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  1. #21
    Ridill
    Join Date
    May 2005
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    13,568
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    9

    Quote Originally Posted by Septimus
    Then stop making things for a while.

    The market was saturated with tons of gil that was flying around like madness, as a result, there was a boom in crafting. Now the money has dried up, but people are trying to produce items at the boom level. Supply is outstripping demand, so the only logical thing to do is to reduce the supply. If enough crafters slow down what they are doing, the market will stabilize a bit faster.

    (Besides, why would you craft things if even the tier 1 HQ items are a loss?)
    Per-server Gross Product has fallen a ton since January.
    http://en.wikipedia.org/wiki/Recession

    Anyway, what I find is that we're in a bit of a feedback loop at the moment. My friends who are in a sell-split hnmls typically are relatively wealthy and they buy my goods and services frequently. However, recently I've had to extend them loans to purchase my goods (in the form of "I'll pay you in full later, in the meantime hold onto my Expensive Item +1") because their splits aren't being paid. Their splits aren't being paid because their goods aren't selling. Their goods aren't selling because the people who would buy those goods -- people like me -- either don't have the money (because OUR stuff isn't selling) or don't have faith that anyone would buy the product at a reasonable price.

    The whole system is poorer for it, because instead of having 100 S.Harnesses floating around the market, being utilized at maybe 40-60%, we have 100 claws floating around being utilized at 0%. Lower gross-product ultimately means less toys being generated, and since we're in a closed system, less toys generated means less toys to go around.

  2. #22
    Chram
    Join Date
    Aug 2005
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    2,901
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    7

    Kinda sad that it took gilsellers to actually make people farm/earn gil (in this case the gilsellers, and then our community buying the gil) at the rate they were supposed to, in order to make the economy healthy and probably the way SE intended. 75% of the new population is probably not used to farming for what they need, so everyone's too lazy to earn their own living now with gil being expensive/scarce.

    Did RMT save our economy, or doom it? Sure there's the moral issue, but the point stands that people who wouldnt farm and contribute to the economy, would just buy the gil and keep the flow of items and gil steady. Now those same people wont do either, and everythings clogged up.

  3. #23
    Ridill
    Join Date
    Aug 2004
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    12,275
    BG Level
    9
    FFXIV Character
    Septimus Atumre
    FFXIV Server
    Gilgamesh
    FFXI Server
    Bahamut

    Quote Originally Posted by aurik
    Quote Originally Posted by Septimus
    Then stop making things for a while.

    The market was saturated with tons of gil that was flying around like madness, as a result, there was a boom in crafting. Now the money has dried up, but people are trying to produce items at the boom level. Supply is outstripping demand, so the only logical thing to do is to reduce the supply. If enough crafters slow down what they are doing, the market will stabilize a bit faster.

    (Besides, why would you craft things if even the tier 1 HQ items are a loss?)
    Per-server Gross Product has fallen a ton since January.
    http://en.wikipedia.org/wiki/Recession

    Anyway, what I find is that we're in a bit of a feedback loop at the moment. My friends who are in a sell-split hnmls typically are relatively wealthy and they buy my goods and services frequently. However, recently I've had to extend them loans to purchase my goods (in the form of "I'll pay you in full later, in the meantime hold onto my Expensive Item +1") because their splits aren't being paid. Their splits aren't being paid because their goods aren't selling. Their goods aren't selling because the people who would buy those goods -- people like me -- either don't have the money (because OUR stuff isn't selling) or don't have faith that anyone would buy the product at a reasonable price.

    The whole system is poorer for it, because instead of having 100 S.Harnesses floating around the market, being utilized at maybe 40-60%, we have 100 claws floating around being utilized at 0%. Lower gross-product ultimately means less toys being generated, and since we're in a closed system, less toys generated means less toys to go around.
    Some say recession, others would say market correction.

    The good times were too good and the bubble had to burst. You may say that there are less toys to go around, but really there were too many toys to begin with.

    People don't want to adjust to the fact that they can't sell their venomous claws and other items at a price more consistent to a year ago, so they will horde them. Eventually as more gil is introduced into the system, suddenly people will pay more for claws and what not, then everyone will flood the market with the claws they have been hording dropping the prices again.

    In all reality, no matter how much cash you made during the boom, you have to admit that it was going to destroy the economy if Square hadn't stepped in and finally fix the issue.

  4. #24
    Ridill
    Join Date
    May 2005
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    From the article:
    A market correction is a sometimes defined as a drop of at least 10%, but not more than 20%.

    Doesn't really apply, with price correction on my server running at about a 40-60% drop depending on the item

    In any case, bearish market conditions are only marginally healthy as long as they don't slow down the product generation process. I can (and do) have a large backstock of certain items for sale, and as long as they eventually sell and don't impact my generation rate, it doesn't matter that they didn't sell today.

    However, as soon as you start to see ennui over farming drops / crafting items the server is hurting. Already I know people who don't 75ENM anymore, because most of the drops aren't worth anything, and those that are don't sell in these conditions.

    In any case, there's nothing wrong with "too many toys": that just means that toys are more accessible to everyone, instead of only accessible to the few elite power-broker magnates on the server. The free market economy will look after the distribution of the toys to the people willing to give up the most wealth to have them.

  5. #25
    Ridill
    Join Date
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    Quote Originally Posted by aurik
    From the article:
    A market correction is a sometimes defined as a drop of at least 10%, but not more than 20%.

    Doesn't really apply, with price correction on my server running at about a 40-60% drop depending on the item

    In any case, bearish market conditions are only marginally healthy as long as they don't slow down the product generation process. I can (and do) have a large backstock of certain items for sale, and as long as they eventually sell and don't impact my generation rate, it doesn't matter that they didn't sell today.

    However, as soon as you start to see ennui over farming drops / crafting items the server is hurting. Already I know people who don't 75ENM anymore, because most of the drops aren't worth anything, and those that are don't sell in these conditions.

    In any case, there's nothing wrong with "too many toys": that just means that toys are more accessible to everyone, instead of only accessible to the few elite power-broker magnates on the server. The free market economy will look after the distribution of the toys to the people willing to give up the most wealth to have them.
    The reason I call it a correction is because it defleated to pre-Christmas prices. When a NQ Haubergeon started to cost 20m, there was something drasticly wrong. They now cost 4-5 mil on my server, which is around where they were beofre the super hell-inflation.

    The problem is that people got too greedy from the super hell-inflation. The faster people just suck it up and accept that things are going to cost less but still be of the same relative value, the faster things will go back to normal.

  6. #26
    Hydra
    Join Date
    Jun 2005
    Posts
    94
    BG Level
    2

    Yeah this is definitely the market fixing itself. To you guys who commented about the normal items you used to make a profit on are now a loss, just wait til the supply runs out. No Supply, the prices can only go up.

  7. #27
    Ridill
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    Stood all night with harnesses at 20m, still not even a nibble.

  8. #28
    Banned.

    Join Date
    Mar 2006
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    410
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    4

    Quote Originally Posted by Aurin
    Yeah, I dropped my fucking cursed scale mail -1 to 55M a week ago... still no sale. RMTs need to get their shit together.
    Nice item but everytime a poor RDM gets abj thats another week you gotta wait to sell that item. I'm pretty sure once a RDM with loot gets drop it will sell for like 40m.

    Quote Originally Posted by Miji
    My only problem at the moment is the amount of rare/ex gear additions to the game. I know that when the deflation becomes too bad that SE will take measures to fix this, but there seems to be no end to the alternatives they provide to gear that is crafted. I understand that not everybody has the means to obtain these items, but the people who can afford HQ crafted gear sure seem to be able to. I'll admit that I like the gear SE keeps giving, but not at the expense of our time, effort, and gil.
    I agree

  9. #29
    Physicist
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    Feb 2005
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    Raineer Severus
    FFXIV Server
    Hyperion
    FFXI Server
    Siren
    WoW Realm
    Area 52

    Nice item but everytime a poor RDM gets abj thats another week you gotta wait to sell that item. I'm pretty sure once a RDM with loot gets drop it will sell for like 40m.
    I bought mine 6 months ago and I just keep watching PLD's across the server load up on Crimson mails.

  10. #30
    Sea Torques
    Join Date
    Sep 2005
    Posts
    677
    BG Level
    5

    My Clothcraft had been stuck at 72 or so for the longest time until December/January, I had decided to use funds from Ash Dragon to make some Rainbow Thread/Cloth for even more profit. During inflation, Webs were 40k, Thread was 1,200,000-1,400,000 and Cloth was 4,400,000-4,800,000. Didn't really have much gil though, so I would sell the cloth to a higher level clothcraft friend for usually 300,000 less than the AH Price so that I could afford to buy more webs and such. It was very good profit, with very little risk involved and such, and it allowed me to take Cloth to 80 and make some gil at the same time. Was 81 cloth before inflation ended, and after the countermeasures, I took it to 88 on Arhat's Hakama, which wasn't much of a loss because I desynthed everything, and I also HQ'd 5 Hakama from 83-88 (couldn't reach Tier-0 before then). Then over the next month, I skilled up on giant bird fletchings, and also started to try to HQ items like War Gloves, Brais, and Shinobi Gi; which I made very decent profit off of.

    Well, I hit 93 recently, have been trying for over a week to sell War Gloves +1 and Arhat's Jinpachi +1 for 400-500k less than AH, with no luck. Most Tier-11 synths are Break even for HQing it, and they don't sell anyways, it is just so slow and such. I decided to only make materials for profit, but they aren't selling at all anymore either. So I am only going to be making Errant Houppelande for skillups, 93-96; the synth costs 540k if you make your own thread and cloth, and can manage to get a kind 100 Goldsmither to make the gold chains, and sells for 500k on AH. Really hoping for an HQ along the way, but even if it did HQ, noone would ever buy it I am sure. I sign every single one I make, then trade the signed ones to my friends and such for their un-signed ones.

    Several days ago, I sold my Verm. Cloak and bought a Shining Cloth, then waited until yesterday to synth it. I was so scared that I would break the synth, that I had forgotten to put on my Spectacles and get Advanced Imagery Support, even though I had travelled to Windurst for that purpose. So I ended up crafting it with Tier-0, which just disappoints me, because it isn't the first time I did that while crafting.

    Though crafting so far has been a big disappointment for me, the bright side about it is that I am able to make some things for some good friends of mine.

  11. #31
    Black Belt
    Join Date
    Nov 2005
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    Siren
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    Somebody with 800mil is bitching that he cant make even more money? Seriously with the prices of things now, you could pimp out all of your jobs with HQ's (unless you already have) and still have way too much leftover. On a side note, some of the prices for certain things ARE absurd, and Im glad that the prices have dipped so that crafters lose AH fees constantly because they are greedy. It takes a long time to sell because maybe, you priced it too high?

  12. #32
    Sea Torques
    Join Date
    Jul 2005
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    490
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    Quote Originally Posted by Koyangi
    Somebody with 800mil is bitching that he cant make even more money? Seriously with the prices of things now, you could pimp out all of your jobs with HQ's (unless you already have) and still have way too much leftover. On a side note, some of the prices for certain things ARE absurd, and Im glad that the prices have dipped so that crafters lose AH fees constantly because they are greedy. It takes a long time to sell because maybe, you priced it too high?
    It's fake.

  13. #33
    Ridill
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    Spent the night in rolanberry with Harness HQ x2 at 19m, still not even a nibble.

  14. #34
    New Merits
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    try 15M aurik! your still making boatloads... =D

  15. #35
    Sea Torques
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    Dec 2004
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    Siren

    <3 your sig Raineer lol

  16. #36
    Ridill
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    One SH+1 sold this morning for 19m.
    Down to 3 to sell T_T
    I'm gonna take the money and .......... make more SH with it hehe

  17. #37
    Sea Torques
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    Aug 2005
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    Quote Originally Posted by aurik
    One SH+1 sold this morning for 19m.
    Down to 3 to sell T_T
    I'm gonna take the money and .......... make more SH with it hehe
    only 12mil on garuda ; ;

  18. #38
    Ridill
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    Yea but how much are claws? 19m gets me a touch under 2 claws.

  19. #39
    Sea Torques
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    Quote Originally Posted by aurik
    Yea but how much are claws? 19m gets me a touch under 2 claws.
    claws are 5.7~ mil

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