I used to share this line of thought, but later decided "Fuckit". If it's doing its role for you, then it's worth whatever you felt was necessary.Originally Posted by Septimus
I used to share this line of thought, but later decided "Fuckit". If it's doing its role for you, then it's worth whatever you felt was necessary.Originally Posted by Septimus
Yes...Originally Posted by Hirronimus
edit: and here are some numbers for you since you don't believe me for some reason.
Reraise
rdm/whm: 54 seconds
+af2body: 51 seconds
+af1hat: 51 seconds
+swiftbelt: 51 seconds
Yeah they are 10% FC and 5% recast, I came up with the same figures when I tested forever ago (found a very old list) although I don't have AF2 body so I never tested it.
FOR REFERENCE, from my old tests:
RDM/WHM: Reraise 54 secs
w/Loquacious: Reraise 53 secs
w/Dusk Hands: Reraise 52 secs
If I had to guess I would think they went with even numbers and made Loquacious 2% FC / 1% recast or something. Maybe 3/1.5.
the +1 to an ability is garbage imo, at least for the gear I've tried it with. I have the rasetsu sune-ate +1 and rasetsu tekko +1 giving me a total of +2 to my counter. Granted I don't often wear them during xp since it is for my evasion setup, but when skilling up or getting WS points I wear them exclusively.
In all the fights I've worn them in, I've countered exactly 2 times. If it was 1% then I'd counter about 2 times for every 100 attacks against me, but at least for this equipment it appears the +1 is way way less.
I have 2 macros setup as Tp and as ws. For Tp I have in there my Homam body, af2 feet, homam head, swift belt.
Well considering your profile says you're NIN75, I'm going to guess you are using utsusemi, and you can't counter with shadows up.Originally Posted by Briste
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Counter is also not a base 2%, it depends on your accuracy as well. If you have counter and a mob hits you, the game checks if counter fires off, then does an accuracy check, if you successfully "hit" the mob, counter will go off, if you miss the counterattack you just get hit normally. So if you're skilling up a weapon, which means you have lower base accuracy, then you won't see counter fire off as often as if you had a weapon with capped out accuracy.
I know Focus plays a role in counter as well (not just the accuracy bonus, Focus itself increases your chance to counter by some rate), but I doubt you would be fighting stuff as NIN/MNK.
Exactly, think how many times you actually get hit as a NIN. 5% of the times you're attacked? If that? So basically 5/100 swings connects. So basically you'd have to get attacked 2,000 times to get a single proc of it, and even that is kinda a high estimate. I've had it go off on my NIN about 10 times in all the times I've used it, but I use it almost exclusively, except for AF2 @ Nighttime.Originally Posted by Awoir