Self defense usually translates into Martial arts lol... and that would be MNK.. dunno MNK always crying about no JSE. I might be totally wrong and it could be tanking gear.
Self defense usually translates into Martial arts lol... and that would be MNK.. dunno MNK always crying about no JSE. I might be totally wrong and it could be tanking gear.
I wonder if this means it works like the silver boxes in limbus without the HP/MP. If so, that can lead to some broken stuff if 2 CORs can Wild Card each other to give the other the ability back.- Wild Card: allow party members to reuse their abilities
For example, KRT pt with 3 MNKs, 1 WHM, and 2 CORs.
Engage bone, all MNKs use 100 Fists, after fight WHM uses Bene. First COR uses Wild Card to give 2hrs back. Engage second bone, MNKs use 100 fists, WHM uses Bene. Second COR uses Wild Card to give 2hrs back plus first COR gets Wild Card again.
Repeat times a lot.
That is, if wid card goes off, cuz u know u have to win the "gamble" id assumeOriginally Posted by Xerlic
Duble post![]()
lol I thought about same thing you said, Xerlic. Kinda like Goblin Dice in Dynamis that rerolls 2 hours etc...
I don't think Wild Card timer will be reducable by Wild Card (anyone else).
And it probably works like.. if you roll 11 you get the ability back, if you roll 5 you get 1/2 the time back (10min ability will have 5 min reduced from timer). Its probably scaling depending on how much you roll.
Not so sure they will have that effect 2hrs.. that could be insane at HNMs in some instances.
Wild Card: 11 > PLD uses Invincible > 11 > PLD uses Invincible > 11 > PLD uses Invicible > 11 > Magic attack Bonus etc etc
Meh, I'm gonna take this opportunity to level other jobs while people flood the game with new jobs. I bet I'll get quick PT invites on any "old" job.
Reading through this has got me so excited (no, not in -that- way). Of course, when I first saw the pics of new jobs, wanted to level COR just for the puffy shirt...but now, can't wait to give a hexagun a spin...
LOLDRGOriginally Posted by Hirronimus
that would keep it from being broken, i hope they make it work on other 2 hours though, if it doesn't it's kind of crappy.Originally Posted by Not Kuno
Argel law and Wild Card are clearly going to be the 2 hours.Originally Posted by Not Kuno
Who ta fuck is Argel? o.O
Fo rly, yo!Originally Posted by layoneil
you're on the internet.
Wikipedia FTW
Argel was a Spanish Empire colony in Africa between 1510 and 1529.
Or....
Derek Argel
Edit: Can't fix the link for some reason. Anyways, Google "Argel", you'll see.
So, Blue Mages will have an A- sword skill...
Sounds like there may be a Red Mage shortage soon.
Damn them meleeing RDM's with there swords I doubt there get parties now we got meleeing BLU...Originally Posted by Septimus
Look at Corsair too with exp up... SE gave both RDM and BRD some competition as support classes.Originally Posted by Septimus
What I mean is that Blue Mage sounds like what we were promised with Red Mage. I am guessing that a lot of people are going to stop playing RDM to play the job that is closer to the one that they wanted to ply.Originally Posted by Gilanth
In exp pts, anyway.Originally Posted by Eternus
I dont see any of these jobs replacing any current jobs in endgame situations. Cor maybe, just to be subbed in for Wild Card during zerg fights. Random effects, while excellent if you get the right ones, arent going to be worth it during HNM. Maybe in Blmx4 Rdm Cor pts, but even then... /sigh @ Exp Up during Nid.