Since when is 2 BRDs standard...Originally Posted by Delekii
Since when is 2 BRDs standard...Originally Posted by Delekii
Actually with 2BRDs, having double march + Double minuet, the 50CAP would be an issue with Haste Spell(15%), Haste Gear(a reasonable 20%)Originally Posted by Krandor
Haste Songx2(15%). That's 50 right there, so considering the original thought of 50% cap, you'd adjust your gear to not go above 50%. Now its known that its possible to still stack on more haste, and get the benefits.
Even though you're being sarcastic Sendoh, you're right, alot of it is just theoretical. Though, it does open up possibilites for fights like DL and KV, where the possibility of stacking Haste that high could really cause for some much needed extra DD in those short battles. In reality though its just in theory, and 99% of the time even meeting the 50% cap is next to impossible to achieve.
Since people stopped meriting in pickup parties in an effort to get better xp.Originally Posted by Maxxthepenguin
Agreed. 90% of my merits have been earned with the same 2 people in very party, and with the same Bard there at least 75% of the time.Originally Posted by Delekii
The old thought process of 50% haste cap, it's not hard for almost all melees to suprass that (Very easy for some like WAR and NIN, more difficult for others like DRK and THF), and I'm talking only about one march and not two. I've personally been at a point for awhile now where I didn't know if I should keep adding haste, or if it's pointless after ~+25% and to focus on other gear.Originally Posted by layoneil
This info is significant for any melee who builds for haste, which every melee should.
the old thought process was dumb because Soul Voice March and Haste with minimal gear breaks 50% as it is and it's visible to the naked eye that it does.Originally Posted by Nny
50% was always just recast, it was obvious there has to be a cap on delay too because 100% Haste doesn't make sense.
the only real relevance is that someone actually went and pinpointed the exact number.
Interesting info.
It'll be hard to pinpoint exactly where the cap is, but it's probably close to 175 or 180 / 256.
Also, a practical application of this is for drk souleater if you don't have access to kraken/ridill. You can give him a pair of low-delay daggers (Republic Dagger d168) or swords (Republic Sword d213) and crank his haste beyond 50% and he'll blow through his HP plenty fast.
i see that this is kind of an old post.. but i'm still reading things that contradict it and others that link to this post as being the most accurate.. altho i'm puttin more weight on these experiments. my only question is have you considered 2 different haste caps, 1 a maximum haste allowed from gear and another haste cap from spells. I've often heard recently that gear caps at 25%.. as a mnk main the only way i can test this is with full haste set up wal. turb.(5) + byakko(5) + BB(12) + fuma(3) = 25% only way i could bust 25% is with /drg wyvern earring(5). but i don't want to lvl drg to 37 just to find out. as a nin you're offered an easier way to check with the +20%earring.. if you could post your findings it'd be much appreciated. <<MAIN QUESTION>> Does Haste Gear cap @ 25% ?
you can /drg 1
doesnt have to be a levelled sj
Yes haste gear caps at 25%. Look around. The data is somewhere.Originally Posted by guest666
Just on spells correct? Melee haste from gear is still unlimited to the point where you hit the delay floor (50/100/150) right? Not that I'd ever have to worry about hitting that on my NIN...
Why don't people test with those 999 delay dynamis weapons? Dual-wielding them is really funny.
According to the latest models, there is no delay floor. It's an overall haste cap at about 70% total increase.Originally Posted by Dezzimal