No lol, my summoning magic got capped in Aery the other day (finally lol)
No lol, my summoning magic got capped in Aery the other day (finally lol)
I'd just like to say Congratulations! you didn't get flamed on your first post like i did <.<
That's because there aren't already 450 Snoll threads.Originally Posted by kleman
Well, an alternative I can think of would be PLD, SAM, BRD, BLM, BLM, RDM. BRD SV's double Etude on mages, Minuet on self and SAM. PLD agros, voke, flash, invincible. Bard uses salt. BLM's open with Flare, followed by ga2, fire II, etc till recast is up On 2nd flare, BLM's 2hr, SAM does self-light, RDM 2hr and chain bursts.Originally Posted by Illverin
Xiona's start works perfectly fine. Go in with as many MNKs as you can (having a BRD to 2hour songs obviously helps a great deal) and also have a WHM with you. Have MNKs Boost up completely and start the fight with Chi-Blast. It doesn't do too incredibly awesome damage at those levels but it gives you a nice head start in the fight. Also have Icarus Wings up from the start and then 100Fists and watch its health drop in a matter of seconds. I did this with three monks with this strategy and it died within 15-20 seconds.Originally Posted by XxSlusherxx
Some people are forced into bringing certain jobs and don't necessarily have access to the "perfect setup to win." ; ;
I think it took my CoP PT a few trips to figure out how to maximize our damage output over the mere 45s you have to beat him. The big problem with those ShuMeyo salts (sp?) is that they pretty much render your toon "stunned" for 15s or so.
Honestly, some of the jobs that have the hardest time winning... THF DRK DRG SMN. They have very little to offer the to the BC. Of course, someone might (and will!) correct me on this. But, at least in my experience, they can't do damage fast enough and if that is the only job they can bring, have them use a salt.
We won with PLD BRD RDM BLM WHM SAM. The SAM did the standard TP gain tricks on the mob, the PLD used an Icarus wing for whatever damage he could do. The real "tank" is the SAM. PLD just has to hold that move steady for the first few WS to land, then cover the SAM while the RDM chainspells nukes and BLM goes apeshit with agaIIIs or whatever they have at that level.
Usually, less burst damage available = more salts needed = more planning needing on "who uses salts when."
Did snoll a few days ago, won first try with PLD RDM DRK RNG RNG MNK.
PLD : no offense, but useless job for this BC, except for using salt and perhaps icarus wing > WS
RDM : Chainspell > fire II > fire II > stoneskin > fire II > fire II > stoneskin...this worked good. No use trying to cure ppl, your only goal should be to deal damage
DRK : sub /SAM and focus on making as many WSs as possible (meditate, icarus wing)
RNG : sub /SAM and go all out, icarus wing as well. Slug Shot and EES hurt this mob, and a full-hit barrage will help a lot.
MNK : I subbed /WAR, used accuracy gear (snipers, life belt, scorpion harness), used a red curry, boost x11, chi blast, hundred fists, punch punch, raging fists, punch punch, died ^^v
Advices :
- take your time buffing all you can, since the BC is 30 mins but the fight is 15 seconds.
- Don't hesitate to spent money on big attack food.
- Every party member should have an icarus wing ready.
- RDM nuking works really well.
- Mobs isn't very evasive, but since you want to deal big damage in a short period, better not miss at all (especially true for multi-hit WSs)
Can't say much about the use of salts, my party only used one and we killed the mob before it wore off of the mob. But i guess it doesn't hurt if everyone brings one.
All the advice here as far as DRK is wrong... I recently did this and would have been the top DD if I didn't die 1st, before I could guillotine.. That was in a SMN NIN WHM BLM DRK RDM party.
What you do as DRK is get an icarus wing, some sushi, and a sword (DRK needs sword skill for awesome damage in BCs, its a fact). Sub NIN or WAR, both work fine though NIN is probably better since you will pull hate.
Grab a cermet sword (cheap and only 220 delay, get 2 for NIN sub) and SE + BW it (use SE before you touch the mob, it wont add hate in and of itself that way.) That pumps out a good amount of damage right there, 170ish damage per hit with a 220 delay (which is 3.66 seconds) = amazing for this BC. Once BW runs out switch to scythe and guillotine while SE is up. Thats another 1.2k+ damage. Then try to do as much damage as you can before you die. I suggest a PLD tank for this, NIN just cant hold hate off that.
Other jobs are more obvious how to use in this. BLM is great (though not as great) for this but MUST have flare, period.
Guys, I'm serious when I say DRK is awesome here. Its not E-Peen boosting, DRK really is damn good when used like this.
Bring a DRG. They own in that bc. >.>
http://img.photobucket.com/albums/v2...rnal/snoll.jpg
Vade - PLD (I was a lazy ass that day)
Xanthe - DRG (Pentathrust >.>)
Drashogar - RDM (CS Fire II)
Aneko - BLM (High nukes)
Deadlier - BLM (High nukes)
Bane - SAM/RNG (Spam sidewinder)
My static was:
PLD/WAR
WHM/BLM
MNK/WAR
BLM/WHM
BLM/RDM
RNG/NIN
So fairly non-standard. We only won when I decided to stop being a control freak and letting everyone do their thing. Our strategy was pretty much:
Buff
MNK boost to 12, pull with Chi Blast.
PLD Voke, Invinicible, Salt.
Everyone do whatever they can to cause damage while the WHM spam cures.
That's it. I was one of the BLM's so all I remember is ES Flare, Manafont Flood, Fire II.
If you overthink it the battle will screw you over.