop very fast. Then when nobody can afford to do them items will skyrocket again until the market reinflates to a point where people can spend again and prices will drop a ton again and repeat many times. That hardly screams stability to me.Originally Posted by layoneil
Anyways I must reiterate that my issue here was with Square Enix's proposed stratgegy to combat inflation which lies solely on banning gil selling accounts. I don't argue that gradual deflation will work but your methods are wrong. In order to achieve thiss you can't just create "huge gil sinks" you need to affect everyone by raising chocobo prices, AH fees, eliminating the ability to cheat these taxes by simply standing outside rolanberry. The goal isn't to make the rich as poor as we are, SE isn't robin hood and that hardly creates a functional economy.
It needs to gradually effect everyone and take it out really slow so it barely seems noticible until it's already over. regardless... SE isn't doing anything and I still believe their looting system and mass rarity of items encourages people to RMT.
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