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  1. #41
    Yoshi P
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    I wasn't here for when RoZ was implemented so I can't attest to how that worked out, but probably in same manner. SE simply fails to deliver better customer service or just simply has bad PR reps to do the job.

  2. #42
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    Quote Originally Posted by Hirronimus
    I wasn't here for when RoZ was implemented so I can't attest to how that worked out, but probably in same manner. SE simply fails to deliver better customer service or just simply has bad PR reps to do the job.
    Thats probably true. I think the problem stems from the fact that, until FFXI, their games have BENEFITTED from not testing the waters. Fans of games series always make bad decisions in regards to future possibility and new ideas. If they listened to the fans reaction to the FFXII demo then FFXII would be completely different and not half as good as it apparently is. MMOs are a strange beast, especially to japanese companies.

  3. #43
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    Quote Originally Posted by Septimus
    I do not believe that Curse and Virus are available as spells
    Some funguar NM in Carpenter's Landing can cast them.

  4. #44
    Ridill
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    Quote Originally Posted by Priran
    Quote Originally Posted by Septimus
    I do not believe that Curse and Virus are available as spells
    Some funguar NM in Carpenter's Landing can cast them.
    Interesting. But those spells were still in the dat files before CoP.

  5. #45
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    Quote Originally Posted by Priran
    Quote Originally Posted by Septimus
    I do not believe that Curse and Virus are available as spells
    Some funguar NM in Carpenter's Landing can cast them.
    I havent seen Virus cast, but I KNOW I've seen curse casted before by something else. I'm guessing Virus is disease, right? The most silly status effect in the game, right?

  6. #46
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    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by Priran
    Quote Originally Posted by Septimus
    I do not believe that Curse and Virus are available as spells
    Some funguar NM in Carpenter's Landing can cast them.
    I havent seen Virus cast, but I KNOW I've seen curse casted before by something else. I'm guessing Virus is disease, right? The most silly status effect in the game, right?
    It's that one that drains HP, MP, and TP.

  7. #47
    Yoshi P
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    Yeah, Virus is very silly. I mean, who needs TP reducing and inability to regain MP/HP while resting, spell/job ability?

  8. #48
    The Once and Future Wamoura
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    Quote Originally Posted by Maxxthepenguin
    Quote Originally Posted by Priran
    Quote Originally Posted by Septimus
    I do not believe that Curse and Virus are available as spells
    Some funguar NM in Carpenter's Landing can cast them.
    I havent seen Virus cast, but I KNOW I've seen curse casted before by something else. I'm guessing Virus is disease, right? The most silly status effect in the game, right?
    It probably inflicts Plague which is the TP reducing menace of society (I'm almost certain it eats MP as well)

  9. #49
    Yoshi P
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    You are correct, sir.

  10. #50
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    Yeah plague is nasty, especially for us DRKs (we get hurt the most by the TP down thanks to our crappy TP gain AND we have MP to lose )

    Seriously, if RDMs got the ability to plague mobs, that would fix a MAJOR part of the melee/mage imbalance, AOE spells and massive mob TP gain. Wow, this concept is actually really exciting me now. If not RDM then BLU please.

  11. #51
    Chram
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    The mob that casts Virus is Mycophile in Carpenters Landing.

    The mob that casts Curse is Cwn Cyrff in Eldieme.

  12. #52
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    Quote Originally Posted by Maxxthepenguin
    Yeah plague is nasty, especially for us DRKs (we get hurt the most by the TP down thanks to our crappy TP gain AND we have MP to lose )

    Seriously, if RDMs got the ability to plague mobs, that would fix a MAJOR part of the melee/mage imbalance, AOE spells and massive mob TP gain. Wow, this concept is actually really exciting me now. If not RDM then BLU please.
    No, people would still manaburn mobs because it's much easier. Just now they wouldn't have to worry about mobs using TP moves ever, as blm spells don't give much TP to begin with.

  13. #53
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    Quote Originally Posted by aurik
    Quote Originally Posted by Maxxthepenguin
    Yeah plague is nasty, especially for us DRKs (we get hurt the most by the TP down thanks to our crappy TP gain AND we have MP to lose )

    Seriously, if RDMs got the ability to plague mobs, that would fix a MAJOR part of the melee/mage imbalance, AOE spells and massive mob TP gain. Wow, this concept is actually really exciting me now. If not RDM then BLU please.
    No, people would still manaburn mobs because it's much easier. Just now they wouldn't have to worry about mobs using TP moves ever, as blm spells don't give much TP to begin with.
    Actually, I'm sure that most melees would have conniptions if they did not get to hit the mob if Plague were to be introduced.

    Too bad it would never stick on Fafnir, Nidhogg, or Tiamat because the spell is fire based.

  14. #54
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    This thread sucks

  15. #55
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    [quote="Ohemgee"]This thread sucks[/quote

    You suck

  16. #56
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    Quote Originally Posted by Maxxthepenguin
    [ quote="Ohemgee"]This thread sucks[/quote

    You suck
    The irony stings.

  17. #57
    Chram
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    When plague was introduced I FINALLY found a reason to be happy about my WARs Resist Virus Job Trait. Kicks in a bunch on Buffalos.

  18. #58
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    Quote Originally Posted by Chreman
    Quote Originally Posted by Maxxthepenguin
    [ quote="Ohemgee"]This thread sucks[/quote

    You suck
    The irony stings.
    I should just go emo and get it over with huh

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