
Originally Posted by
Maxxthepenguin

Originally Posted by
Eaglestrike
Thief wasn't the weakest DoT job in the game. But...they might be now...
Yes they were... toss a THF and any other job with similarly priced equipment in a party, fight something not piercing weak, and the other job will have more DoT. THF is best at controlling enmity, not DDing.
You know we have healing mages, damage mages, support mages, but only 1 kind of melee... Melee Deal dmg thats it.. Drk should be the rdm of melee, thf the brd of melee, and sam the smn of melee etc, each bringing something diffrent to the party. Now that would be cool if thf could SATA from the front all the time and 98% of all drks spells weren't worthless. and some jobs weren't just plain broken.
SE does alot of fixes for nothing imo they have 3 really broken jobs and they just keep breaking them..
THF: Needs more SATA dmg seeing they nerfed tp, SATA should be done from the front for good enough dmg to have atleast 1 thf in all alliences.
DRK: All they need to do is make drk a full DD or give it some suport abilitys that actually work and are needed i.e refresh, who the fuck needs a rdm without it.. The job would be for the most part worthless(just like drk wow).
DRG: Now that drg can have their wyvrens out 99% of the time make them stronger and ignore monsters def(like rng used to) and evasion but have a dmg cap(seeing they don't have gear it wont be a problem) So using a drg on a HNM would be acceptable.
This nerf did nothing to war/nin and mnk while it was just another nerf for nin, SE really hates nin imo, they think their "oh so powerfull" cause of bitch ass plds bitching about nin taking 0dmg then /nin and tank even better and SE gives them more shit and nerfs nin yet again, GG SE GFG