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  1. #181
    Banned.

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    plz give blu THROAT STAB

  2. #182
    BRP
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    um, why not say it? I don't think anyone will feel 'spoiled' by your guess of something that isn't out yet.

  3. #183
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    Quote Originally Posted by BRP
    um, why not say it? I don't think anyone will feel 'spoiled' by your guess of something that isn't out yet.

  4. #184
    Chram
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    my epeen is small w/o any thing in my inbox on these forums =(

    jk here's what i wrote last night:

    This isn't really anything solid, but watching where Cerebus is, it looks outside so it's not in that tunnel that it said it was in. Kinda looks to me at the top of the volcano (instead of the tunnel where it was supposed to be). Also, when it shows Odin at the end, it looks to be the same area, so perhaps there's a connection. (the sky and the rock formations in the background led to the conclusion its the same zone)

    Also, Cerebus is the dog that guards the underworld so I'm thinking with the Lumia and all the undead we see and hear so much about, that the aht urghan missions will take us to a place like hell (or something) maybe the place of hell is that one part where it looks like your underwater?

    Also other things, you see the Troll using Diaga (WHM or RDM type) and it's in the mountain type zone (you also see a Pugil in that zone too), you see what looks likea BCNM platform in the volcano zone (where Cerebus is supposed to be). Not much else is new, except trying to figure out every zone fits with what mob... also, some over looked info is that the Mamool Ja stronghold is to the west of Aht Urghan's capital and the volcanoes are to the east, and the whole continenet is to the east, so it should be interesting on how the new continenet is laid out.

    but that's about all that I can get from the video, thanks for listening
    What do you guys think?

  5. #185
    Sea Torques
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    I hope that underwater area in the trailer is more than a cutscene, it gives me a fat bone

  6. #186
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    Quote Originally Posted by Volken
    I hope that underwater area in the trailer is more than a cutscene, it gives me a fat bone
    Thought you were a girl

  7. #187
    Sea Torques
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    Quote Originally Posted by Maguspk
    Quote Originally Posted by Volken
    I hope that underwater area in the trailer is more than a cutscene, it gives me a fat bone
    Thought you were a girl
    nope


    Edit: do you still want my ass up face down Maguspk?

  8. #188
    Mr. Bananagrabber
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    This isn't really anything solid, but watching where Cerebus is, it looks outside so it's not in that tunnel that it said it was in. Kinda looks to me at the top of the volcano (instead of the tunnel where it was supposed to be). Also, when it shows Odin at the end, it looks to be the same area, so perhaps there's a connection. (the sky and the rock formations in the background led to the conclusion its the same zone)
    It's also entirely possible they just set them both in a generic location for the pictures/videos because they haven't finished up the zones where Odin/Cerberus will be or they don't want to give away what they look like before the release.

  9. #189
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    Quote Originally Posted by Volken
    Quote Originally Posted by Maguspk
    Quote Originally Posted by Volken
    I hope that underwater area in the trailer is more than a cutscene, it gives me a fat bone
    Thought you were a girl
    nope


    Edit: do you still want my ass up face down Maguspk?
    No thank you, sir.

  10. #190
    Chram
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    Quote Originally Posted by Krandor
    This isn't really anything solid, but watching where Cerebus is, it looks outside so it's not in that tunnel that it said it was in. Kinda looks to me at the top of the volcano (instead of the tunnel where it was supposed to be). Also, when it shows Odin at the end, it looks to be the same area, so perhaps there's a connection. (the sky and the rock formations in the background led to the conclusion its the same zone)
    It's also entirely possible they just set them both in a generic location for the pictures/videos because they haven't finished up the zones where Odin/Cerberus will be or they don't want to give away what they look like before the release.
    That's true but the one for Odin looked like a cutscene (i'm slightly turning his head) where Cerebus looked like live action (it doing its breath attack).

  11. #191
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    imo cerebrus will be either a HNM like KB/Faf/Nid, or he'll be a BCNM and part of the story.


    I am just really hoping that each of his heads are targettable would be a fun fight, needing 3 tanks for each head, then when 1 head dies, the third tank helps the other 2 tanks out.

  12. #192
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    avve, to me that looked like the animation/pose thing they do when they're summoned, i believe ifrit does something like that

    just checked, yeah, a little fire comes from his mouth as he's summoned, i think it could be the same with cerberus

  13. #193
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    Quote Originally Posted by Lordwafik
    imo cerebrus will be either a HNM like KB/Faf/Nid, or he'll be a BCNM and part of the story.


    I am just really hoping that each of his heads are targettable would be a fun fight, needing 3 tanks for each head, then when 1 head dies, the third tank helps the other 2 tanks out.
    Only one body though, so how would hate work lol?

  14. #194
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    Quote Originally Posted by Maguspk
    Quote Originally Posted by Lordwafik
    imo cerebrus will be either a HNM like KB/Faf/Nid, or he'll be a BCNM and part of the story.


    I am just really hoping that each of his heads are targettable would be a fun fight, needing 3 tanks for each head, then when 1 head dies, the third tank helps the other 2 tanks out.
    Only one body though, so how would hate work lol?
    The heads do the biting? The one with most hate, will be getting clawed, or something. I dont think FF has gotten any multi-target-single-monster like they had in old FF, where you had to chop the hands off first before fighting the head. Those fights, while simple strategy, were fun. I hope they re-introduce that stuff

  15. #195
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    Waf, SE needs to hire you. Seriously. Pretty interesting idea for a mob regarding that hate system.

  16. #196
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    Quote Originally Posted by Huggo
    Waf, SE needs to hire you. Seriously. Pretty interesting idea for a mob regarding that hate system.
    Would have to have a draw in ability, or something like that. Would be too easy to keep the body in one position while keeping hate on the other two heads from far away. Or give them some kinda crazy breath attack that if you pull hate and can't be meleed by any of the heads, you'll basically be one-shotted. Odds are it will just be a single target, but one can hope.

  17. #197
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    Quote Originally Posted by Lockecole
    Quote Originally Posted by Huggo
    Waf, SE needs to hire you. Seriously. Pretty interesting idea for a mob regarding that hate system.
    Would have to have a draw in ability, or something like that. Would be too easy to keep the body in one position while keeping hate on the other two heads from far away. Or give them some kinda crazy breath attack that if you pull hate and can't be meleed by any of the heads, you'll basically be one-shotted. Odds are it will just be a single target, but one can hope.
    No need for draw in. Tank too far out of range? Fuck you far away tank, im eating your friend who's holding the other head. All 3 tanks far away? It'll run to them using it's legs.
    That way you are forced into getting yourself a good strategy down. Heck make BST useful and stick pets on the other head

    The only problem is, if anyone is far away from it, example, fighting it like tiamat, and people on the side pull hate, all 3 heads would munch on the one person before going back.

    If I could design the cerebrus fight :
    Fight it like faf, except nothing to do with spike flail, just have people close and by the side. However, 3 tanks on the 3 heads. To prevent retardedness, DD would move towards the head they are currently fighting, eg if you were going left > right > center head, people will have to fight standing on left paw, then move to right paw, then when it's center head, fight split between the 2 sides.

  18. #198
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    Yeah, that reminds me of older final fantasy games where 1 boss would have multiple targettable places on its body. Like that boss you fight on the mine cart in FF6 when you're escaping the Magitech research plant.

  19. #199
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    How about the middle head is the 'main' mob and whoever has hate on the middle head gets followed around, and the people with hate on the left and right heads get drawn in?

  20. #200
    Sea Torques
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    come on waf.. you know you need to add a hate reset move just to fuck with people. ~.^

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