Getting 3 hours of fun and new items for 10+ people > splitting my LS in 2 for a combined total of 2 hours of boring with maybe one drop between the two groups. Yeah, Dynamis-Tavnazia is where the fun is at![]()
Getting 3 hours of fun and new items for 10+ people > splitting my LS in 2 for a combined total of 2 hours of boring with maybe one drop between the two groups. Yeah, Dynamis-Tavnazia is where the fun is at![]()
I know people in my LS are tired of grinding the same zones. I know I am. Dynamis-Tavnazia seems much more varied than current zones seem.Originally Posted by Viq
By the way... one reason I hold out hope is I assume that the same dev team who did Limbus did this (or helped with it.) How could they not make it worthwhile after seeing how awesome Limbus turned out?
How your hour will be spent in Dynamis-Tavnazia:
Fight a bugard with no SJ.
Fight a worm with no SJ. Since you haven't done this zone yet, you'll probably wipe here, come back next week.
Fight an antlion with no SJ.
Spend 5 minutes deciding whether to go for win or farm.
Decide to go for win and have one of two things happen. You either pop all 4 bosses and wipe or pop one but have it despawn.
Realize you have 10 minutes left. Fight 6 bees for a total of 4 coins.
Pull an eye. Get link with 13 hydras. Get booted with 4 coins to show for your 1m and 2+ wipes
I find no SJ an interesting challenge, I don't know why everybody is so against it. Its harder (especially for tanks) but its very interesting.
Frankly, Viq, that was your experience. I'm sure there are things to do better than what happened there to improve... and I bet theres more time extensions. Ah well, I guess we'll never know.
Enchantments are premanent? I highly doubt that...Originally Posted by Maxxthepenguin
Hydra Tiara
Enchantment: Increases Rate of Critical Hits
<Max Charges: 1 / Equip Delay: 30s / Reuse Timer: 20h>
There I bolded and underlined the word you clearly over looked. More than likely it LASTS 30min-1hr. Premanent? rofl but yeah....
No one said the new CoP zone items were useless. Some of it is good and very useful. And yes smart ass AF2+1 is better than AF2 thanks for pointing that out to all of us. I would've never known that +1 means better.Fuck, you know the gear
And yes that's the problem with AF2+1 - the drop rate. This goes for the capes and belts too. Drops are beyond retarded for for the new areas. Worse than the regular areas. The drop rates don't even come close in comparison to anything else in the regular dyn runs. And for the record I'm all for doing something fun. However I don't call these new areas "fun" at all. They are harder, more time sensitive, more strategy indept, which makes them more stressful. These new areas provide a new challenge but that's it. I hardly think of these areas as "fun" when 1 fuck up can ruin the whole raid. Just how exactly is that fun?
The previous thread was not inconclusive you just ignored everyone saying it sucked and started a new thread to see if ppl changed their minds. They haven't. Go to another forum and post this question there. Maybe then you find some ppl that'll post saying it's worth it to do. Get it through your head - you're not going to find what you are looking for here.
Well from this post alone you are basically admitting you'll never venture into the zone for yourself to find out. It's apparent you love the CoP dynamis zones to death so why don't you work harder at convincing your shell to try a zone or two for a few times or go and find your own group of people that want to do these zones as often as possible? You're wasting your breath here and constantly repeating yourself telling other people they haven't tried the new zones enough for your liking. Go do Dynamis - Tav and the other zones for yourself, I'm sure it'll be a lot more constructive than arguing the same thing over and over again.Originally Posted by Maxxthepenguin
Mainly, I want to be convinced that its not worth it. I don't have enough pull in my shell to get people to do it and the good players I know wouldn't leave their shells just to do this. Fact is, I wish I didn't have hope that this shit was possibly great but I do. I want to do the cop dynamises, but people pussy out. Oh well...Originally Posted by Dein
Oh and @ angelsin, I was hoping that in this time something new would have come up. Obviously not. I chose not to bump it because, like most BG threads, it devolved into drama.
And people said the items were useless many times...
did we read the same thread?Originally Posted by Angelsin
My LS has only done one clear of the new Dynamises. It was Buburimu, we won easily enough, then proceeded to farm for about 90 minutes.
We got...
0 AF2
0 AF2-1
0 AF2 Capes or Belts
60ish currency
in 90 minutes of work
Fuck the CoP Dynamises.
Randomly, anyone know which NPC allows you to buy Dynamis-Tavnazian Interloper Title?
The one at safehold,selbina, and jeuno don't ;;
We beat Dynamis-Tavnazian it was pertty fun the first time winning. But once you have the clear key item, repeated runs and farming that zone aren't really worth it. That 1m gil is better of spent doing like Xarcabard.
The one at safehold does ... I think it is the cheapest title (which is probably what threw you off).Originally Posted by Gulkeeva
Fun matters to me a lot. Figuring out the new zones was fun. Finishing figuring out Tavnazia will be fun too (assuming we make ANY progress ... I'm not entirely certain there is much more to figure out, but I hold out hope that there is). Going back to the new zones once you've figured them out sucks.Originally Posted by Maxxthepenguin
The story is much worse than the original Dynamis story. At least on the original Dynamis story, they actually bothered to spend time blocking real cutscenes. Parts of the dialog in the Dynamis story is intriguing, but it pales in comparison to Zilart Dynamis.
The problem is that it's not a challenge for any half-way competent linkshell (and I am using that term very liberally--any group of half-wits can get SJ back in any zone). Instead, it's just a pain in the ass and a complete waste of time, of which there is none to spare.Originally Posted by Maxxthepenguin
As far as I can tell, no one has outright said that the drops suck (I'm too lazy to go back through the entire thread to verify this). They don't suck, but at the same time, there is almost nothing with a "WOW" factor ... nothing that provides a significantly compelling reason to waste so much time and effort in these new zones. MAYBE if the drop rates didn't suck ass it wouldn't be such an issue, but they do, so it is.
Will my linkshell continue to go? Yes ... mainly for a change of pace though.
But serously, why are you arguing with EVERYONE who has been there and agrees that they suck, when you have never even been yourself? If you're going to start an argument, at least spend some time there yourself before you start bitching and moaning when people say the zones suck.
qfe.Originally Posted by Sykes
In all seriousness it's not that hard to get to Dynamis-Tavnazia, three 36-or-fewer 1-2 hr. dynamises and you're there, then 18 people for one 1 hour run. And if people are actually getting tired of the original dynamises then it shouldn't be too hard to convince them to take a break.
On the other hand if everyone who's done Dynamis-Tavnazia and won it says it's a waste of a dynamis slot, and you yourself have never been there nor have any plans to, nor have even done any of the CoP dynamises...I don't get it.
Early on, we had more than one Dynamis-Xarcabard with zero af2. Did we say fuck it? no. That's a piss-poor attitude. Just cuz you got zero one time doesnt mean you wont get anything next time. In our last bubirimu run, we got at least one non-currency drop from every Nightmare Whatever cluster we faught. That's not too horrible. (we didnt' even have TH4 at the time). Then there's the (albeit miniscule) chance for the boss to drop -several- 100coins. Yes the drop rates arent as good as they should be. BUt then, when was SE ever generous about drop rates on anything that isnt a force pop NM? Some of you people have the shittiest attitudes.Originally Posted by Krandor
AF2+1 people go "this all sucks" , even after they talk about how good some people's regular AF2 is. With a few exceptions, AF2+1 is the same but better than its predecessor. so how can it be worse? (There are a few exceptions, like SMN AF2+1 feet)
The real reason people want Relic +1 is because it has ZOMG TEH WHITE BORDERS!
except for BRDs, i'd laugh at a BRD with legs +1 cause he just wasted 1M on currency for DEF+1 and 4 more HP
I've been to Dynamis-Valkurm a few times. 2 were going for the clear, one was for... um farming... with 14 peopleMy LS gave up on all CoP dynamis afterwards. I heard they won Bubu while I was gone for a month. I would have designed these zones much differently... probably would have had a decently hard miniboss to gain back subs in all of them and rediculous armor as a hard to get reward. Now for the past month all we've done is northlands because there are a few members who want their AF badly (mainly for looks honestly), and from the sound of it that has become common with other LSes.
And I'm arguing because people have specifically attacked me instead of discussing this shit.
Unicorn lolMaxanlax, DRK of Unicorn
Unlike the limbus-obtained AF+1, which attempted to adress the weakness in AF1 pieces, relic+1 is simple meaningless whitebox syndrome, where "better" is defined as +1 or +2 to often-negligible stats, and costs anywhere from 1-3 mil in dynamis coins.Originally Posted by Tahngarthor
For example, mnk relic+1:
Melee Cyclas +1 adds +1 vit and +1% hp, and still is not worth wearing when you're not resting.
Melee Crown +1 adds +1 str, +1% hp, and -1 enmity, and is still totally outclassed by shura zunari kabuto and optical hat.
Melee Gaiters +1 adds +1 dex, +2 guard skill, and is still only a macro piece for counterstance.
Melee Gloves +1 adds +2 attack, +1 subtle blow, and is still only a macro piece for chakra.
Melee Hose +1 adds +1 agi, +1 subtle blow...hooray?
Only 2 of these pieces are even remotely worth upgrading, and then only for the white box. And I don't know about you, but I have enough good friends upgrading relic weapon that, if I was in the business of wasting dynamis currency, I'd rather see my friends another 20-30 byne towards their goal.
Give it some time. Let other linkshells out there do the hard work of mapping out the zone. Didn't many of us only step into Dynamis in the last year or so? By then, there was enough information on how to win, where the traps are and how to pull. Probably before then, Dynamis (4 cities or northlands) was probably a pain because everyone was clueless. Hopefully there is more to this zone than what most people know about.
I think taking into consideration you have a chance to get Northlands AF2 with only 18 is pretty good. Less people to lot against and the mobs aren't too difficult for an alliance of 18. They should make drop rates and time extensions better though.