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  1. #81
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    They said they were going to give some incentives to PLD to use a shield. I'll assume that they don't think PLD do anything end-game, since I fail to see what change they could make that is better than -20% damage with earth staff.

  2. #82
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    Quote Originally Posted by loial
    They said they were going to give some incentives to PLD to use a shield. I'll assume that they don't think PLD do anything end-game, since I fail to see what change they could make that is better than -20% damage with earth staff.
    Adding a new line of -% damage shields? Like a Genbu's Shield for PLDs, or even better, a -20% damage shield so you have no reason to use Earth Staff.

  3. #83
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    Quote Originally Posted by Khamsin
    Quote Originally Posted by loial
    They said they were going to give some incentives to PLD to use a shield. I'll assume that they don't think PLD do anything end-game, since I fail to see what change they could make that is better than -20% damage with earth staff.
    Adding a new line of -% damage shields? Like a Genbu's Shield for PLDs, or even better, a -20% damage shield so you have no reason to use Earth Staff.
    Paladins can block endgame stuff...

  4. #84
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    Quote Originally Posted by loial
    They said they were going to give some incentives to PLD to use a shield. I'll assume that they don't think PLD do anything end-game, since I fail to see what change they could make that is better than -20% damage with earth staff.
    Honestly, when tanking HNM's or anything for that matter, capped shield skill(With some merits and gear for it) is better than earth staff. I have 309 shield skill and I can pretty much block 50% of all attacks from Sky Gods. I dont really use shield skill gear or defense/VIT gear on anything else than gods since thats the only time im PLD/WAR, so i don't know the proc rate on Tiamat and such.

    But in my opinion, engaging with Joyeuse or Tutelary with capped parrying/shield is a lot better than earth staff.

  5. #85
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    Quote Originally Posted by loial
    They said they were going to give some incentives to PLD to use a shield. I'll assume that they don't think PLD do anything end-game, since I fail to see what change they could make that is better than -20% damage with earth staff.

    LOL@talking about buffing shield.

  6. #86
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    Quote Originally Posted by loial
    They said they were going to give some incentives to PLD to use a shield. I'll assume that they don't think PLD do anything end-game, since I fail to see what change they could make that is better than -20% damage with earth staff.
    Sorry but Shield can do more for a PLD than an earth staff already on HNMs, making them better with shields would only help more.

  7. #87
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    Quote Originally Posted by Dein
    Quote Originally Posted by loial
    They said they were going to give some incentives to PLD to use a shield. I'll assume that they don't think PLD do anything end-game, since I fail to see what change they could make that is better than -20% damage with earth staff.
    Sorry but Shield can do more for a PLD than an earth staff already on HNMs, making them better with shields would only help more.
    Bullshit. Tatami shield still only negates 11% physical damage over time and Koenig shield only negates 9%ish physical damage over time. In order for a shield to compete it has to negate aronud 70% physical damage per hit 33% of the time. Imagine that an Earth Staff is a shield that negates 100% of the damage 20% of the time.

  8. #88
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    Quote Originally Posted by Demetrios
    Quote Originally Posted by Dein
    Quote Originally Posted by loial
    They said they were going to give some incentives to PLD to use a shield. I'll assume that they don't think PLD do anything end-game, since I fail to see what change they could make that is better than -20% damage with earth staff.
    Sorry but Shield can do more for a PLD than an earth staff already on HNMs, making them better with shields would only help more.
    Bullshit. Tatami shield still only negates 11% physical damage over time and Koenig shield only negates 9%ish physical damage over time. In order for a shield to compete it has to negate aronud 70% physical damage per hit 33% of the time. Imagine that an Earth Staff is a shield that negates 100% of the damage 20% of the time.
    How did you come up with 11% and 9% physical damage over time?

  9. #89
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    Quote Originally Posted by SwampdonkeyPLD
    Quote Originally Posted by Demetrios
    Quote Originally Posted by Dein
    Quote Originally Posted by loial
    They said they were going to give some incentives to PLD to use a shield. I'll assume that they don't think PLD do anything end-game, since I fail to see what change they could make that is better than -20% damage with earth staff.
    Sorry but Shield can do more for a PLD than an earth staff already on HNMs, making them better with shields would only help more.
    Bullshit. Tatami shield still only negates 11% physical damage over time and Koenig shield only negates 9%ish physical damage over time. In order for a shield to compete it has to negate aronud 70% physical damage per hit 33% of the time. Imagine that an Earth Staff is a shield that negates 100% of the damage 20% of the time.
    How did you come up with 11% and 9% physical damage over time?
    Nevi's tests, do a search for shield in the BG forums, he has a rather informative post on it.

  10. #90
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    Quote Originally Posted by Demetrios
    Quote Originally Posted by SwampdonkeyPLD
    Quote Originally Posted by Demetrios
    Quote Originally Posted by Dein
    Quote Originally Posted by loial
    They said they were going to give some incentives to PLD to use a shield. I'll assume that they don't think PLD do anything end-game, since I fail to see what change they could make that is better than -20% damage with earth staff.
    Sorry but Shield can do more for a PLD than an earth staff already on HNMs, making them better with shields would only help more.
    Bullshit. Tatami shield still only negates 11% physical damage over time and Koenig shield only negates 9%ish physical damage over time. In order for a shield to compete it has to negate aronud 70% physical damage per hit 33% of the time. Imagine that an Earth Staff is a shield that negates 100% of the damage 20% of the time.
    How did you come up with 11% and 9% physical damage over time?
    Nevi's tests, do a search for shield in the BG forums, he has a rather informative post on it.
    Ok, thank you.

  11. #91
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    I bookmarked that page so i'll just post the link to make it easier.

    http://www.theorderls.com/phpBB2/viewto ... highlight=

    Check Page 2 for Nevi's post.

  12. #92
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    Alright, I just got done reading that person's post. At 288 siheld skill nevi said Koenig proc'd every 6-7 hits. I'm sporting 298 with 0 merits. Since shield block rate is dependent on skill, wouldn't that +10 more skill make it proc every 5-6 hits putting it on par with earth staff? If I put on +8 more from merits, making it +18 more total, wouldn't that make it better than earth staff?

  13. #93
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    Quote Originally Posted by SwampdonkeyPLD
    Alright, I just got done reading that person's post. At 288 siheld skill nevi said Koenig proc'd every 6-7 hits. I'm sporting 298 with 0 merits. Since shield block rate is dependent on skill, wouldn't that +10 more skill make it proc every 5-6 hits putting it on par with earth staff? If I put on +8 more from merits, making it +18 more total, wouldn't that make it better than earth staff?
    Moving from 1/7 to 1/6 is significant. Nevi stated increasing shield beyond 288 gave slight increases (at expenses to enmity, hp), not significant ones.

  14. #94
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    Paladin is a good job, its just the way some idiots play it that give it a bad reputation. I've played both PLD and NIN and I love both jobs, but Ive stayed away from pld for a bit because of how bad it is end game(merit wise) for pld anymore.
    The Bonuses SE is giving to pld are nice but I can see that ther ewill be quite a few pld out there who will not take advantage of them. The Auto-refresh will be nice but I know quite a few pld wont actually be using their mp to make it useful.



    and Heian: Level your Shield skill dude. I gaurantee you could hit 250 in 1 hour in Den on Pucks.

  15. #95
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    Quote Originally Posted by Demetrios
    Quote Originally Posted by SwampdonkeyPLD
    Alright, I just got done reading that person's post. At 288 siheld skill nevi said Koenig proc'd every 6-7 hits. I'm sporting 298 with 0 merits. Since shield block rate is dependent on skill, wouldn't that +10 more skill make it proc every 5-6 hits putting it on par with earth staff? If I put on +8 more from merits, making it +18 more total, wouldn't that make it better than earth staff?
    Moving from 1/7 to 1/6 is significant. Nevi stated increasing shield beyond 288 gave slight increases (at expenses to enmity, hp), not significant ones.
    I dont think you should mix enmity and shield in the same setup really. I do all shield skill for /WAR and all enmity for /NIN. And if you need enmity for /WAR... >.>

  16. #96
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    Quote Originally Posted by Demetrios
    Quote Originally Posted by SwampdonkeyPLD
    Alright, I just got done reading that person's post. At 288 siheld skill nevi said Koenig proc'd every 6-7 hits. I'm sporting 298 with 0 merits. Since shield block rate is dependent on skill, wouldn't that +10 more skill make it proc every 5-6 hits putting it on par with earth staff? If I put on +8 more from merits, making it +18 more total, wouldn't that make it better than earth staff?
    Moving from 1/7 to 1/6 is significant. Nevi stated increasing shield beyond 288 gave slight increases (at expenses to enmity, hp), not significant ones.
    Alright, if (which I think it does) my +10 shield skill ups the proc rate by one hit, which is significant, then surely +8 more from merits, while only raising the proc rate a little bit, plus the defense on a shield, would that not make up for the difference?

    Ewww, run on.

  17. #97
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    Quote Originally Posted by Demetrios
    Quote Originally Posted by Dein
    Quote Originally Posted by loial
    They said they were going to give some incentives to PLD to use a shield. I'll assume that they don't think PLD do anything end-game, since I fail to see what change they could make that is better than -20% damage with earth staff.
    Sorry but Shield can do more for a PLD than an earth staff already on HNMs, making them better with shields would only help more.
    Bullshit. Tatami shield still only negates 11% physical damage over time and Koenig shield only negates 9%ish physical damage over time. In order for a shield to compete it has to negate aronud 70% physical damage per hit 33% of the time. Imagine that an Earth Staff is a shield that negates 100% of the damage 20% of the time.
    I read Nevi's posts and I still believe that sword and shield is better than e.staff if you've invested into gear for shield. I've seen him say he feels that even with 308 skill it doesn't do much more than 288 but I feel I get around the intended block rate koenig shield is supposed to have with 308 skill. Going to nitpick a little on some of his posts, "size 3" shields are supposedly more around 50% of damage taken and about 50% in their block rate.

    Really though it's more opinion than fact but I tend to agree that shields like Koenig kick in about that much with the right amount of shield skill. I've grown tired of farming lumber for tatami so I haven't really tested it a lot on as many mobs as I have with my koenig but it did take down a lot of dmg on the hits it blocked from Jormugand. I haven't parsed to see the difference but people do say you can push to 25% dmg reduction with a Koenig shield. One of these days I'll download a parser program and find out for myself what the numbers really are but until then I'm going to stick to my opinion that shield can do more than staff.

  18. #98
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    /mini necrobump

    Speaking of mob tp spam with kraken, how much do mobs get when you hit them? I heard a lot of differing things but i can never seem to get a straight answer. I know its different than players but how much?

  19. #99
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    enemy TP gain = TP you gain from your weapon+3, so if you use Kclub I think it gains 7-8tp per hit, so the mob is gaining 10-11tp each time you hit them with it

    dagger (5TP): enemy gains 8tp
    polearm(12tp): enemy gains 15tp
    and so on for al weapon types

    Magic spells that do numerical damage greater then 0 on contact : enemy gains 10tp
    Dia for 0 damage: 0tp for enemy
    Dia for 7 damage: 10tp for enemy
    Fire for 50 damage: 10tp for enemy
    Thundaga III for 2000: 10tp for enemy

  20. #100
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    Quote Originally Posted by sephir
    Paladin is a good job, its just the way some idiots play it that give it a bad reputation. I've played both PLD and NIN and I love both jobs, but Ive stayed away from pld for a bit because of how bad it is end game(merit wise) for pld anymore.
    The Bonuses SE is giving to pld are nice but I can see that ther ewill be quite a few pld out there who will not take advantage of them. The Auto-refresh will be nice but I know quite a few pld wont actually be using their mp to make it useful.



    and Heian: Level your Shield skill dude. I gaurantee you could hit 250 in 1 hour in Den on Pucks.
    Fuck you, I've been down there for hours lol. Leveling RDM for sub for Phalanx and I am gonna go back down there. I am stuck at like 243 base, its one of those shitty in between areas. Oh and if I had M Body, I'd wear it a little more often 8)

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